Player Matchup

Athena
Athena
Bronze III
An1man1ac
Athena
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,541 MMR
Solo
Scylla
Scylla
Bronze III
DeathFussion
Scylla
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
Flytothesky
Medusa
Gold V
Level 139
God Stats
7W - 6L
1,500 SR
Queue Stats
613W - 627L
1,540 MMR
Solo
Hercules
Hercules
Bronze III
H3LiooT
Hercules
Bronze III
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 87L
1,540 MMR
Solo
Jing Wei
Jing Wei
Bronze III
QuickSilver1978
Jing Wei
Bronze III
Level 35
God Stats
3W - 1L
1,715 SR
Queue Stats
10W - 8L
1,542 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,543 SR
1,532 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 155
1,500 SR
1,541 MMR
Set
Set
Silver I
AlmightyKEK
Set
Silver I
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
132W - 120L
1,536 MMR
Solo
Xing Tian
Xing Tian
Bronze III
BenTheAnime
Xing Tian
Bronze III
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 40L
1,543 MMR
Party 1
Horus
Horus
Bronze III
Gingerbreadred1
Horus
Bronze III
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 19L
1,542 MMR
Solo
Rama
Rama
Bronze III
InvasiveAbyss
Rama
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 69L
1,543 MMR
Party 1
Agni
Agni
Silver I
Ymirza
Agni
Silver I
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
204W - 192L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
An1man1ac
Athena
11
1 / 1 / 0
6,372
455
2,501
8,853
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
13
0 / 3 / 0
7,287
521
2,501
5,844
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
0 / 4 / 1
6,472
462
4,325
8,884
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
H3LiooT
Hercules
10
0 / 5 / 1
6,169
441
2,903
10,860
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
12
0 / 2 / 0
6,610
472
2,382
6,506
2,265
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
King ArthurCu ChulainnAwilixJanusThor

VS

Bans
TsukuyomiBellonaAnubisSun WukongZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
7,985
570
5,841
6,842
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
BenTheAnime
Xing Tian
15
1 / 0 / 2
8,354
597
4,939
10,398
9,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 1 / 4
8,729
624
6,341
10,314
5,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 0 / 5
8,284
592
5,940
8,445
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Ymirza
Agni
16
5 / 0 / 1
8,841
632
4,067
5,587
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
15
15
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Athena
An1man1ac
Athena
1
1
0
1
W
Xing Tian
BenTheAnime
Xing Tian
1
0
2
2
L
Scylla
0
3
0
0
L
Medusa
0
4
1
0.13
W
4
1
4
6
L
Hercules
H3LiooT
Hercules
0
5
1
0.1
W
2
0
5
4.5
L
Jing Wei
0
2
0
0
W
Agni
Ymirza
Agni
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,612
Damage
27,128
40,947
Taken
41,586
13,768
Mitigated
23,587
11,288
Healing
17,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,841
1,703
0
4,246
6,842
2,715
0
996
5,800
0
56,015
L
Athena
An1man1ac
Athena
2,501
806
0
2,534
8,853
3,174
0
1,347
7,506
34,598
0
W
Xing Tian
BenTheAnime
Xing Tian
4,939
389
0
3,889
10,398
9,624
0
0
10,398
50,920
0
L
Scylla
2,501
211
0
1,353
5,844
1,887
0
2,112
3,732
44,763
0
L
Medusa
4,325
1,540
0
2,389
8,884
2,296
76
0
8,884
0
36,323
W
6,341
2,562
673
2,787
10,314
5,709
0
1,262
9,026
0
35,301
L
Hercules
H3LiooT
Hercules
2,903
694
0
2,822
10,860
4,146
0
1,348
9,512
0
19,995
W
5,940
3,996
0
4,014
8,445
3,010
746
450
7,995
0
51,015
L
Jing Wei
2,382
1,756
0
2,190
6,506
2,265
840
4,199
2,307
0
30,002
W
Agni
Ymirza
Agni
4,067
98
0
2,356
5,587
2,529
0
2,162
3,365
65,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,910
Gold Earned
42,193
352
Minions Killed
489
0
Camps Cleared
0
1,356,075
Distance Traveled
1,430,679
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,985
570
107
8
0
325,049
6
L
Athena
6,372
455
64
5
0
320,060
6
W
Xing Tian
8,354
597
95
7
0
307,926
0
L
Scylla
7,287
521
114
8
0
248,578
7
L
Medusa
6,472
462
78
6
0
264,971
2
W
Horus
8,729
624
41
3
0
262,658
2
L
Hercules
6,169
441
29
2
0
280,487
6
W
Rama
8,284
592
123
9
0
237,932
6
L
Jing Wei
6,610
472
67
5
0
241,979
5
W
Agni
8,841
632
123
9
0
297,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role