Player Matchup

Izanami
Izanami
Bronze III
DxWH1T3x
Izanami
Bronze III
Level 115
God Stats
10W - 8L
1,715 SR
Queue Stats
690W - 767L
1,548 MMR
Solo
Tyr
Tyr
Bronze III
Ghetto KlNG
Tyr
Bronze III
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 11L
1,550 MMR
Solo
Merlin
Merlin
Silver I
RafaOliveira2BR
Merlin
Silver I
Level 105
God Stats
0W - 8L
1,500 SR
Queue Stats
276W - 338L
1,544 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,572 SR
1,547 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,652 SR
1,546 MMR
Scylla
Scylla
Bronze III
ProfMorrow212
Scylla
Bronze III
Level 84
God Stats
13W - 18L
1,673 SR
Queue Stats
23W - 34L
1,544 MMR
Party 1
Ganesha
Ganesha
Bronze III
Supaphast
Ganesha
Bronze III
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 54L
1,544 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
Taco Chiefin
Erlang Shen
Bronze III
Level 143
God Stats
2W - 4L
1,784 SR
Queue Stats
114W - 97L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DxWH1T3x
Izanami
9
0 / 2 / 0
6,190
619
2,619
6,620
1,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 7 / 0
6,737
674
3,015
8,888
5,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 1
7,245
725
6,969
4,630
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SobekAphroditeXing TianPersephoneCthulhu

VS

Bans
ChaacJanusHeraBaron SamediDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 3
8,091
809
5,667
5,473
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Supaphast
Ganesha
10
0 / 0 / 9
7,822
782
3,880
7,519
4,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Taco Chiefin
Erlang Shen
11
4 / 0 / 5
7,718
772
6,227
6,089
5,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
10
10
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
DxWH1T3x
Izanami
0
2
0
0
L
1
7
0
0.14
W
6
2
3
3.75
L
1
1
1
1.5
W
Ganesha
Supaphast
Ganesha
0
0
9
4.5
W
Erlang Shen
Taco Chiefin
Erlang Shen
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,603
Damage
15,774
20,138
Taken
19,081
9,280
Mitigated
11,697
3,913
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DxWH1T3x
Izanami
2,619
911
409
1,083
6,620
1,918
116
2,501
3,930
0
15,856
L
3,015
396
0
465
8,888
5,938
0
4,671
3,798
592
11,905
W
5,667
401
0
1,165
5,473
1,845
220
2,893
2,580
28,971
0
L
6,969
587
66
1,890
4,630
1,424
0
2,068
2,409
34,953
0
W
Ganesha
Supaphast
Ganesha
3,880
181
0
2,511
7,519
4,841
186
2,945
4,574
20,523
0
W
Erlang Shen
Taco Chiefin
Erlang Shen
6,227
2,271
497
2,091
6,089
5,011
452
1,254
4,835
0
20,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,172
Gold Earned
23,631
107
Minions Killed
117
0
Camps Cleared
0
550,470
Distance Traveled
636,828
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,190
619
33
3
0
194,440
4
L
Tyr
6,737
674
25
3
0
171,630
0
W
Scylla
8,091
809
70
7
0
189,487
1
L
Merlin
7,245
725
49
5
0
184,400
4
W
Ganesha
7,822
782
7
1
0
215,260
4
W
Erlang Shen
7,718
772
40
4
0
232,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role