Player Matchup

Tsukuyomi
Tsukuyomi
Balencia
Tsukuyomi
Level 86
God Stats
4W - 6L
1,500 SR
Queue Stats
217W - 210L
1,936 Elo+
Solo
Danzaburou
Danzaburou
CoolMarshy1
Danzaburou
Level 60
God Stats
6W - 7L
1,500 SR
Queue Stats
397W - 383L
1,500 Elo+
Party 2
Fafnir
Fafnir
OnsideIndiana7
Fafnir
Level 65
God Stats
5W - 5L
1,500 SR
Queue Stats
133W - 138L
1,500 Elo+
Party 2
Scylla
Scylla
RuffleBoi
Scylla
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,500 Elo+
Party 2
King Arthur
King Arthur
ieatBeans
King Arthur
Level 69
God Stats
16W - 15L
1,717 SR
Queue Stats
177W - 167L
1,754 Elo+
Party 2
Team Averages
Level 63
1,543 SR
1,638 Elo+

VS

Team Averages
Level 78
1,563 SR
1,246 Elo+
Ra
Ra
Midatsun
Ra
Level 69
God Stats
10W - 13L
1,819 SR
Queue Stats
159W - 159L
1,216 Elo+
Party 1
Thor
Thor
Patana7
Thor
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Shaveman101
Cthulhu
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 5L
1,063 Elo+
Party 1
Sun Wukong
Sun Wukong
TheSquiglett
Sun Wukong
Level 66
God Stats
6W - 7L
1,282 SR
Queue Stats
620W - 628L
1,225 Elo+
Party 1
Chernobog
Chernobog
jcp327
Chernobog
Level 105
God Stats
16W - 16L
1,500 SR
Queue Stats
653W - 650L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Balencia
Tsukuyomi
17
5 / 9 / 7
12,094
504
19,696
19,836
8,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
CoolMarshy1
Danzaburou
19
8 / 7 / 6
12,653
527
19,615
20,410
8,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 9
11,459
477
5,590
22,017
25,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
RuffleBoi
Scylla
14
3 / 9 / 3
9,852
411
6,646
17,133
7,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ieatBeans
King Arthur
20
4 / 1 / 7
12,898
537
20,074
21,207
20,339
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 10
10,608
442
19,556
15,791
7,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Patana7
Thor
19
6 / 6 / 6
12,136
506
11,853
23,970
12,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Shaveman101
Cthulhu
18
3 / 0 / 5
11,536
481
12,162
21,391
21,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
TheSquiglett
Sun Wukong
15
3 / 7 / 10
10,051
419
9,903
20,543
14,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
jcp327
Chernobog
18
12 / 6 / 11
12,583
524
19,822
17,732
8,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
72
22
Kills
30
30
Deaths
22
32
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Balencia
Tsukuyomi
5
9
7
0.94
L
Danzaburou
CoolMarshy1
Danzaburou
8
7
6
1.57
W
6
3
10
3.67
L
2
4
9
1.63
W
Thor
Patana7
Thor
6
6
6
1.5
L
Scylla
RuffleBoi
Scylla
3
9
3
0.5
W
Cthulhu
Shaveman101
Cthulhu
3
0
5
5.5
W
Sun Wukong
TheSquiglett
Sun Wukong
3
7
10
1.14
L
King Arthur
ieatBeans
King Arthur
4
1
7
7.5
W
Chernobog
jcp327
Chernobog
12
6
11
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,621
Damage
73,296
100,603
Taken
99,427
71,310
Mitigated
63,733
30,708
Healing
27,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Balencia
Tsukuyomi
19,696
7,677
406
3,515
19,836
8,282
0
8,122
11,304
0
67,519
L
Danzaburou
CoolMarshy1
Danzaburou
19,615
10,196
0
7,855
20,410
8,961
3,747
4,097
16,166
0
90,914
W
19,556
2,416
2,598
7,893
15,791
7,081
146
2,343
13,448
62,094
0
L
5,590
1,478
0
7,438
22,017
25,971
137
6,070
15,557
26,231
0
W
Thor
Patana7
Thor
11,853
3,169
0
1,540
23,970
12,201
64
2,304
21,562
0
93,229
L
Scylla
RuffleBoi
Scylla
6,646
577
0
3,900
17,133
7,757
625
5,547
11,190
37,711
0
W
Cthulhu
Shaveman101
Cthulhu
12,162
875
278
8,775
21,391
21,487
1,146
1,850
19,217
62,191
0
W
Sun Wukong
TheSquiglett
Sun Wukong
9,903
1,813
304
2,892
20,543
14,921
0
3,415
17,128
0
41,044
L
King Arthur
ieatBeans
King Arthur
20,074
1,380
0
7,594
21,207
20,339
1,200
6,100
14,668
0
97,821
W
Chernobog
jcp327
Chernobog
19,822
12,127
0
3,437
17,732
8,043
68
2,324
15,408
0
63,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,956
Gold Earned
56,914
497
Minions Killed
486
0
Camps Cleared
0
2,132,169
Distance Traveled
2,058,355
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,094
504
92
4
0
412,529
5
L
Danzaburou
12,653
527
135
6
0
384,386
0
W
Ra
10,608
442
87
4
0
493,568
5
L
Fafnir
11,459
477
32
1
0
456,094
6
W
Thor
12,136
506
131
5
0
371,952
4
L
Scylla
9,852
411
65
3
0
405,908
5
W
Cthulhu
11,536
481
113
5
0
377,059
0
W
Sun Wukong
10,051
419
64
3
0
414,537
7
L
King Arthur
12,898
537
173
7
0
473,252
6
W
Chernobog
12,583
524
91
4
0
401,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role