Player Matchup

Izanami
Izanami
Silver IV
Arvéa
Izanami
Silver IV
Level 128
God Stats
4W - 7L
1,219 SR
Queue Stats
6W - 9L
1,401 MMR
Party 1
Cthulhu
Cthulhu
Silver II
IdealClover3370
Cthulhu
Silver II
Level 148
God Stats
28W - 25L
1,702 SR
Queue Stats
160W - 170L
1,352 MMR
Party 1
Guan Yu
Guan Yu
Silver IV
JCSALA
Guan Yu
Silver IV
Level 127
God Stats
43W - 19L
1,824 SR
Queue Stats
146W - 132L
1,410 MMR
Solo
Janus
Janus
Silver III
SUPERBACON777
Janus
Silver III
Level 125
God Stats
18W - 20L
1,715 SR
Queue Stats
611W - 585L
1,409 MMR
Solo
Nemesis
Nemesis
Bronze III
qtalex5054
Nemesis
Bronze III
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 121L
1,404 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,592 SR
1,395 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,457 SR
1,442 MMR
Hel
Hel
Bronze III
Anafuse
Hel
Bronze III
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
DixonCider4U
Skadi
Silver I
Level 65
God Stats
5W - 9L
1,285 SR
Queue Stats
220W - 201L
1,404 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
Eurixtu
Sun Wukong
Bronze IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,404 MMR
Solo
Ullr
Ullr
Bronze III
LIGOshot
Ullr
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
LilBebo
Bacchus
Bronze III
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arvéa
Izanami
20
9 / 4 / 2
15,074
558
15,896
22,297
9,773
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
3 / 7 / 14
13,365
495
13,193
32,713
34,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
JCSALA
Guan Yu
20
3 / 2 / 7
14,958
554
23,190
35,267
43,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 3 / 10
14,941
553
19,465
19,250
7,316
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
qtalex5054
Nemesis
20
8 / 6 / 8
14,247
528
13,355
23,886
13,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SetRaNu WaPersephoneApollo

VS

Bans
TsukuyomiDanzaburouHe BoCupidThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
0 / 13 / 2
12,194
452
7,102
20,849
7,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 5 / 6
13,813
512
26,417
21,215
8,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Eurixtu
Sun Wukong
20
3 / 2 / 2
14,182
525
23,481
29,087
34,938
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ullr
18
3 / 6 / 6
12,727
471
14,687
19,719
7,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
LilBebo
Bacchus
17
6 / 4 / 7
12,283
455
12,177
22,124
34,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
44
29
Kills
21
22
Deaths
30
41
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hel
0
13
2
0.08
W
Izanami
Arvéa
Izanami
9
4
2
2.5
L
9
5
6
2.4
L
Sun Wukong
Eurixtu
Sun Wukong
3
2
2
2
W
3
7
14
1.43
W
Guan Yu
JCSALA
Guan Yu
3
2
7
3.25
L
Ullr
3
6
6
1
L
Bacchus
LilBebo
Bacchus
6
4
7
2.38
W
6
3
10
3.67
W
Nemesis
qtalex5054
Nemesis
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,099
Damage
83,864
133,413
Taken
112,994
108,093
Mitigated
93,601
46,502
Healing
16,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
7,102
153
484
3,324
20,849
7,791
1,012
6,658
14,191
80,257
0
W
Izanami
Arvéa
Izanami
15,896
9,301
0
6,860
22,297
9,773
4,621
4,186
18,111
0
108,395
L
26,417
13,125
0
1,485
21,215
8,624
2,515
7,251
13,964
0
132,196
L
Sun Wukong
Eurixtu
Sun Wukong
23,481
4,845
0
8,255
29,087
34,938
622
5,281
23,806
14,773
98,893
W
13,193
502
2,384
7,095
32,713
34,743
252
7,153
25,126
49,569
0
W
Guan Yu
JCSALA
Guan Yu
23,190
4,475
4,910
17,640
35,267
43,048
3,952
8,184
26,889
0
112,587
L
Ullr
14,687
5,171
0
2,268
19,719
7,544
176
6,174
13,545
0
75,455
L
Bacchus
LilBebo
Bacchus
12,177
2,020
0
885
22,124
34,704
305
7,294
14,830
41,909
0
W
19,465
1,424
1,337
5,227
19,250
7,316
1,258
5,854
13,396
109,362
0
W
Nemesis
qtalex5054
Nemesis
13,355
5,763
0
1,049
23,886
13,213
0
4,875
18,780
0
100,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,585
Gold Earned
65,199
753
Minions Killed
696
0
Camps Cleared
0
2,617,466
Distance Traveled
2,443,789
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,194
452
165
6
0
420,813
1
W
Izanami
15,074
558
199
7
0
474,399
2
L
Skadi
13,813
512
173
6
0
499,740
5
L
Sun Wukong
14,182
525
209
8
0
509,326
4
W
Cthulhu
13,365
495
67
2
0
487,957
4
W
Guan Yu
14,958
554
204
8
0
575,139
5
L
Ullr
12,727
471
104
4
0
473,424
2
L
Bacchus
12,283
455
45
2
0
540,486
5
W
Janus
14,941
553
158
6
0
551,777
10
W
Nemesis
14,247
528
125
5
0
528,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role