Player Matchup

Xing Tian
Xing Tian
Jaune_Arc
Xing Tian
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 184L
1,183 Elo+
Party 1
Janus
Janus
Poorminator
Janus
Level 139
God Stats
3W - 4L
1,500 SR
Queue Stats
157W - 138L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
Son0fPersephone
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,183 Elo+
Party 1
Chaac
Chaac
V Actabian V
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
XxWillyWonkaXx
Cernunnos
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 44L
1,500 Elo+
Party 3
Team Averages
Level 77
1,500 SR
1,364 Elo+

VS

Team Averages
Level 87
1,640 SR
1,649 Elo+
Yemoja
Yemoja
Fayotl
Yemoja
Level 88
God Stats
5W - 7L
1,500 SR
Queue Stats
130W - 133L
1,789 Elo+
Party 2
Danzaburou
Danzaburou
OptimumCar6621
Danzaburou
Level 26
God Stats
25W - 20L
1,624 SR
Queue Stats
105W - 116L
1,638 Elo+
Party 2
Ne Zha
Ne Zha
ThebygAbRiEl
Ne Zha
Level 82
God Stats
11W - 14L
1,752 SR
Queue Stats
152W - 163L
1,717 Elo+
Party 2
Anubis
Anubis
lil_spicy_gerry
Anubis
Level 80
God Stats
26W - 18L
1,826 SR
Queue Stats
191W - 186L
1,600 Elo+
Party 2
Mulan
Mulan
zano1000
Mulan
Level 160
God Stats
7W - 11L
1,500 SR
Queue Stats
469W - 451L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jaune_Arc
Xing Tian
12
3 / 3 / 4
8,154
453
7,447
20,511
11,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 6 / 0
8,619
479
12,026
11,967
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Son0fPersephone
Tsukuyomi
10
0 / 10 / 1
6,359
353
3,770
14,867
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 3 / 1
7,023
390
5,749
11,331
11,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
XxWillyWonkaXx
Cernunnos
13
3 / 5 / 4
8,100
450
9,795
12,745
3,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fayotl
Yemoja
13
3 / 1 / 7
9,489
527
6,764
14,314
11,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
OptimumCar6621
Danzaburou
13
3 / 4 / 7
8,924
496
9,030
10,751
4,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
17
8 / 2 / 9
10,852
603
15,667
16,140
6,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
7 / 1 / 3
10,104
561
12,662
12,625
7,093
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
zano1000
Mulan
18
6 / 1 / 4
10,816
601
10,985
13,744
9,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
9
Kills
27
27
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Fayotl
Yemoja
3
1
7
6.5
L
Xing Tian
Jaune_Arc
Xing Tian
3
3
4
1.67
W
Danzaburou
OptimumCar6621
Danzaburou
3
4
7
1.63
L
3
6
0
0.5
L
Tsukuyomi
Son0fPersephone
Tsukuyomi
0
10
1
0.05
W
Ne Zha
8
2
9
6.25
L
0
3
1
0.17
L
Cernunnos
XxWillyWonkaXx
Cernunnos
3
5
4
1
W
7
1
3
8.5
W
Mulan
zano1000
Mulan
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,787
Damage
55,108
71,421
Taken
67,574
33,092
Mitigated
38,167
18,088
Healing
36,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Fayotl
Yemoja
6,764
1,894
2,291
6,161
14,314
11,270
329
2,981
11,287
29,764
0
L
Xing Tian
Jaune_Arc
Xing Tian
7,447
761
264
5,726
20,511
11,277
0
5,295
15,216
25,286
0
W
Danzaburou
OptimumCar6621
Danzaburou
9,030
4,617
441
4,374
10,751
4,121
1,063
3,175
7,479
0
35,772
L
12,026
1,110
0
1,534
11,967
3,231
856
4,146
7,821
54,497
0
L
Tsukuyomi
Son0fPersephone
Tsukuyomi
3,770
1,241
0
3,067
14,867
4,112
0
2,741
12,126
0
25,080
W
Ne Zha
15,667
8,145
0
7,543
16,140
6,295
929
4,191
11,656
0
76,007
L
5,749
971
0
2,835
11,331
11,109
0
3,389
7,942
0
33,278
L
Cernunnos
XxWillyWonkaXx
Cernunnos
9,795
4,563
0
4,662
12,745
3,363
0
4,764
7,981
0
46,258
W
12,662
771
1,869
7,963
12,625
7,093
1,081
6,267
6,044
62,471
0
W
Mulan
zano1000
Mulan
10,985
3,310
0
5,617
13,744
9,388
1,601
2,165
11,271
5,725
70,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,255
Gold Earned
50,185
336
Minions Killed
484
0
Camps Cleared
0
1,520,191
Distance Traveled
1,622,616
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,489
527
33
2
0
294,598
0
L
Xing Tian
8,154
453
29
2
0
346,621
1
W
Danzaburou
8,924
496
65
4
0
291,147
0
L
Janus
8,619
479
106
6
0
274,182
3
L
Tsukuyomi
6,359
353
48
3
0
328,307
0
W
Ne Zha
10,852
603
119
7
0
391,086
2
L
Chaac
7,023
390
52
3
0
275,768
2
L
Cernunnos
8,100
450
101
6
0
295,313
3
W
Anubis
10,104
561
118
7
0
304,966
3
W
Mulan
10,816
601
149
8
0
340,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role