Player Matchup

Sol
Sol
OgShreshyBoi
Sol
Level 66
God Stats
0W - 1L
1,644 SR
Queue Stats
22W - 38L
1,500 Elo+
Party 1
Ymir
Ymir
Rockingbomb
Ymir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Hel
Hel
janytza
Hel
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Susano
Susano
scif7
Susano
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
siberxswetie
Skadi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 62
1,529 SR
1,500 Elo+

VS

Team Averages
Level 104
1,496 SR
1,580 Elo+
Kumbhakarna
Kumbhakarna
COVERTSHIFTY
Kumbhakarna
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 145L
1,290 Elo+
Party 2
Xing Tian
Xing Tian
Cerebrhus
Xing Tian
Level 131
God Stats
6W - 6L
1,266 SR
Queue Stats
474W - 416L
1,813 Elo+
Party 2
Osiris
Osiris
CryptoErmis
Osiris
Level 117
God Stats
6W - 2L
1,715 SR
Queue Stats
462W - 401L
1,685 Elo+
Party 2
Danzaburou
Danzaburou
GGGadam
Danzaburou
Level 47
God Stats
13W - 9L
1,500 SR
Queue Stats
383W - 322L
1,500 Elo+
Solo
Vulcan
Vulcan
SwagStopper911
Vulcan
Level 137
God Stats
9W - 6L
1,500 SR
Queue Stats
244W - 222L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,487
498
610
3,056
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
1 / 0 / 0
3,903
558
1,741
3,113
836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
6
0 / 2 / 0
3,806
544
1,580
4,002
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
scif7
Susano
6
0 / 2 / 0
3,835
548
1,234
5,328
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 1
3,557
508
3,191
3,375
689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
COVERTSHIFTY
Kumbhakarna
7
0 / 1 / 0
4,235
605
1,062
5,409
2,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
Cerebrhus
Xing Tian
8
1 / 0 / 1
4,760
680
3,254
3,852
2,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
10
3 / 0 / 1
5,244
749
2,579
3,581
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
GGGadam
Danzaburou
7
0 / 0 / 0
4,145
592
2,433
2,599
721
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 0
5,015
716
3,021
2,300
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
6
6
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
COVERTSHIFTY
Kumbhakarna
0
1
0
0
W
Xing Tian
Cerebrhus
Xing Tian
1
0
1
1.5
W
Osiris
3
0
1
3.5
W
Danzaburou
GGGadam
Danzaburou
0
0
0
0
L
0
1
0
0
L
1
0
0
1
W
2
0
0
2
L
Hel
0
2
0
0
L
Susano
scif7
Susano
0
2
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,356
Damage
12,349
18,874
Taken
17,741
5,024
Mitigated
8,969
6,040
Healing
6,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
COVERTSHIFTY
Kumbhakarna
1,062
32
0
1,460
5,409
2,159
0
1,040
4,369
9,320
0
W
Xing Tian
Cerebrhus
Xing Tian
3,254
560
0
1,498
3,852
2,404
0
1,278
2,408
16,191
0
W
Osiris
2,579
806
0
750
3,581
3,040
0
186
3,388
7,290
24,521
W
Danzaburou
GGGadam
Danzaburou
2,433
1,082
0
1,194
2,599
721
0
701
1,898
0
22,413
L
610
41
0
737
3,056
852
0
2,058
804
8,456
0
L
1,741
235
87
585
3,113
836
0
814
2,299
5,032
0
W
3,021
774
0
1,444
2,300
645
338
449
1,747
26,164
0
L
Hel
1,580
260
253
1,424
4,002
1,138
0
2,360
1,417
11,929
0
L
Susano
scif7
Susano
1,234
273
0
1,704
5,328
1,509
0
1,585
3,611
0
13,219
L
3,191
1,295
0
1,250
3,375
689
0
251
3,124
0
15,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,588
Gold Earned
23,399
98
Minions Killed
206
0
Camps Cleared
0
662,251
Distance Traveled
722,002
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
4,235
605
19
3
0
134,990
0
W
Xing Tian
4,760
680
23
3
0
138,059
2
W
Osiris
5,244
749
70
10
0
168,505
2
W
Danzaburou
4,145
592
39
6
0
122,672
1
L
Sol
3,487
498
13
2
0
122,434
1
L
Ymir
3,903
558
10
1
0
131,631
3
W
Vulcan
5,015
716
55
8
0
157,776
2
L
Hel
3,806
544
28
4
0
129,233
0
L
Susano
3,835
548
30
4
0
165,365
0
L
Skadi
3,557
508
17
2
0
113,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role