Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Decidious467
Heimdallr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 96L
1,500 Elo+
Solo
Chaac
Chaac
GhostWarrior897
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LilHaloGuy
Jormungandr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SassyRAGEmon
Sun Wukong
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,500 Elo+

VS

Team Averages
Level 19
1,567 SR
1,489 Elo+
Merlin
Merlin
DBH Elite
Merlin
Level 12
God Stats
0W - 1L
1,257 SR
Queue Stats
22W - 35L
1,210 Elo+
Solo
Cupid
Cupid
L3GION DeMoN
Cupid
Level 18
God Stats
9W - 15L
1,789 SR
Queue Stats
422W - 477L
1,617 Elo+
Party 1
Cthulhu
Cthulhu
LSF xiiNzZaNEex
Cthulhu
Level 18
God Stats
15W - 23L
1,789 SR
Queue Stats
66W - 78L
1,617 Elo+
Party 1
Bellona
Bellona
Ouhboy Folg
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
Ph7z Washed
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
5 / 2 / 3
7,555
540
5,654
8,572
6,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Decidious467
Heimdallr
13
6 / 0 / 4
8,097
578
8,033
6,307
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 3
6,445
460
3,207
8,048
7,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jormungandr
LilHaloGuy
Jormungandr
12
1 / 0 / 1
6,754
482
1,735
5,347
5,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
SassyRAGEmon
Sun Wukong
13
4 / 0 / 1
7,362
526
6,987
8,210
5,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DBH Elite
Merlin
10
0 / 4 / 0
6,189
442
1,633
5,818
1,849
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 2
5,753
411
4,744
8,551
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 5 / 1
6,476
463
4,999
9,832
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Ouhboy Folg
Bellona
9
1 / 2 / 0
5,799
414
2,411
7,374
3,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Ph7z Washed
Thanatos
9
0 / 2 / 0
5,453
390
3,004
6,267
2,116
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
17
Kills
4
6
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
2
3
3.25
L
Merlin
DBH Elite
Merlin
0
4
0
0
W
Heimdallr
Decidious467
Heimdallr
6
0
4
8
W
1
4
3
0.63
L
1
4
2
0.5
L
2
5
1
0.5
W
Jormungandr
LilHaloGuy
Jormungandr
1
0
1
1.5
L
Bellona
Ouhboy Folg
Bellona
1
2
0
0.5
L
Thanatos
Ph7z Washed
Thanatos
0
2
0
0
W
Sun Wukong
SassyRAGEmon
Sun Wukong
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,616
Damage
16,791
36,484
Taken
37,842
27,236
Mitigated
17,956
11,329
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,654
183
0
3,137
8,572
6,130
334
2,592
5,980
0
23,295
L
Merlin
DBH Elite
Merlin
1,633
384
0
46
5,818
1,849
764
0
5,593
24,642
0
W
Heimdallr
Decidious467
Heimdallr
8,033
4,608
0
2,286
6,307
2,281
2,422
2,760
3,547
0
45,804
W
3,207
556
0
2,241
8,048
7,938
471
695
7,353
0
16,339
L
4,744
2,792
299
2,158
8,551
2,483
0
0
8,301
0
20,391
L
4,999
422
453
1,375
9,832
8,224
0
0
9,482
22,504
0
W
Jormungandr
LilHaloGuy
Jormungandr
1,735
514
0
123
5,347
5,005
352
0
5,347
23,785
0
L
Bellona
Ouhboy Folg
Bellona
2,411
1,063
342
1,196
7,374
3,284
360
894
6,305
0
25,324
L
Thanatos
Ph7z Washed
Thanatos
3,004
1,311
159
2,566
6,267
2,116
207
841
5,351
0
15,448
W
Sun Wukong
SassyRAGEmon
Sun Wukong
6,987
1,923
0
3,542
8,210
5,882
1,084
585
7,625
0
35,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,213
Gold Earned
29,670
263
Minions Killed
191
0
Camps Cleared
0
1,280,501
Distance Traveled
1,252,023
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,555
540
39
3
0
272,753
0
L
Merlin
6,189
442
43
3
0
195,345
1
W
Heimdallr
8,097
578
94
7
0
255,665
5
W
Chaac
6,445
460
28
2
0
249,626
0
L
Cupid
5,753
411
47
3
0
244,850
0
L
Cthulhu
6,476
463
28
2
0
265,725
0
W
Jormungandr
6,754
482
43
3
0
238,775
1
L
Bellona
5,799
414
46
3
0
294,797
0
L
Thanatos
5,453
390
27
2
0
251,306
0
W
Sun Wukong
7,362
526
59
4
0
263,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role