Player Matchup

Chaac
Chaac
ABoyNamedBottle
Chaac
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
98W - 76L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BigKentae
Baron Samedi
Level 66
God Stats
14W - 6L
1,500 SR
Queue Stats
450W - 485L
1,656 Elo+
Solo
Cthulhu
Cthulhu
Donavin92
Cthulhu
Level 112
God Stats
5W - 3L
1,500 SR
Queue Stats
59W - 55L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MrBLC
Tsukuyomi
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,263 Elo+
Solo
Persephone
Persephone
shdwlghtnng
Persephone
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
67W - 56L
1,278 Elo+
Party 2
Team Averages
Level 102
1,500 SR
1,439 Elo+

VS

Team Averages
Level 118
1,543 SR
1,488 Elo+
Yemoja
Yemoja
Lord Scythe
Yemoja
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
390W - 395L
1,114 Elo+
Party 1
Nu Wa
Nu Wa
NODS2222
Nu Wa
Level 87
God Stats
18W - 18L
1,717 SR
Queue Stats
298W - 313L
1,689 Elo+
Solo
Skadi
Skadi
Nachtsys
Skadi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,653 Elo+
Solo
Arachne
Arachne
darko1313
Arachne
Level 153
God Stats
1W - 4L
1,500 SR
Queue Stats
396W - 393L
1,482 Elo+
Party 1
Hercules
Hercules
sk11b11r11
Hercules
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 12
15,920
838
21,728
37,561
58,372
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
BigKentae
Baron Samedi
20
6 / 8 / 10
17,500
921
43,642
31,315
15,366
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Donavin92
Cthulhu
20
5 / 6 / 12
17,496
921
33,852
29,437
44,293
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
MrBLC
Tsukuyomi
20
2 / 7 / 12
16,152
850
25,989
27,761
12,184
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
shdwlghtnng
Persephone
20
5 / 7 / 9
17,999
947
32,927
24,191
10,404
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
2 / 0 / 17
16,323
859
7,326
24,318
30,031
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
NODS2222
Nu Wa
20
2 / 3 / 22
17,976
946
42,907
29,372
18,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Nachtsys
Skadi
20
6 / 3 / 15
18,020
948
33,659
23,425
9,959
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
darko1313
Arachne
20
13 / 12 / 12
19,145
1,008
34,061
47,872
23,224
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
sk11b11r11
Hercules
20
8 / 2 / 13
17,659
929
24,874
38,889
45,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
110
20
Kills
31
31
Deaths
20
55
Assists
79
Player
Kills
Deaths
Assists
KDA
L
2
3
12
2.67
L
Baron Samedi
BigKentae
Baron Samedi
6
8
10
1.38
L
Cthulhu
Donavin92
Cthulhu
5
6
12
1.83
W
Yemoja
2
0
17
10.5
L
Tsukuyomi
MrBLC
Tsukuyomi
2
7
12
1.14
W
Nu Wa
NODS2222
Nu Wa
2
3
22
4.33
W
Skadi
Nachtsys
Skadi
6
3
15
4.5
W
Arachne
darko1313
Arachne
13
12
12
1.58
L
Persephone
shdwlghtnng
Persephone
5
7
9
1.36
W
Hercules
sk11b11r11
Hercules
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,138
Damage
142,827
150,265
Taken
163,876
140,619
Mitigated
126,408
44,835
Healing
69,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,728
4,060
0
9,279
37,561
58,372
0
10,088
27,273
15,022
43,284
L
Baron Samedi
BigKentae
Baron Samedi
43,642
1,511
8,591
9,730
31,315
15,366
0
10,640
20,675
78,811
0
L
Cthulhu
Donavin92
Cthulhu
33,852
960
4,006
3,302
29,437
44,293
0
10,580
18,578
68,452
0
W
Yemoja
7,326
2,216
23,612
7,217
24,318
30,031
0
15,933
7,283
15,253
0
L
Tsukuyomi
MrBLC
Tsukuyomi
25,989
7,605
873
3,635
27,761
12,184
0
10,493
17,158
0
64,457
W
Nu Wa
NODS2222
Nu Wa
42,907
11,507
2,086
7,011
29,372
18,140
0
21,914
6,853
85,793
0
W
Skadi
Nachtsys
Skadi
33,659
14,309
0
3,704
23,425
9,959
0
16,032
6,886
0
88,456
W
Arachne
darko1313
Arachne
34,061
24,098
0
11,348
47,872
23,224
0
31,066
15,737
0
63,487
L
Persephone
shdwlghtnng
Persephone
32,927
2,502
2,596
2,823
24,191
10,404
0
8,431
15,606
89,826
0
W
Hercules
sk11b11r11
Hercules
24,874
7,211
0
14,193
38,889
45,054
0
26,070
11,670
0
35,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,067
Gold Earned
89,123
443
Minions Killed
324
10
Camps Cleared
12
1,863,155
Distance Traveled
1,732,621
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,920
838
69
4
1
362,509
0
L
Baron Samedi
17,500
921
86
5
2
355,289
0
L
Cthulhu
17,496
921
73
4
1
396,224
0
W
Yemoja
16,323
859
24
1
0
305,733
0
L
Tsukuyomi
16,152
850
64
3
3
381,034
1
W
Nu Wa
17,976
946
109
6
1
342,072
0
W
Skadi
18,020
948
112
6
3
369,828
0
W
Arachne
19,145
1,008
52
3
5
353,489
0
L
Persephone
17,999
947
151
8
3
368,099
1
W
Hercules
17,659
929
27
1
3
361,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role