Player Matchup

Ratatoskr
Ratatoskr
Silver II
Anxiiety
Ratatoskr
Silver II
Level 160
God Stats
8W - 7L
1,500 SR
Queue Stats
390W - 375L
1,543 MMR
Solo
Hel
Hel
Bronze III
J03s
Hel
Bronze III
Level 93
God Stats
2W - 1L
1,285 SR
Queue Stats
101W - 75L
1,543 MMR
Solo
Osiris
Osiris
Silver I
SeBaX30
Osiris
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,587 MMR
Party 1
Chang'e
Chang'e
Bronze III
jeanpipi
Chang'e
Bronze III
Level 118
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 24L
1,500 MMR
Party 1
Skadi
Skadi
Bronze III
yeigibe
Skadi
Bronze III
Level 117
God Stats
8W - 4L
1,500 SR
Queue Stats
329W - 327L
1,543 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,457 SR
1,543 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,590 SR
1,534 MMR
Ymir
Ymir
Bronze III
BradLitt
Ymir
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,543 MMR
Solo
Ullr
Ullr
Bronze III
HenJarias
Ullr
Bronze III
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
310W - 344L
1,543 MMR
Solo
Loki
Loki
Bronze III
TiegerFlare
Loki
Bronze III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
anhrdz
Janus
Silver II
Level 126
God Stats
4W - 5L
1,747 SR
Queue Stats
219W - 256L
1,544 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
whit3chocolat38
Cu Chulainn
Bronze III
Level 126
God Stats
1W - 2L
1,702 SR
Queue Stats
11W - 11L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Anxiiety
Ratatoskr
20
10 / 2 / 8
13,398
638
17,290
16,458
9,708
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
J03s
Hel
17
5 / 2 / 18
12,688
604
12,064
25,223
25,775
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Osiris
SeBaX30
Osiris
18
5 / 2 / 5
12,605
600
17,319
23,933
17,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
jeanpipi
Chang'e
20
8 / 0 / 11
13,408
638
11,034
9,733
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
yeigibe
Skadi
18
9 / 3 / 13
13,209
629
15,948
13,354
5,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneCthulhuSetDanzaburouTsukuyomi

VS

Bans
Sun WukongMerlinGebKhepriGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 12 / 3
7,968
379
5,726
20,643
16,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
14
1 / 8 / 1
9,395
447
4,438
17,365
5,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 8 / 2
10,075
480
8,218
16,554
5,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
anhrdz
Janus
14
0 / 5 / 2
8,987
428
9,514
12,478
4,911
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
whit3chocolat38
Cu Chulainn
16
2 / 4 / 2
10,367
494
16,626
25,854
23,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
18
37
Kills
8
9
Deaths
37
55
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Anxiiety
Ratatoskr
10
2
8
7
L
Ymir
2
12
3
0.29
L
Ullr
1
8
1
0.19
W
Hel
J03s
Hel
5
2
18
7
W
Osiris
SeBaX30
Osiris
5
2
5
3.75
L
3
8
2
0.5
L
Janus
anhrdz
Janus
0
5
2
0.2
W
Chang'e
jeanpipi
Chang'e
8
0
11
13.5
L
Cu Chulainn
whit3chocolat38
Cu Chulainn
2
4
2
0.75
W
Skadi
yeigibe
Skadi
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,655
Damage
44,522
88,701
Taken
92,894
64,217
Mitigated
56,507
56,944
Healing
20,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Anxiiety
Ratatoskr
17,290
5,152
0
4,952
16,458
9,708
110
3,990
12,468
0
96,367
L
Ymir
5,726
1,471
0
2,210
20,643
16,375
0
5,009
15,542
15,590
0
L
Ullr
4,438
2,131
0
4,656
17,365
5,456
1,648
4,195
13,108
0
56,016
W
Hel
J03s
Hel
12,064
1,070
6,660
17,353
25,223
25,775
371
5,048
20,175
44,672
0
W
Osiris
SeBaX30
Osiris
17,319
8,097
0
13,795
23,933
17,496
1,223
5,313
18,620
234
78,815
L
8,218
1,748
0
3,289
16,554
5,860
0
5,123
11,377
0
54,196
L
Janus
anhrdz
Janus
9,514
399
0
2,564
12,478
4,911
0
4,244
8,084
65,533
0
W
Chang'e
jeanpipi
Chang'e
11,034
1,014
5,491
5,869
9,733
5,970
2,243
3,540
6,193
102,268
0
L
Cu Chulainn
whit3chocolat38
Cu Chulainn
16,626
3,609
0
8,195
25,854
23,905
754
4,355
21,451
16,326
48,417
W
Skadi
yeigibe
Skadi
15,948
7,628
0
2,824
13,354
5,268
12,080
4,483
8,871
0
87,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,308
Gold Earned
46,792
624
Minions Killed
425
0
Camps Cleared
0
2,051,605
Distance Traveled
1,774,552
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,398
638
141
7
0
486,223
7
L
Ymir
7,968
379
12
1
0
322,925
3
L
Ullr
9,395
447
100
5
0
313,519
3
W
Hel
12,688
604
42
2
0
422,458
1
W
Osiris
12,605
600
139
7
0
383,848
3
L
Loki
10,075
480
93
4
0
357,931
0
L
Janus
8,987
428
118
6
0
414,004
1
W
Chang'e
13,408
638
180
9
0
404,152
1
L
Cu Chulainn
10,367
494
102
5
0
366,173
3
W
Skadi
13,209
629
122
6
0
354,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role