Player Matchup

Hercules
Hercules
ChessBoy
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Evoke0
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
GuapoMonstruoso
Thor
Level 18
God Stats
0W - 3L
1,267 SR
Queue Stats
18W - 10L
1,348 Elo+
Solo
Khepri
Khepri
egard45
Khepri
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 24L
1,643 Elo+
Solo
Hades
Hades
xLoggan
Hades
Level 28
God Stats
36W - 29L
1,500 SR
Queue Stats
118W - 115L
1,500 Elo+
Solo
Team Averages
Level 15
1,453 SR
1,498 Elo+

VS

Team Averages
Level 17
1,461 SR
1,395 Elo+
Amaterasu
Amaterasu
BernCA35
Amaterasu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 133L
1,232 Elo+
Party 1
Discordia
Discordia
Cognitionz
Discordia
Level 25
God Stats
4W - 3L
1,306 SR
Queue Stats
35W - 32L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
Djmitr4
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Neith
Neith
GrimmsEnd
Neith
Level 27
God Stats
9W - 8L
1,500 SR
Queue Stats
107W - 123L
1,372 Elo+
Party 1
Tsukuyomi
Tsukuyomi
oxymood
Tsukuyomi
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChessBoy
Hercules
12
4 / 9 / 3
8,372
399
8,033
20,317
20,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Evoke0
Neith
9
1 / 11 / 3
7,094
338
5,811
10,303
3,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 4 / 7
10,482
499
9,761
18,863
7,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
egard45
Khepri
12
1 / 4 / 4
8,170
389
4,404
14,827
14,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
xLoggan
Hades
16
6 / 6 / 0
9,895
471
11,965
15,550
10,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BernCA35
Amaterasu
15
3 / 5 / 3
10,059
479
5,234
16,043
9,163
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
Cognitionz
Discordia
16
5 / 3 / 6
11,032
525
12,581
7,319
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Djmitr4
Cthulhu
14
8 / 6 / 16
11,413
543
10,243
19,066
18,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
GrimmsEnd
Neith
17
12 / 1 / 6
12,351
588
16,803
10,891
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
oxymood
Tsukuyomi
15
6 / 6 / 14
11,033
525
13,433
14,999
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
79
19
Kills
34
34
Deaths
21
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BernCA35
Amaterasu
3
5
3
0.9
L
Hercules
ChessBoy
Hercules
4
9
3
0.61
W
Discordia
Cognitionz
Discordia
5
3
6
2.67
W
Cthulhu
Djmitr4
Cthulhu
8
6
16
2.67
L
Neith
Evoke0
Neith
1
11
3
0.23
W
Neith
GrimmsEnd
Neith
12
1
6
15
L
7
4
7
2.63
L
Khepri
egard45
Khepri
1
4
4
0.75
W
Tsukuyomi
oxymood
Tsukuyomi
6
6
14
2.17
L
Hades
xLoggan
Hades
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,974
Damage
58,294
79,860
Taken
68,318
55,875
Mitigated
40,098
14,362
Healing
16,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BernCA35
Amaterasu
5,234
1,268
0
4,645
16,043
9,163
1,095
3,407
12,611
118
37,186
L
Hercules
ChessBoy
Hercules
8,033
3,892
0
2,711
20,317
20,342
0
5,611
14,706
0
16,556
W
Discordia
Cognitionz
Discordia
12,581
1,231
0
0
7,319
2,595
1,614
2,712
4,582
59,282
0
W
Cthulhu
Djmitr4
Cthulhu
10,243
1,922
217
2,642
19,066
18,473
638
2,536
16,335
29,850
0
L
Neith
Evoke0
Neith
5,811
3,520
0
260
10,303
3,369
0
5,152
5,151
0
15,742
W
Neith
GrimmsEnd
Neith
16,803
10,066
0
4,715
10,891
4,338
8,025
4,358
6,378
0
70,297
L
9,761
2,465
0
4,829
18,863
7,508
0
6,029
12,834
0
55,634
L
Khepri
egard45
Khepri
4,404
532
0
1,432
14,827
14,398
481
2,345
12,482
23,116
0
W
Tsukuyomi
oxymood
Tsukuyomi
13,433
5,305
0
3,939
14,999
5,529
899
3,356
11,568
0
54,626
L
Hades
xLoggan
Hades
11,965
939
191
4,939
15,550
10,258
555
3,765
11,785
60,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,013
Gold Earned
55,888
278
Minions Killed
401
0
Camps Cleared
0
1,644,794
Distance Traveled
1,927,156
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,059
479
68
3
0
404,627
2
L
Hercules
8,372
399
29
1
0
393,911
0
W
Discordia
11,032
525
110
5
0
394,640
4
W
Cthulhu
11,413
543
25
1
0
378,302
1
L
Neith
7,094
338
22
1
0
280,847
1
W
Neith
12,351
588
122
6
0
328,173
1
L
Thor
10,482
499
93
4
0
371,653
0
L
Khepri
8,170
389
27
1
0
285,552
0
W
Tsukuyomi
11,033
525
76
4
0
421,414
7
L
Hades
9,895
471
107
5
0
312,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role