Player Matchup

Zeus
Zeus
AGO3 ALPHA
Zeus
Level 30
God Stats
24W - 27L
1,544 SR
Queue Stats
36W - 61L
1,471 Elo+
Party 2
Merlin
Merlin
cyesloks
Merlin
Level 29
God Stats
39W - 31L
1,793 SR
Queue Stats
397W - 388L
1,776 Elo+
Party 1
Anubis
Anubis
fain-dinosaur6
Anubis
Level 28
God Stats
9W - 5L
1,688 SR
Queue Stats
55W - 70L
1,681 Elo+
Party 2
Hel
Hel
iDrixp-YT
Hel
Level 24
God Stats
13W - 9L
1,630 SR
Queue Stats
308W - 294L
1,637 Elo+
Party 1
Anhur
Anhur
samheli
Anhur
Level 28
God Stats
6W - 8L
1,777 SR
Queue Stats
359W - 348L
1,767 Elo+
Party 1
Team Averages
Level 28
1,686 SR
1,666 Elo+

VS

Team Averages
Level 21
1,495 SR
1,421 Elo+
Xbalanque
Xbalanque
FusionE46
Xbalanque
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 27L
1,471 Elo+
Party 3
Ares
Ares
KREW20
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 3
Mercury
Mercury
OptimusBrown1
Mercury
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 102L
1,235 Elo+
Solo
Izanami
Izanami
Rick20209388
Izanami
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
King Arthur
King Arthur
gmaxdave
King Arthur
Level 22
God Stats
5W - 8L
1,474 SR
Queue Stats
11W - 24L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
6,515
592
4,046
2,742
622
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
cyesloks
Merlin
11
4 / 0 / 7
6,861
624
7,771
4,328
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
5 / 0 / 4
6,548
595
5,043
2,464
713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
7 / 0 / 4
7,100
645
4,446
3,248
1,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
samheli
Anhur
10
2 / 0 / 0
6,319
574
2,233
2,416
621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FusionE46
Xbalanque
7
0 / 4 / 0
4,562
415
2,086
7,531
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
KREW20
Ares
7
0 / 5 / 0
4,517
411
1,366
8,293
3,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
7
0 / 2 / 0
4,454
405
1,102
7,225
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Rick20209388
Izanami
7
0 / 7 / 0
4,134
376
711
5,479
1,189
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
gmaxdave
King Arthur
6
0 / 4 / 0
3,884
353
1,281
6,456
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
22
Kills
0
0
Deaths
22
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Xbalanque
FusionE46
Xbalanque
0
4
0
0
L
Ares
KREW20
Ares
0
5
0
0
L
Mercury
0
2
0
0
L
Izanami
Rick20209388
Izanami
0
7
0
0
W
Merlin
cyesloks
Merlin
4
0
7
7.5
W
5
0
4
7
L
King Arthur
gmaxdave
King Arthur
0
4
0
0
W
7
0
4
9
W
Anhur
samheli
Anhur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,539
Damage
6,546
15,198
Taken
34,984
4,457
Mitigated
10,261
7,877
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,046
452
0
922
2,742
622
1,161
0
2,742
24,716
0
L
Xbalanque
FusionE46
Xbalanque
2,086
544
222
2,795
7,531
1,682
0
2,397
4,920
0
18,684
L
Ares
KREW20
Ares
1,366
0
0
230
8,293
3,710
0
6,260
1,659
9,718
0
L
Mercury
1,102
310
0
1,691
7,225
1,764
0
2,472
4,671
0
14,341
L
Izanami
Rick20209388
Izanami
711
639
0
115
5,479
1,189
0
4,131
1,232
0
13,045
W
Merlin
cyesloks
Merlin
7,771
1,445
0
500
4,328
1,395
2,381
764
3,564
26,800
0
W
5,043
933
423
958
2,464
713
997
0
2,464
21,397
0
L
King Arthur
gmaxdave
King Arthur
1,281
107
0
1,355
6,456
1,916
0
5,240
1,196
0
6,343
W
4,446
620
2,469
2,605
3,248
1,106
1,605
476
2,772
23,613
0
W
Anhur
samheli
Anhur
2,233
124
0
0
2,416
621
1,530
126
2,290
0
23,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,343
Gold Earned
21,551
233
Minions Killed
109
0
Camps Cleared
0
846,661
Distance Traveled
802,916
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,515
592
41
4
0
164,199
0
L
Xbalanque
4,562
415
34
3
0
156,051
0
L
Ares
4,517
411
21
2
0
180,825
0
L
Mercury
4,454
405
28
3
0
185,540
3
L
Izanami
4,134
376
21
2
0
138,518
0
W
Merlin
6,861
624
44
4
0
161,583
2
W
Anubis
6,548
595
42
4
0
190,915
2
L
King Arthur
3,884
353
5
0
0
141,982
1
W
Hel
7,100
645
57
5
0
176,748
0
W
Anhur
6,319
574
49
4
0
153,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role