Player Matchup

Athena
Athena
Baluterion
Athena
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hades
Hades
Huachi27
Hades
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
MacGonadas
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
PedroDeLeon3
Cupid
Level 84
God Stats
25W - 18L
1,500 SR
Queue Stats
1,555W - 1,503L
1,500 Elo+
Solo
Da Ji
Da Ji
SlickNickRich
Da Ji
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 155L
1,165 Elo+
Solo
Team Averages
Level 79
1,500 SR
1,433 Elo+

VS

Team Averages
Level 74
1,464 SR
1,438 Elo+
Khepri
Khepri
FrankieArtiller
Khepri
Level 86
God Stats
32W - 36L
1,500 SR
Queue Stats
720W - 731L
1,701 Elo+
Solo
Hachiman
Hachiman
PepeElPolloYO
Hachiman
Level 65
God Stats
20W - 25L
1,500 SR
Queue Stats
459W - 481L
1,500 Elo+
Solo
Scylla
Scylla
TayJerm
Scylla
Level 88
God Stats
21W - 14L
1,500 SR
Queue Stats
232W - 226L
1,424 Elo+
Solo
Osiris
Osiris
catolu-coco
Osiris
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
67W - 66L
1,270 Elo+
Solo
Fenrir
Fenrir
thewhaleshark321
Fenrir
Level 66
God Stats
1W - 2L
1,322 SR
Queue Stats
259W - 268L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Baluterion
Athena
10
1 / 2 / 3
6,210
518
2,228
8,960
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hades
Huachi27
Hades
12
6 / 2 / 3
7,410
618
9,425
9,211
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
MacGonadas
Bellona
12
0 / 0 / 0
6,653
554
3,679
4,114
3,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 2
5,460
455
3,056
5,238
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 0 / 1
6,521
543
4,571
8,042
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,460
455
3,340
5,568
2,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
PepeElPolloYO
Hachiman
9
2 / 1 / 0
5,317
443
5,384
5,757
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
TayJerm
Scylla
10
1 / 3 / 1
5,595
466
3,789
6,617
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
11
0 / 0 / 0
5,759
480
2,911
5,391
4,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 5 / 0
5,471
456
4,069
8,224
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
5
5
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
Baluterion
Athena
1
2
3
1.25
L
0
1
2
1
W
Hades
Huachi27
Hades
6
2
3
3.75
W
Bellona
MacGonadas
Bellona
0
0
0
0
W
0
1
2
1
L
Hachiman
PepeElPolloYO
Hachiman
2
1
0
2
W
3
0
1
3.5
L
Scylla
TayJerm
Scylla
1
3
1
0.5
L
Osiris
0
0
0
0
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,959
Damage
19,493
35,565
Taken
31,557
16,416
Mitigated
13,515
16,353
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Baluterion
Athena
2,228
899
135
2,050
8,960
4,798
0
2,328
6,632
12,113
0
L
3,340
248
393
1,770
5,568
2,671
0
2,515
3,053
18,480
0
W
Hades
Huachi27
Hades
9,425
1,765
325
5,247
9,211
3,932
856
3,508
5,703
40,688
0
W
Bellona
MacGonadas
Bellona
3,679
1,180
0
862
4,114
3,656
606
0
3,746
0
34,852
W
3,056
517
886
2,631
5,238
1,403
0
346
4,892
0
26,419
L
Hachiman
PepeElPolloYO
Hachiman
5,384
2,543
0
2,251
5,757
1,653
0
1,788
3,969
0
23,553
W
4,571
1,024
0
4,217
8,042
2,627
0
947
7,070
0
32,411
L
Scylla
TayJerm
Scylla
3,789
593
0
534
6,617
1,838
0
2,881
3,736
26,457
0
L
Osiris
2,911
606
0
1,265
5,391
4,712
0
0
5,115
0
30,292
L
4,069
526
0
2,692
8,224
2,641
0
4,469
3,730
0
17,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
27,602
303
Minions Killed
227
0
Camps Cleared
0
1,145,786
Distance Traveled
1,121,568
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,210
518
20
2
0
230,818
0
L
Khepri
5,460
455
34
3
0
237,046
5
W
Hades
7,410
618
77
6
0
204,691
3
W
Bellona
6,653
554
85
7
0
264,920
0
W
Cupid
5,460
455
62
5
0
209,896
2
L
Hachiman
5,317
443
43
4
0
216,994
4
W
Da Ji
6,521
543
59
5
0
235,461
7
L
Scylla
5,595
466
48
4
0
220,588
3
L
Osiris
5,759
480
65
5
0
218,199
1
L
Fenrir
5,471
456
37
3
0
228,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role