Player Matchup

Achilles
Achilles
Nightboy411
Achilles
Level 53
God Stats
13W - 15L
1,188 SR
Queue Stats
151W - 194L
1,234 Elo+
Party 3
Anhur
Anhur
ScrummyBingus
Anhur
Level 49
God Stats
9W - 8L
1,302 SR
Queue Stats
87W - 125L
1,309 Elo+
Party 3
Raijin
Raijin
Sfinn
Raijin
Level 106
God Stats
1W - 7L
1,302 SR
Queue Stats
188W - 242L
1,309 Elo+
Party 3
Sylvanus
Sylvanus
Smoliver
Sylvanus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 310L
1,309 Elo+
Party 3
Amaterasu
Amaterasu
TheCynicalPogo
Amaterasu
Level 67
God Stats
10W - 5L
1,305 SR
Queue Stats
119W - 165L
1,211 Elo+
Party 3
Team Averages
Level 70
1,319 SR
1,274 Elo+

VS

Team Averages
Level 75
1,515 SR
1,529 Elo+
Neith
Neith
Ftom14cat
Neith
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 170L
1,619 Elo+
Party 2
Cthulhu
Cthulhu
Kerplunk177
Cthulhu
Level 142
God Stats
14W - 9L
1,500 SR
Queue Stats
395W - 352L
1,619 Elo+
Party 2
Kali
Kali
MalcolmX504
Kali
Level 28
God Stats
4W - 0L
1,768 SR
Queue Stats
239W - 198L
1,469 Elo+
Party 1
Scylla
Scylla
VanitySmiles
Scylla
Level 18
God Stats
2W - 1L
1,305 SR
Queue Stats
6W - 2L
1,469 Elo+
Party 1
Amaterasu
Amaterasu
m3rpps
Amaterasu
Level 78
God Stats
6W - 0L
1,500 SR
Queue Stats
259W - 195L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Nightboy411
Achilles
16
5 / 7 / 0
10,270
447
5,817
17,404
8,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
4 / 6 / 1
10,136
441
14,052
20,652
6,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Sfinn
Raijin
18
3 / 6 / 2
11,562
503
11,567
16,205
5,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Smoliver
Sylvanus
13
0 / 9 / 4
8,915
388
7,329
26,515
26,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
TheCynicalPogo
Amaterasu
15
1 / 6 / 0
9,672
421
5,685
16,249
7,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ftom14cat
Neith
20
7 / 4 / 9
13,958
607
19,541
17,126
6,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Kerplunk177
Cthulhu
19
6 / 4 / 13
12,965
564
17,283
19,260
21,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
9 / 0 / 10
14,227
619
15,300
16,176
10,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
17
2 / 4 / 8
12,007
522
5,979
11,719
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
m3rpps
Amaterasu
20
10 / 1 / 7
15,499
674
17,737
17,828
18,596
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
13
Kills
34
34
Deaths
13
7
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Neith
Ftom14cat
Neith
7
4
9
2.88
W
Cthulhu
Kerplunk177
Cthulhu
6
4
13
3.13
W
9
0
10
14
L
Achilles
Nightboy411
Achilles
5
7
0
0.71
L
4
6
1
0.75
L
Raijin
Sfinn
Raijin
3
6
2
0.67
L
Sylvanus
Smoliver
Sylvanus
0
9
4
0.22
L
Amaterasu
TheCynicalPogo
Amaterasu
1
6
0
0.17
W
Scylla
2
4
8
1.5
W
Amaterasu
m3rpps
Amaterasu
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,450
Damage
75,840
97,025
Taken
82,109
55,199
Mitigated
60,469
23,328
Healing
32,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ftom14cat
Neith
19,541
10,097
0
7,826
17,126
6,146
3,042
4,448
12,678
0
102,421
W
Cthulhu
Kerplunk177
Cthulhu
17,283
1,006
66
5,358
19,260
21,621
521
4,933
14,327
44,206
0
W
15,300
8,985
0
7,119
16,176
10,262
2,663
3,410
12,766
13,321
108,689
L
Achilles
Nightboy411
Achilles
5,817
1,806
0
4,690
17,404
8,091
0
3,947
13,457
0
60,714
L
14,052
6,995
0
6,102
20,652
6,929
482
5,943
14,709
0
78,399
L
Raijin
Sfinn
Raijin
11,567
298
0
794
16,205
5,776
505
4,049
12,156
84,747
0
L
Sylvanus
Smoliver
Sylvanus
7,329
1,895
1,866
4,117
26,515
26,620
0
9,649
16,866
20,843
0
L
Amaterasu
TheCynicalPogo
Amaterasu
5,685
2,293
0
5,759
16,249
7,783
700
1,694
14,555
0
49,983
W
Scylla
5,979
258
0
2,757
11,719
3,844
2,169
5,391
6,328
56,494
0
W
Amaterasu
m3rpps
Amaterasu
17,737
9,560
0
9,465
17,828
18,596
783
2,316
15,512
11,634
100,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,555
Gold Earned
68,656
561
Minions Killed
588
0
Camps Cleared
0
1,955,577
Distance Traveled
2,281,904
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,958
607
166
7
0
425,397
3
W
Cthulhu
12,965
564
62
3
0
439,626
2
W
Kali
14,227
619
121
5
0
500,444
7
L
Achilles
10,270
447
107
5
0
406,200
1
L
Anhur
10,136
441
152
7
0
359,784
0
L
Raijin
11,562
503
170
7
0
390,625
7
L
Sylvanus
8,915
388
21
1
0
370,480
10
L
Amaterasu
9,672
421
111
5
0
428,488
1
W
Scylla
12,007
522
91
4
0
419,693
5
W
Amaterasu
15,499
674
148
6
0
496,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role