Player Matchup

Rama
Rama
ExyPlayz
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,676 Elo+
Party 2
Heimdallr
Heimdallr
PolarityBased
Heimdallr
Level 15
God Stats
2W - 5L
1,682 SR
Queue Stats
3W - 10L
1,676 Elo+
Party 2
Ullr
Ullr
RHYNO73
Ullr
Level 14
God Stats
5W - 10L
1,682 SR
Queue Stats
6W - 13L
1,676 Elo+
Party 2
Team Averages
Level 19
1,621 SR
1,676 Elo+

VS

Team Averages
Level 84
1,646 SR
1,486 Elo+
Ah Puch
Ah Puch
AmiralQc
Ah Puch
Level 95
God Stats
3W - 0L
1,937 SR
Queue Stats
4W - 0L
1,674 Elo+
Party 1
Da Ji
Da Ji
KingKaiju2025
Da Ji
Level 139
God Stats
40W - 27L
1,500 SR
Queue Stats
179W - 208L
1,285 Elo+
Solo
Izanami
Izanami
XnxGhbQcSnoopy
Izanami
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 25L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
7 / 6 / 1
12,022
707
12,180
15,694
5,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
PolarityBased
Heimdallr
13
0 / 9 / 7
9,908
583
4,676
13,992
6,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
RHYNO73
Ullr
13
2 / 7 / 4
9,937
585
5,219
13,565
4,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AmiralQc
Ah Puch
17
5 / 1 / 11
11,948
703
17,658
8,110
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
13 / 4 / 6
13,149
773
13,364
13,956
5,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 4 / 12
11,469
675
7,435
11,095
4,245
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
22
22
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AmiralQc
Ah Puch
5
1
11
10.5
L
Rama
7
6
1
1.25
W
13
4
6
4
L
Heimdallr
PolarityBased
Heimdallr
0
9
7
0.39
L
Ullr
RHYNO73
Ullr
2
7
4
0.57
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,075
Damage
38,457
43,251
Taken
33,161
17,423
Mitigated
12,801
3,817
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AmiralQc
Ah Puch
17,658
93
681
3,928
8,110
3,001
62
291
7,819
57,556
0
L
Rama
12,180
7,779
0
2,609
15,694
5,720
0
4,823
10,871
0
49,716
W
13,364
3,715
0
1,311
13,956
5,555
1,494
88
13,868
0
46,822
L
Heimdallr
PolarityBased
Heimdallr
4,676
454
0
564
13,992
6,982
0
7,140
6,852
2,662
27,007
L
Ullr
RHYNO73
Ullr
5,219
1,334
0
644
13,565
4,721
0
5,711
7,854
0
25,898
W
7,435
4,190
54
3,185
11,095
4,245
788
428
10,667
0
50,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,867
Gold Earned
36,566
188
Minions Killed
203
0
Camps Cleared
0
817,184
Distance Traveled
951,605
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,948
703
68
4
0
349,669
3
L
Rama
12,022
707
71
4
0
268,783
5
W
Da Ji
13,149
773
41
2
0
327,114
2
L
Heimdallr
9,908
583
74
4
0
268,873
3
L
Ullr
9,937
585
43
3
0
279,528
1
W
Izanami
11,469
675
94
6
0
274,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role