Player Matchup

Nike
Nike
AntiqueHeart
Nike
Level 27
God Stats
6W - 6L
1,619 SR
Queue Stats
7W - 6L
1,574 Elo+
Party 1
Scylla
Scylla
CeaselessOwl
Scylla
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
LightningBud
Cthulhu
Level 69
God Stats
3W - 6L
1,500 SR
Queue Stats
112W - 100L
1,876 Elo+
Party 1
Team Averages
Level 61
1,540 SR
1,618 Elo+

VS

Team Averages
Level 29
1,500 SR
1,500 Elo+
Danzaburou
Danzaburou
abisac03
Danzaburou
Level 13
God Stats
47W - 35L
1,500 SR
Queue Stats
314W - 248L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
aiker14
Nu Wa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 116L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
meesterTEEman
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 12
8,187
744
3,942
9,861
6,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
13
7 / 1 / 7
8,929
812
8,476
5,857
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
LightningBud
Cthulhu
12
9 / 2 / 8
9,337
849
10,048
11,493
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
abisac03
Danzaburou
11
5 / 5 / 0
8,732
794
5,542
9,916
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
aiker14
Nu Wa
10
0 / 4 / 3
6,992
636
7,123
7,271
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
meesterTEEman
Sun Wukong
8
0 / 11 / 2
6,322
575
2,156
11,172
5,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
20
Kills
5
5
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
W
Scylla
7
1
7
10.5
W
Cthulhu
LightningBud
Cthulhu
9
2
8
6.5
L
Danzaburou
abisac03
Danzaburou
5
5
0
1
L
Nu Wa
aiker14
Nu Wa
0
4
3
0.38
L
Sun Wukong
meesterTEEman
Sun Wukong
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,466
Damage
14,821
27,211
Taken
28,359
12,447
Mitigated
11,465
9,019
Healing
2,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,942
743
195
2,293
9,861
6,382
845
2,226
7,543
0
14,127
W
Scylla
8,476
591
0
1,873
5,857
1,584
1,081
2,721
3,086
33,971
0
W
Cthulhu
LightningBud
Cthulhu
10,048
750
192
4,466
11,493
4,481
150
2,785
8,583
28,979
0
L
Danzaburou
abisac03
Danzaburou
5,542
2,879
0
1,648
9,916
3,346
0
6,642
2,747
0
21,821
L
Nu Wa
aiker14
Nu Wa
7,123
2,151
39
776
7,271
2,143
0
5,018
1,776
28,585
0
L
Sun Wukong
meesterTEEman
Sun Wukong
2,156
86
0
200
11,172
5,976
0
5,633
4,945
0
7,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,453
Gold Earned
22,046
116
Minions Killed
67
0
Camps Cleared
0
615,339
Distance Traveled
490,607
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,187
744
17
2
0
219,547
0
W
Scylla
8,929
812
64
6
0
195,264
0
W
Cthulhu
9,337
849
35
3
0
200,528
2
L
Danzaburou
8,732
794
25
2
0
192,862
2
L
Nu Wa
6,992
636
34
3
0
166,296
1
L
Sun Wukong
6,322
575
8
1
0
131,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role