Player Matchup

Sobek
Sobek
Appy app Yeet
Sobek
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 8L
1,421 Elo+
Solo
Hun Batz
Hun Batz
Mata-_-Ratas978
Hun Batz
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 92L
1,679 Elo+
Solo
Ra
Ra
Psycoo27
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,681 Elo+
Solo
Heimdallr
Heimdallr
Theblitzbear
Heimdallr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 34L
1,500 Elo+
Solo
Bellona
Bellona
trova-revuelto
Bellona
Level 16
God Stats
12W - 11L
1,738 SR
Queue Stats
99W - 75L
1,886 Elo+
Solo
Team Averages
Level 20
1,548 SR
1,633 Elo+

VS

Team Averages
Level 18
1,431 SR
1,547 Elo+
Heimdallr
Heimdallr
Dziki_Troll
Heimdallr
Level 13
God Stats
15W - 15L
1,500 SR
Queue Stats
50W - 34L
1,500 Elo+
Solo
Osiris
Osiris
SlashyMcTrashy
Osiris
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
206W - 124L
1,721 Elo+
Party 1
Merlin
Merlin
ViVoDeFLaShaZoOS
Merlin
Level 29
God Stats
10W - 7L
1,160 SR
Queue Stats
95W - 116L
1,436 Elo+
Solo
Nike
Nike
pat_nak
Nike
Level 22
God Stats
7W - 6L
1,495 SR
Queue Stats
50W - 53L
1,356 Elo+
Solo
Bakasura
Bakasura
satiny_train
Bakasura
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
9,307
443
4,487
21,414
15,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
14
2 / 9 / 2
9,301
443
4,478
18,506
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 15 / 2
7,443
354
4,721
16,054
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Theblitzbear
Heimdallr
14
3 / 3 / 4
9,231
440
7,069
9,504
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 11 / 5
10,188
485
12,109
26,251
18,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dziki_Troll
Heimdallr
18
12 / 3 / 8
13,039
621
21,347
13,203
6,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 1 / 7
12,981
618
19,067
13,767
21,251
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 2 / 6
9,923
473
8,285
7,176
2,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
pat_nak
Nike
16
5 / 4 / 8
10,553
503
7,194
13,541
12,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
satiny_train
Bakasura
20
15 / 1 / 4
13,491
642
20,464
20,888
11,975
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
11
Kills
45
45
Deaths
11
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
Heimdallr
Dziki_Troll
Heimdallr
12
3
8
5.33
L
Hun Batz
2
9
2
0.33
L
0
15
2
0.07
W
11
1
7
14.5
L
Heimdallr
Theblitzbear
Heimdallr
3
3
4
1.67
W
2
2
6
2.5
W
Nike
pat_nak
Nike
5
4
8
2.25
W
Bakasura
satiny_train
Bakasura
15
1
4
17
L
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,864
Damage
76,357
91,729
Taken
68,575
49,843
Mitigated
54,611
12,321
Healing
24,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,487
301
0
3,713
21,414
15,074
145
5,230
15,199
21,777
0
W
Heimdallr
Dziki_Troll
Heimdallr
21,347
6,960
0
5,303
13,203
6,369
3,885
987
12,216
0
86,491
L
Hun Batz
4,478
1,057
0
2,682
18,506
6,187
0
244
17,087
0
49,380
L
4,721
374
46
736
16,054
5,139
0
1,923
13,429
37,371
0
W
19,067
5,346
0
4,224
13,767
21,251
1,002
1,489
12,278
20,974
65,733
L
Heimdallr
Theblitzbear
Heimdallr
7,069
2,242
0
977
9,504
5,332
0
1,160
7,801
5,646
40,616
W
8,285
1,331
0
1,403
7,176
2,941
1,662
1,326
5,847
45,747
0
W
Nike
pat_nak
Nike
7,194
1,282
0
1,541
13,541
12,075
2,314
1,918
11,623
3,165
49,334
W
Bakasura
satiny_train
Bakasura
20,464
14,211
0
12,437
20,888
11,975
1,192
3,676
17,212
0
99,440
L
12,109
4,302
219
3,948
26,251
18,111
0
4,052
21,308
0
45,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,470
Gold Earned
59,987
334
Minions Killed
621
0
Camps Cleared
0
1,884,957
Distance Traveled
2,143,926
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,307
443
34
2
0
378,059
4
W
Heimdallr
13,039
621
140
7
0
401,326
2
L
Hun Batz
9,301
443
77
4
0
447,514
0
L
Ra
7,443
354
57
3
0
334,098
4
W
Osiris
12,981
618
149
7
0
413,521
2
L
Heimdallr
9,231
440
92
4
0
391,431
1
W
Merlin
9,923
473
79
4
0
393,092
4
W
Nike
10,553
503
81
4
0
413,486
4
W
Bakasura
13,491
642
172
8
0
522,501
0
L
Bellona
10,188
485
74
4
0
333,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role