Player Matchup

Ah Puch
Ah Puch
ExyPlayz
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,456 Elo+
Party 2
Poseidon
Poseidon
PolarityBased
Poseidon
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,456 Elo+
Party 2
Ra
Ra
RHYNO73
Ra
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 13L
1,456 Elo+
Party 2
Team Averages
Level 20
1,500 SR
1,456 Elo+

VS

Team Averages
Level 46
1,277 SR
1,166 Elo+
Hercules
Hercules
DirtSlinger47
Hercules
Level 18
God Stats
2W - 7L
1,099 SR
Queue Stats
48W - 70L
1,031 Elo+
Party 1
Olorun
Olorun
Gunnar509
Olorun
Level 61
God Stats
11W - 16L
1,233 SR
Queue Stats
429W - 500L
1,296 Elo+
Party 1
Hou Yi
Hou Yi
Woodro411
Hou Yi
Level 59
God Stats
47W - 42L
1,500 SR
Queue Stats
428W - 499L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ExyPlayz
Ah Puch
20
19 / 3 / 2
18,070
821
46,880
14,485
5,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
PolarityBased
Poseidon
17
2 / 9 / 9
14,453
657
11,757
17,997
6,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 8 / 12
13,822
628
5,080
12,124
5,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DirtSlinger47
Hercules
17
2 / 9 / 14
13,737
624
4,047
28,931
17,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
Gunnar509
Olorun
17
4 / 7 / 12
13,830
629
10,672
22,344
7,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Woodro411
Hou Yi
20
14 / 6 / 6
16,109
732
19,523
23,966
10,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
52
22
Kills
20
20
Deaths
22
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
DirtSlinger47
Hercules
2
9
14
1
W
Ah Puch
ExyPlayz
Ah Puch
19
3
2
6.67
L
Olorun
Gunnar509
Olorun
4
7
12
1.43
W
Poseidon
PolarityBased
Poseidon
2
9
9
0.72
W
1
8
12
0.88
L
Hou Yi
Woodro411
Hou Yi
14
6
6
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,717
Damage
34,242
44,606
Taken
75,241
17,607
Mitigated
35,787
12,930
Healing
19,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DirtSlinger47
Hercules
4,047
671
0
3,739
28,931
17,531
253
23,081
4,608
0
22,125
W
Ah Puch
ExyPlayz
Ah Puch
46,880
2,327
0
5,699
14,485
5,840
1,476
3,655
10,830
118,209
0
L
Olorun
Gunnar509
Olorun
10,672
2,320
559
8,518
22,344
7,535
714
17,928
3,422
51,427
0
W
Poseidon
PolarityBased
Poseidon
11,757
1,042
0
4,677
17,997
6,606
1,443
5,067
12,930
51,314
0
W
5,080
934
1,276
1,278
12,124
5,161
774
2,860
9,264
38,415
0
L
Hou Yi
Woodro411
Hou Yi
19,523
10,011
0
6,908
23,966
10,721
2,391
20,198
3,072
5,297
91,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,345
Gold Earned
43,676
234
Minions Killed
222
0
Camps Cleared
0
1,088,781
Distance Traveled
982,030
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,737
624
27
1
0
376,197
0
W
Ah Puch
18,070
821
110
5
0
390,697
8
L
Olorun
13,830
629
64
3
0
315,454
2
W
Poseidon
14,453
657
65
3
0
347,854
1
W
Ra
13,822
628
59
3
0
350,230
0
L
Hou Yi
16,109
732
131
6
0
290,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role