Player Matchup

Bastet
Bastet
BarneyMyBevels
Bastet
Level 86
God Stats
14W - 6L
1,500 SR
Queue Stats
190W - 173L
1,211 Elo+
Party 2
Tyr
Tyr
BevelsMyBarney
Tyr
Level 125
God Stats
9W - 10L
1,500 SR
Queue Stats
290W - 273L
1,211 Elo+
Party 2
Neith
Neith
Miiccro
Neith
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 90L
1,211 Elo+
Party 2
Anubis
Anubis
SpyderPanda
Anubis
Level 108
God Stats
33W - 18L
1,500 SR
Queue Stats
128W - 121L
1,211 Elo+
Party 2
Ymir
Ymir
enriquebruno32
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,590 Elo+
Solo
Team Averages
Level 95
1,500 SR
1,287 Elo+

VS

Team Averages
Level 85
1,500 SR
1,452 Elo+
Heimdallr
Heimdallr
MaroonedChaos
Heimdallr
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 69L
1,551 Elo+
Solo
Ares
Ares
TinySalmon795
Ares
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 142L
1,500 Elo+
Solo
Horus
Horus
WarSacue
Horus
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
165W - 122L
1,500 Elo+
Party 1
Hel
Hel
mariechantallie
Hel
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
38W - 50L
1,318 Elo+
Solo
Loki
Loki
saltybird95
Loki
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
231W - 243L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 8
9,083
478
7,414
13,975
5,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 4 / 7
10,275
541
12,734
17,957
10,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
Miiccro
Neith
15
8 / 2 / 6
9,901
521
16,463
14,919
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
8 / 4 / 8
10,702
563
12,082
13,785
6,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 10
10,035
528
7,554
12,951
12,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MaroonedChaos
Heimdallr
14
1 / 5 / 2
8,357
440
11,429
14,803
5,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 5 / 4
7,799
410
5,846
17,990
12,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
WarSacue
Horus
14
6 / 4 / 1
8,766
461
8,902
15,499
9,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 7 / 3
9,640
507
8,591
12,729
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 6 / 3
9,194
484
13,299
13,471
4,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
27
Kills
15
16
Deaths
27
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
6
8
1
W
5
4
7
2.13
L
Heimdallr
MaroonedChaos
Heimdallr
1
5
2
0.4
W
Neith
Miiccro
Neith
8
2
6
5.5
W
Anubis
8
4
8
3
L
0
5
4
0.4
L
Horus
WarSacue
Horus
6
4
1
1.63
W
4
0
10
9
L
3
7
3
0.64
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,247
Damage
48,067
73,587
Taken
74,492
40,124
Mitigated
37,032
29,619
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,414
2,609
200
4,883
13,975
5,305
1,602
2,710
11,173
0
41,745
W
12,734
3,700
0
6,706
17,957
10,878
628
1,389
16,546
0
66,108
L
Heimdallr
MaroonedChaos
Heimdallr
11,429
3,686
0
4,271
14,803
5,628
1,062
3,296
11,507
0
52,700
W
Neith
Miiccro
Neith
16,463
7,668
0
6,839
14,919
4,938
2,005
2,233
12,650
0
57,301
W
Anubis
12,082
1,178
545
7,964
13,785
6,823
1,172
4,112
9,365
52,277
0
L
5,846
145
0
2,130
17,990
12,241
0
4,288
13,702
18,654
0
L
Horus
WarSacue
Horus
8,902
3,788
117
1,309
15,499
9,975
585
2,283
13,216
0
38,714
W
7,554
1,314
0
2,482
12,951
12,180
556
3,465
9,416
30,971
0
L
8,591
0
818
4,123
12,729
4,397
345
6,872
5,857
47,871
0
L
13,299
5,297
0
500
13,471
4,791
0
2,897
10,574
0
48,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,996
Gold Earned
43,756
413
Minions Killed
356
0
Camps Cleared
0
1,769,703
Distance Traveled
1,671,641
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,083
478
65
3
0
351,352
2
W
Tyr
10,275
541
111
6
0
373,233
0
L
Heimdallr
8,357
440
90
5
0
328,536
1
W
Neith
9,901
521
85
4
0
369,410
0
W
Anubis
10,702
563
112
6
0
322,102
3
L
Ares
7,799
410
14
1
0
327,489
3
L
Horus
8,766
461
74
4
0
336,434
2
W
Ymir
10,035
528
40
2
0
353,606
4
L
Hel
9,640
507
115
6
0
336,245
4
L
Loki
9,194
484
63
3
0
342,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role