Player Matchup

Chaac
Chaac
Bar riga6868
Chaac
Level 116
God Stats
2W - 5L
1,500 SR
Queue Stats
28W - 22L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SKDroid
Nu Wa
Level 107
God Stats
5W - 1L
1,494 SR
Queue Stats
24W - 12L
1,619 Elo+
Solo
Skadi
Skadi
iMomotaku
Skadi
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 77
1,498 SR
1,540 Elo+

VS

Team Averages
Level 70
1,492 SR
1,510 Elo+
Janus
Janus
DescentDarkness
Janus
Level 128
God Stats
0W - 3L
1,285 SR
Queue Stats
16W - 8L
1,625 Elo+
Solo
Ullr
Ullr
papairex
Ullr
Level 53
God Stats
0W - 3L
1,500 SR
Queue Stats
196W - 230L
1,547 Elo+
Party 1
Achilles
Achilles
tHeFlashBoy740
Achilles
Level 28
God Stats
4W - 6L
1,692 SR
Queue Stats
94W - 117L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
7,061
706
3,642
7,089
5,295
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
SKDroid
Nu Wa
12
4 / 0 / 2
7,856
786
6,901
4,247
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
iMomotaku
Skadi
10
1 / 2 / 5
7,207
721
3,765
4,429
1,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
6,183
618
6,124
3,700
902
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
11
1 / 1 / 1
6,837
684
3,375
5,507
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
9
1 / 3 / 1
6,887
689
2,870
8,362
7,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
2
2
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
0
2
1
0.25
W
Nu Wa
SKDroid
Nu Wa
4
0
2
5
W
Skadi
iMomotaku
Skadi
1
2
5
1.75
L
Ullr
1
1
1
1.5
L
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,308
Damage
12,369
15,765
Taken
17,569
8,022
Mitigated
9,968
5,943
Healing
3,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,642
670
246
3,555
7,089
5,295
0
3,259
3,830
0
20,182
L
6,124
654
0
143
3,700
902
0
1,456
2,066
28,953
0
W
Nu Wa
SKDroid
Nu Wa
6,901
1,610
0
1,187
4,247
1,351
161
1,421
2,826
34,545
0
W
Skadi
iMomotaku
Skadi
3,765
2,398
0
955
4,429
1,376
624
1,540
2,889
0
21,022
L
Ullr
3,375
1,825
0
2,702
5,507
1,935
0
1,644
3,671
0
26,647
L
Achilles
2,870
445
0
831
8,362
7,131
0
3,221
4,843
0
10,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,124
Gold Earned
19,907
124
Minions Killed
116
0
Camps Cleared
0
564,093
Distance Traveled
489,762
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,061
706
28
3
0
197,595
4
L
Janus
6,183
618
55
6
0
131,346
2
W
Nu Wa
7,856
786
58
6
0
190,016
2
W
Skadi
7,207
721
38
4
0
176,482
4
L
Ullr
6,837
684
51
5
0
183,442
1
L
Achilles
6,887
689
10
1
0
174,974
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role