Player Matchup

Kali
Kali
Axh3gao
Kali
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 121L
1,327 Elo+
Party 2
Hel
Hel
BaraAhegao
Hel
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 89L
1,410 Elo+
Party 2
Xing Tian
Xing Tian
BrownLump
Xing Tian
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,594 Elo+
Party 2
Discordia
Discordia
LilNateDog559
Discordia
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,410 Elo+
Party 2
Persephone
Persephone
ShyMonomikuma
Persephone
Level 67
God Stats
6W - 12L
1,500 SR
Queue Stats
61W - 75L
1,410 Elo+
Party 2
Team Averages
Level 61
1,500 SR
1,430 Elo+

VS

Team Averages
Level 113
1,566 SR
1,737 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Jiansoo
Nu Wa
Level 160
God Stats
35W - 1L
1,500 SR
Queue Stats
1,417W - 109L
1,895 Elo+
Party 1
Hercules
Hercules
NutsOut4Herc
Hercules
Level 14
God Stats
54W - 4L
1,830 SR
Queue Stats
67W - 6L
1,895 Elo+
Party 1
Fenrir
Fenrir
Sherou Emiya
Fenrir
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 13L
1,895 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Axh3gao
Kali
15
0 / 11 / 1
9,149
832
4,236
22,529
7,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 8 / 1
9,172
834
7,861
21,738
12,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xing Tian
BrownLump
Xing Tian
15
0 / 5 / 1
9,298
845
7,757
22,713
18,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
LilNateDog559
Discordia
15
0 / 12 / 0
9,160
833
10,611
20,440
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
ShyMonomikuma
Persephone
15
1 / 10 / 0
9,531
866
10,637
16,822
4,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
8 / 0 / 32
12,727
1,157
15,573
11,798
16,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
 
Medusa
19
7 / 1 / 27
11,637
1,058
22,987
7,669
3,613
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Jiansoo
Nu Wa
19
6 / 0 / 31
11,896
1,081
19,764
4,493
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
NutsOut4Herc
Hercules
19
14 / 0 / 23
12,767
1,161
19,702
16,233
7,867
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
19
10 / 0 / 17
12,793
1,163
16,262
13,014
7,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
175
1
Kills
45
46
Deaths
1
3
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
8
0
32
24
W
Medusa
 
Medusa
7
1
27
20.5
L
Kali
Axh3gao
Kali
0
11
1
0.05
L
0
8
1
0.06
L
Xing Tian
BrownLump
Xing Tian
0
5
1
0.1
W
Nu Wa
Jiansoo
Nu Wa
6
0
31
21.5
L
Discordia
LilNateDog559
Discordia
0
12
0
0
W
Hercules
NutsOut4Herc
Hercules
14
0
23
25.5
W
Fenrir
10
0
17
18.5
L
Persephone
ShyMonomikuma
Persephone
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,102
Damage
94,288
104,242
Taken
53,207
48,357
Mitigated
37,725
12,199
Healing
14,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
15,573
795
0
6,078
11,798
16,906
0
7,001
4,797
25,831
0
W
Medusa
 
Medusa
22,987
8,848
0
375
7,669
3,613
0
4,854
2,458
0
40,464
L
Kali
Axh3gao
Kali
4,236
1,428
0
1,421
22,529
7,424
0
8,290
13,941
0
15,336
L
7,861
567
6,442
3,405
21,738
12,114
0
5,348
15,016
22,860
0
L
Xing Tian
BrownLump
Xing Tian
7,757
172
0
332
22,713
18,494
0
7,887
12,259
22,001
0
W
Nu Wa
Jiansoo
Nu Wa
19,764
2,025
0
749
4,493
2,177
0
3,839
654
37,843
0
L
Discordia
LilNateDog559
Discordia
10,611
957
185
185
20,440
5,655
0
7,527
12,719
25,153
0
W
Hercules
NutsOut4Herc
Hercules
19,702
6,399
0
4,266
16,233
7,867
0
11,916
2,557
0
30,813
W
Fenrir
16,262
8,552
0
3,318
13,014
7,162
0
9,256
3,758
0
44,885
L
Persephone
ShyMonomikuma
Persephone
10,637
216
0
229
16,822
4,670
0
4,843
11,588
28,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,310
Gold Earned
61,820
152
Minions Killed
218
3
Camps Cleared
14
963,211
Distance Traveled
1,149,199
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,727
1,157
34
3
1
222,663
0
W
Medusa
11,637
1,058
51
5
3
209,132
3
L
Kali
9,149
832
28
3
2
176,422
0
L
Hel
9,172
834
40
4
0
181,475
0
L
Xing Tian
9,298
845
14
1
0
217,078
0
W
Nu Wa
11,896
1,081
24
2
2
232,623
2
L
Discordia
9,160
833
19
2
0
179,893
0
W
Hercules
12,767
1,161
25
2
3
237,925
0
W
Fenrir
12,793
1,163
84
8
5
246,856
1
L
Persephone
9,531
866
51
5
1
208,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role