Player Matchup

Bellona
Bellona
AnnaWTF
Bellona
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Agni
Agni
Ozziri
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Anubis
Anubis
skauypal
Anubis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
zloxirurg
Danzaburou
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,103 Elo+
Solo
Mercury
Mercury
Ålphå
Mercury
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 9L
1,511 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,423 Elo+

VS

Team Averages
Level 24
1,518 SR
1,552 Elo+
King Arthur
King Arthur
Evxhz
King Arthur
Level 26
God Stats
7W - 2L
1,500 SR
Queue Stats
192W - 159L
1,500 Elo+
Solo
Bakasura
Bakasura
SOLOppppp
Bakasura
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Skully696
Danzaburou
Level 29
God Stats
4W - 5L
1,113 SR
Queue Stats
33W - 40L
1,210 Elo+
Solo
Chang'e
Chang'e
Тощий
Chang'e
Level 15
God Stats
8W - 7L
1,740 SR
Queue Stats
15W - 19L
1,707 Elo+
Solo
Poseidon
Poseidon
安德紫龙
Poseidon
Level 23
God Stats
27W - 23L
1,735 SR
Queue Stats
51W - 63L
1,844 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnnaWTF
Bellona
20
9 / 7 / 7
19,970
624
35,358
35,935
49,726
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
Ozziri
Agni
20
6 / 10 / 13
16,794
525
24,123
22,408
9,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
skauypal
Anubis
6
0 / 2 / 1
9,352
292
0
932
91
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
zloxirurg
Danzaburou
20
1 / 13 / 3
15,781
493
12,557
27,005
11,891
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mercury
Ålphå
Mercury
20
18 / 5 / 8
23,898
747
43,587
33,463
18,801
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Evxhz
King Arthur
20
3 / 6 / 12
15,937
498
19,461
41,278
52,433
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
SOLOppppp
Bakasura
20
5 / 8 / 8
16,152
505
16,948
36,840
20,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Skully696
Danzaburou
20
11 / 8 / 12
16,836
526
21,546
35,211
20,293
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Тощий
Chang'e
20
15 / 4 / 13
19,959
624
22,844
36,481
31,117
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Poseidon
安德紫龙
Poseidon
20
3 / 9 / 6
15,832
495
9,115
21,199
10,628
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
88
34
Kills
37
37
Deaths
35
32
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bellona
AnnaWTF
Bellona
9
7
7
1.79
W
King Arthur
Evxhz
King Arthur
3
6
12
1.5
L
Agni
Ozziri
Agni
6
10
13
1.25
W
Bakasura
SOLOppppp
Bakasura
5
8
8
1.13
W
Danzaburou
Skully696
Danzaburou
11
8
12
2.13
L
Anubis
skauypal
Anubis
0
2
1
0.25
L
Danzaburou
zloxirurg
Danzaburou
1
13
3
0.19
L
Mercury
Ålphå
Mercury
18
5
8
4.4
W
Chang'e
Тощий
Chang'e
15
4
13
5.38
W
Poseidon
安德紫龙
Poseidon
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,625
Damage
89,914
119,743
Taken
171,009
90,497
Mitigated
134,747
37,526
Healing
70,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AnnaWTF
Bellona
35,358
18,267
0
8,981
35,935
49,726
3,023
7,219
27,976
10,229
151,195
W
King Arthur
Evxhz
King Arthur
19,461
2,800
0
9,754
41,278
52,433
684
4,762
36,516
10
95,915
L
Agni
Ozziri
Agni
24,123
1,863
372
2,079
22,408
9,988
1,995
10,815
10,579
83,387
0
W
Bakasura
SOLOppppp
Bakasura
16,948
10,740
0
15,055
36,840
20,276
710
5,323
31,517
0
117,214
W
Danzaburou
Skully696
Danzaburou
21,546
12,593
0
11,572
35,211
20,293
6,122
3,370
31,841
0
98,804
L
Anubis
skauypal
Anubis
0
0
0
26
932
91
0
256
676
1,282
0
L
Danzaburou
zloxirurg
Danzaburou
12,557
4,462
0
5,465
27,005
11,891
2,694
5,775
20,040
0
100,832
L
Mercury
Ålphå
Mercury
43,587
26,397
0
20,603
33,463
18,801
5,591
9,119
24,134
0
267,062
W
Chang'e
Тощий
Chang'e
22,844
2,053
9,429
19,688
36,481
31,117
5,537
8,808
27,673
113,076
0
W
Poseidon
安德紫龙
Poseidon
9,115
908
470
4,433
21,199
10,628
600
5,594
15,605
102,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,795
Gold Earned
84,716
870
Minions Killed
825
0
Camps Cleared
0
2,334,390
Distance Traveled
2,767,341
3
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
19,970
624
260
8
0
554,966
2
W
King Arthur
15,937
498
159
5
0
568,178
11
L
Agni
16,794
525
128
4
0
549,044
0
W
Bakasura
16,152
505
184
6
0
588,277
4
W
Danzaburou
16,836
526
136
4
0
496,186
0
L
Anubis
9,352
292
4
0
0
40,328
0
L
Danzaburou
15,781
493
148
5
0
458,738
0
L
Mercury
23,898
747
330
10
0
731,314
1
W
Chang'e
19,959
624
155
5
0
574,984
4
W
Poseidon
15,832
495
191
6
0
539,716
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role