Player Matchup

Neith
Neith
AndyXLR
Neith
Level 12
God Stats
36W - 33L
1,500 SR
Queue Stats
100W - 91L
1,500 Elo+
Party 1
Izanami
Izanami
Quitis
Izanami
Level 14
God Stats
11W - 8L
1,719 SR
Queue Stats
12W - 13L
1,605 Elo+
Party 1
Discordia
Discordia
Sandguardian383
Discordia
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
WaymanIL
Guan Yu
Level 5
God Stats
6W - 3L
1,719 SR
Queue Stats
21W - 18L
1,654 Elo+
Party 1
Ganesha
Ganesha
blackacres
Ganesha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,654 Elo+
Party 1
Team Averages
Level 31
1,588 SR
1,583 Elo+

VS

Team Averages
Level 9
1,440 SR
1,261 Elo+
Ra
Ra
CursedEgo
Ra
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
38W - 32L
1,263 Elo+
Solo
Artemis
Artemis
GamaruARG
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,222 Elo+
Solo
Hel
Hel
Pib011
Hel
Level 23
God Stats
9W - 5L
1,500 SR
Queue Stats
61W - 68L
1,512 Elo+
Solo
Fenrir
Fenrir
mingusrhoade
Fenrir
Level 5
God Stats
0W - 2L
1,306 SR
Queue Stats
37W - 24L
1,080 Elo+
Party 2
Thanatos
Thanatos
toastermingya32
Thanatos
Level 6
God Stats
15W - 23L
1,393 SR
Queue Stats
67W - 62L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AndyXLR
Neith
20
9 / 1 / 32
12,968
1,179
23,527
7,656
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Quitis
Izanami
19
18 / 3 / 14
13,945
1,268
29,592
19,401
8,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Sandguardian383
Discordia
19
11 / 3 / 18
12,506
1,137
12,431
9,005
4,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
WaymanIL
Guan Yu
20
11 / 5 / 31
13,303
1,209
10,691
17,311
17,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
blackacres
Ganesha
20
0 / 3 / 41
12,774
1,161
14,240
20,442
22,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 7
11,987
1,090
24,828
16,351
4,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
GamaruARG
Artemis
16
1 / 2 / 6
10,309
937
6,719
4,974
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hel
Pib011
Hel
18
6 / 10 / 7
12,612
1,147
20,735
24,195
7,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
17
0 / 15 / 8
10,228
930
8,850
28,225
17,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
16
3 / 15 / 8
10,970
997
7,555
23,430
7,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
51
49
Kills
15
15
Deaths
49
136
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
AndyXLR
Neith
9
1
32
25
L
5
7
7
1.21
L
Artemis
GamaruARG
Artemis
1
2
6
2
L
Hel
Pib011
Hel
6
10
7
0.95
W
Izanami
Quitis
Izanami
18
3
14
8.33
W
Discordia
Sandguardian383
Discordia
11
3
18
6.67
W
Guan Yu
WaymanIL
Guan Yu
11
5
31
5.3
W
Ganesha
blackacres
Ganesha
0
3
41
6.83
L
Fenrir
0
15
8
0.27
L
Thanatos
3
15
8
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,481
Damage
68,687
73,815
Taken
97,175
56,147
Mitigated
39,802
22,781
Healing
19,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AndyXLR
Neith
23,527
13,474
0
2,146
7,656
3,726
0
2,576
5,080
0
41,353
L
24,828
2,993
722
596
16,351
4,749
0
6,153
10,148
68,179
0
L
Artemis
GamaruARG
Artemis
6,719
2,771
0
874
4,974
1,627
0
1,048
3,926
0
18,259
L
Hel
Pib011
Hel
20,735
3,399
6,910
6,372
24,195
7,530
0
6,817
17,302
49,102
0
W
Izanami
Quitis
Izanami
29,592
25,382
0
5,747
19,401
8,283
0
10,955
8,446
0
48,700
W
Discordia
Sandguardian383
Discordia
12,431
574
0
0
9,005
4,170
0
6,106
2,899
33,033
0
W
Guan Yu
WaymanIL
Guan Yu
10,691
2,160
8,050
5,074
17,311
17,674
0
11,599
5,712
0
22,568
W
Ganesha
blackacres
Ganesha
14,240
1,135
0
1,764
20,442
22,294
0
14,327
6,115
28,845
0
L
Fenrir
8,850
3,518
0
616
28,225
17,973
0
9,181
18,766
0
13,627
L
Thanatos
7,555
3,263
0
3,592
23,430
7,923
0
3,472
19,704
0
10,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,496
Gold Earned
56,106
189
Minions Killed
193
7
Camps Cleared
3
971,063
Distance Traveled
851,747
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,968
1,179
44
4
1
203,077
0
L
Ra
11,987
1,090
95
9
1
178,717
0
L
Artemis
10,309
937
19
2
0
126,993
1
L
Hel
12,612
1,147
67
6
2
192,555
0
W
Izanami
13,945
1,268
58
5
4
172,272
0
W
Discordia
12,506
1,137
53
5
2
207,070
0
W
Guan Yu
13,303
1,209
34
3
0
189,345
1
W
Ganesha
12,774
1,161
0
0
0
199,299
0
L
Fenrir
10,228
930
5
0
0
148,093
1
L
Thanatos
10,970
997
7
1
0
205,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role