Player Matchup

Nu Wa
Nu Wa
Lonewolfph0165
Nu Wa
Level 86
God Stats
3W - 5L
1,500 SR
Queue Stats
38W - 26L
1,497 Elo+
Party 1
Ne Zha
Ne Zha
flip4ryan29
Ne Zha
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 77L
1,662 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
rafa139
Ah Muzen Cab
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Ganesha
Ganesha
rafa269
Ganesha
Level 65
God Stats
5W - 2L
1,500 SR
Queue Stats
189W - 161L
1,497 Elo+
Party 1
Hercules
Hercules
yanderehomie
Hercules
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 40L
1,500 Elo+
Party 1
Team Averages
Level 63
1,500 SR
1,531 Elo+

VS

Team Averages
Level 70
1,429 SR
1,532 Elo+
Mulan
Mulan
BeagalBagel367
Mulan
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
82W - 101L
1,658 Elo+
Solo
Susano
Susano
BigSchool
Susano
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 84L
1,500 Elo+
Party 2
Hera
Hera
CottonCandy1
Hera
Level 29
God Stats
4W - 18L
1,147 SR
Queue Stats
32W - 58L
1,500 Elo+
Party 2
Neith
Neith
Joshualeonhart
Neith
Level 45
God Stats
3W - 6L
1,500 SR
Queue Stats
42W - 81L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Morton70
Cthulhu
Level 47
God Stats
1W - 10L
1,500 SR
Queue Stats
18W - 47L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 0
9,338
623
8,436
4,317
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
13
1 / 1 / 5
7,523
502
2,392
9,211
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
rafa139
Ah Muzen Cab
12
1 / 0 / 3
6,813
454
4,201
6,402
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
rafa269
Ganesha
11
0 / 2 / 5
7,110
474
2,634
11,441
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hercules
yanderehomie
Hercules
14
6 / 1 / 1
8,718
581
6,336
12,116
7,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,959
531
8,568
9,374
7,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
BigSchool
Susano
10
0 / 4 / 1
6,137
409
3,432
10,455
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 2 / 0
7,441
496
2,084
5,182
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 1
6,657
444
4,627
6,607
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Morton70
Cthulhu
11
1 / 3 / 2
6,966
464
4,092
8,830
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
4
4
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Susano
BigSchool
Susano
0
4
1
0.13
L
0
2
0
0
L
2
2
1
1.25
W
8
0
0
8
L
Cthulhu
Morton70
Cthulhu
1
3
2
0.67
W
Ne Zha
1
1
5
3.5
W
Ah Muzen Cab
rafa139
Ah Muzen Cab
1
0
3
2.5
W
Ganesha
rafa269
Ganesha
0
2
5
1.25
W
Hercules
yanderehomie
Hercules
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,999
Damage
22,803
43,487
Taken
40,448
20,162
Mitigated
17,884
18,708
Healing
10,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,568
2,346
0
1,471
9,374
7,553
0
609
8,299
5,163
43,127
L
Susano
BigSchool
Susano
3,432
614
0
3,072
10,455
2,581
0
2,507
7,738
0
37,996
L
2,084
705
0
1,272
5,182
1,464
0
2,831
2,199
56,171
0
L
4,627
2,573
0
2,663
6,607
1,720
424
2,246
4,274
0
40,916
W
8,436
1,620
0
1,716
4,317
1,455
2,476
813
3,479
60,932
0
L
Cthulhu
Morton70
Cthulhu
4,092
304
262
2,191
8,830
4,566
0
2,328
6,450
24,159
0
W
Ne Zha
2,392
742
0
5,171
9,211
3,127
0
598
8,588
0
45,022
W
Ah Muzen Cab
rafa139
Ah Muzen Cab
4,201
1,055
0
3,328
6,402
2,145
1,640
2,164
4,238
0
39,414
W
Ganesha
rafa269
Ganesha
2,634
368
0
3,089
11,441
5,667
0
2,601
8,840
24,571
0
W
Hercules
yanderehomie
Hercules
6,336
2,553
0
5,404
12,116
7,768
276
929
10,727
0
38,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,502
Gold Earned
35,160
424
Minions Killed
425
0
Camps Cleared
0
1,282,082
Distance Traveled
1,258,485
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,959
531
109
7
0
275,155
0
L
Susano
6,137
409
67
4
0
304,825
1
L
Hera
7,441
496
114
8
0
208,588
8
L
Neith
6,657
444
94
6
0
209,290
1
W
Nu Wa
9,338
623
121
8
0
275,914
4
L
Cthulhu
6,966
464
41
3
0
260,627
2
W
Ne Zha
7,523
502
91
6
0
255,636
4
W
Ah Muzen Cab
6,813
454
101
7
0
231,780
0
W
Ganesha
7,110
474
14
1
0
274,806
1
W
Hercules
8,718
581
97
6
0
243,946
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role