Player Matchup

Cthulhu
Cthulhu
Gold V
Craved by Death
Cthulhu
Gold V
Level 48
God Stats
11W - 2L
1,715 SR
Queue Stats
76W - 66L
1,276 MMR
Party 1
King Arthur
King Arthur
Gold I
Papa Kwon
King Arthur
Gold I
Level 47
God Stats
10W - 0L
1,500 SR
Queue Stats
13W - 1L
1,894 MMR
Party 1
Scylla
Scylla
Gold V
Xชื่อของฉันคือX
Scylla
Gold V
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,276 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 47
1,572 SR
1,482 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,432 SR
1,446 MMR
Anubis
Anubis
Bronze III
MysteryGamer1313
Anubis
Bronze III
Level 48
God Stats
1W - 3L
1,297 SR
Queue Stats
13W - 20L
1,445 MMR
Solo
Sobek
Sobek
Bronze III
ThatGuy96431
Sobek
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,447 MMR
Solo
Medusa
Medusa
Bronze III
mack-toluca
Medusa
Bronze III
Level 140
God Stats
2W - 7L
1,500 SR
Queue Stats
250W - 304L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 13
10,602
757
5,601
12,334
13,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Papa Kwon
King Arthur
15
12 / 0 / 8
11,103
793
14,374
15,733
13,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 11
10,165
726
9,629
8,765
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeHeraPersephonePoseidon

VS

Bans
Cu ChulainnChaacHelHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 0
8,128
581
5,763
11,653
5,653
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 5 / 3
8,198
586
4,339
13,391
13,954
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
10
0 / 7 / 0
7,614
544
7,423
10,611
3,453
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
20
Kills
1
3
Deaths
20
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
1
8
0
0.13
W
King Arthur
Papa Kwon
King Arthur
12
0
8
16
L
0
5
3
0.3
L
Medusa
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,604
Damage
17,525
36,832
Taken
35,655
30,170
Mitigated
23,060
11,069
Healing
6,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,601
262
547
2,722
12,334
13,717
860
2,844
9,490
22,197
0
L
5,763
94
820
2,343
11,653
5,653
0
4,156
7,203
36,938
0
W
King Arthur
Papa Kwon
King Arthur
14,374
2,023
0
5,024
15,733
13,046
1,310
4,216
11,517
0
40,298
L
4,339
206
516
1,107
13,391
13,954
0
6,343
6,637
10,075
0
W
9,629
868
0
2,776
8,765
3,407
766
3,069
5,696
50,224
0
L
Medusa
7,423
3,434
0
1,348
10,611
3,453
0
4,243
6,265
0
35,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,870
Gold Earned
23,940
166
Minions Killed
118
0
Camps Cleared
0
811,848
Distance Traveled
635,079
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,602
757
49
4
0
302,925
6
L
Anubis
8,128
581
58
4
0
190,511
0
W
King Arthur
11,103
793
38
3
0
276,286
6
L
Sobek
8,198
586
5
0
0
210,075
2
W
Scylla
10,165
726
79
6
0
232,637
4
L
Medusa
7,614
544
55
4
0
234,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role