Player Matchup

Tsukuyomi
Tsukuyomi
FPSPerry
Tsukuyomi
Level 32
God Stats
7W - 11L
1,728 SR
Queue Stats
161W - 168L
1,587 Elo+
Party 1
Khepri
Khepri
KTLkid21
Khepri
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 186L
1,345 Elo+
Party 2
Vamana
Vamana
MrSkellingt0n
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,605 Elo+
Party 1
Rama
Rama
Murkiiinn
Rama
Level 28
God Stats
30W - 18L
1,171 SR
Queue Stats
201W - 176L
1,170 Elo+
Party 2
Agni
Agni
R1chTex4s
Agni
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 11L
1,773 Elo+
Solo
Team Averages
Level 26
1,480 SR
1,496 Elo+

VS

Team Averages
Level 17
1,500 SR
1,540 Elo+
Izanami
Izanami
BR0THERMAR
Izanami
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
209W - 174L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DestoTheGreat
Erlang Shen
Level 15
God Stats
43W - 9L
1,500 SR
Queue Stats
682W - 306L
1,243 Elo+
Solo
Ymir
Ymir
IsmaRM22
Ymir
Level 17
God Stats
8W - 8L
1,500 SR
Queue Stats
249W - 263L
1,771 Elo+
Solo
Janus
Janus
TheNinjerGinger
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,467 Elo+
Solo
Vamana
Vamana
oxymood
Vamana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FPSPerry
Tsukuyomi
14
4 / 5 / 3
8,739
460
6,618
12,554
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
KTLkid21
Khepri
12
1 / 7 / 4
7,855
413
4,885
13,948
8,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 4 / 1
8,813
464
6,530
13,636
10,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
17
4 / 2 / 1
10,452
550
7,703
8,329
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
17
5 / 6 / 2
10,147
534
11,315
9,297
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BR0THERMAR
Izanami
15
2 / 6 / 8
9,794
515
6,064
12,585
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
DestoTheGreat
Erlang Shen
19
14 / 1 / 3
11,688
615
17,172
12,451
9,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
14
5 / 0 / 9
9,776
515
5,751
15,078
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
2 / 5 / 7
9,817
517
6,765
7,889
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
oxymood
Vamana
15
1 / 3 / 3
9,088
478
1,963
9,298
5,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
15
Kills
24
24
Deaths
15
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
BR0THERMAR
Izanami
2
6
8
1
W
Erlang Shen
DestoTheGreat
Erlang Shen
14
1
3
15.5
L
Tsukuyomi
FPSPerry
Tsukuyomi
4
5
3
1.1
W
Ymir
5
0
9
9.5
L
Khepri
KTLkid21
Khepri
1
7
4
0.43
L
1
4
1
0.38
L
Rama
4
2
1
2.25
L
Agni
5
6
2
1
W
2
5
7
1.1
W
Vamana
oxymood
Vamana
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,051
Damage
37,715
57,764
Taken
57,301
28,871
Mitigated
33,608
14,014
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BR0THERMAR
Izanami
6,064
5,111
0
4,290
12,585
4,202
1,477
3,084
9,501
0
64,309
W
Erlang Shen
DestoTheGreat
Erlang Shen
17,172
9,768
0
2,335
12,451
9,293
229
4,033
8,356
15,449
82,358
L
Tsukuyomi
FPSPerry
Tsukuyomi
6,618
1,394
0
3,017
12,554
4,340
0
2,584
9,970
0
43,248
W
Ymir
5,751
1,877
0
2,029
15,078
11,875
0
3,135
11,918
40,459
0
L
Khepri
KTLkid21
Khepri
4,885
853
0
1,314
13,948
8,398
0
4,306
9,617
18,575
0
L
6,530
2,312
0
3,566
13,636
10,603
94
2,761
10,639
0
51,102
L
Rama
7,703
6,043
0
4,793
8,329
2,429
0
725
7,604
0
78,092
L
Agni
11,315
2,103
0
1,324
9,297
3,101
0
3,038
6,234
79,330
0
W
6,765
547
0
578
7,889
2,588
774
5,230
2,659
60,395
0
W
Vamana
oxymood
Vamana
1,963
345
0
2,491
9,298
5,650
1,922
718
8,212
12
36,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,006
Gold Earned
50,163
483
Minions Killed
510
0
Camps Cleared
0
1,712,012
Distance Traveled
1,763,029
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,794
515
129
7
0
292,782
3
W
Erlang Shen
11,688
615
131
7
0
396,262
0
L
Tsukuyomi
8,739
460
83
4
0
361,762
7
W
Ymir
9,776
515
45
2
0
362,340
5
L
Khepri
7,855
413
19
1
0
345,208
9
L
Vamana
8,813
464
85
4
0
331,912
1
L
Rama
10,452
550
151
8
0
332,905
1
L
Agni
10,147
534
145
8
0
340,225
9
W
Janus
9,817
517
122
6
0
313,607
2
W
Vamana
9,088
478
83
4
0
398,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role