Player Matchup

Bacchus
Bacchus
Age Guy
Bacchus
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 55L
1,517 Elo+
Party 3
Anubis
Anubis
DabCoach
Anubis
Level 146
God Stats
9W - 3L
1,500 SR
Queue Stats
532W - 326L
1,396 Elo+
Party 3
Danzaburou
Danzaburou
SuperNovahh
Danzaburou
Level 156
God Stats
5W - 3L
1,500 SR
Queue Stats
285W - 210L
1,396 Elo+
Party 3
Sun Wukong
Sun Wukong
Wolflovesanimes
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
YungCoot4
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,304 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,422 Elo+

VS

Team Averages
Level 76
1,540 SR
1,509 Elo+
Artio
Artio
Dymarss
Artio
Level 32
God Stats
2W - 1L
1,701 SR
Queue Stats
15W - 17L
1,528 Elo+
Party 2
Sol
Sol
fLo McNasty
Sol
Level 119
God Stats
11W - 12L
1,500 SR
Queue Stats
417W - 444L
1,684 Elo+
Party 1
Ares
Ares
slayer6021
Ares
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,528 Elo+
Party 2
Cu Chulainn
Cu Chulainn
thugnifucent
Cu Chulainn
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,123 Elo+
Solo
Anubis
Anubis
xXAdvent0megaXx
Anubis
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
100W - 101L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Age Guy
Bacchus
18
5 / 5 / 11
11,130
696
13,804
28,238
30,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
DabCoach
Anubis
20
9 / 7 / 11
12,336
771
25,312
16,122
8,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SuperNovahh
Danzaburou
20
5 / 4 / 11
11,520
720
18,983
17,543
6,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Wolflovesanimes
Sun Wukong
20
3 / 3 / 14
12,289
768
10,022
21,174
30,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
YungCoot4
Scylla
8
0 / 4 / 1
7,681
480
860
3,256
796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dymarss
Artio
17
1 / 5 / 16
10,546
659
4,416
19,100
18,497
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
9 / 2 / 13
13,948
872
30,603
13,488
8,516
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
6 / 4 / 10
12,211
763
9,962
19,237
24,160
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
thugnifucent
Cu Chulainn
16
4 / 6 / 10
10,741
671
14,089
16,553
12,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
2 / 5 / 17
11,558
722
15,940
16,219
10,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
88
22
Kills
22
23
Deaths
22
48
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Age Guy
Bacchus
5
5
11
2.1
L
Anubis
DabCoach
Anubis
9
7
11
2.07
W
Artio
Dymarss
Artio
1
5
16
1.8
L
Danzaburou
SuperNovahh
Danzaburou
5
4
11
2.63
L
Sun Wukong
Wolflovesanimes
Sun Wukong
3
3
14
3.33
L
Scylla
YungCoot4
Scylla
0
4
1
0.13
W
9
2
13
7.75
W
6
4
10
2.75
W
Cu Chulainn
thugnifucent
Cu Chulainn
4
6
10
1.5
W
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,981
Damage
75,010
86,333
Taken
84,597
77,525
Mitigated
73,805
36,073
Healing
28,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Age Guy
Bacchus
13,804
1,179
516
9,958
28,238
30,835
74
19,632
7,829
18,330
0
L
Anubis
DabCoach
Anubis
25,312
404
1,859
5,677
16,122
8,417
1,061
12,179
3,555
49,551
0
W
Artio
Dymarss
Artio
4,416
523
2,703
4,842
19,100
18,497
406
9,433
9,667
11,338
0
L
Danzaburou
SuperNovahh
Danzaburou
18,983
5,185
1,299
6,754
17,543
6,666
2,175
13,626
3,479
0
39,163
L
Sun Wukong
Wolflovesanimes
Sun Wukong
10,022
1,436
1,580
8,415
21,174
30,811
71
12,227
8,309
0
30,961
L
Scylla
YungCoot4
Scylla
860
223
0
15
3,256
796
16
2,426
704
860
0
W
30,603
5,041
2,212
4,396
13,488
8,516
3,412
6,162
7,326
58,696
0
W
9,962
853
2,094
2,760
19,237
24,160
335
5,747
13,490
15,028
0
W
Cu Chulainn
thugnifucent
Cu Chulainn
14,089
2,890
945
1,290
16,553
12,135
188
7,700
8,853
2,962
23,191
W
15,940
1,102
1,533
5,586
16,219
10,497
1,099
10,934
5,285
44,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,956
Gold Earned
59,004
137
Minions Killed
178
0
Camps Cleared
0
1,148,025
Distance Traveled
1,322,165
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,130
696
5
0
0
278,384
0
L
Anubis
12,336
771
60
4
0
231,603
0
W
Artio
10,546
659
15
1
0
268,371
1
L
Danzaburou
11,520
720
30
2
0
261,382
3
L
Sun Wukong
12,289
768
42
3
0
263,868
2
L
Scylla
7,681
480
0
0
0
112,788
0
W
Sol
13,948
872
82
5
0
249,156
0
W
Ares
12,211
763
12
1
0
275,163
0
W
Cu Chulainn
10,741
671
21
1
0
298,686
0
W
Anubis
11,558
722
48
3
0
230,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role