Player Matchup

Ganesha
Ganesha
Bronze III
ARESMX
Ganesha
Bronze III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
Valkyng
Cupid
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze III
Zelluh
Fenrir
Bronze III
Level 147
God Stats
4W - 3L
1,736 SR
Queue Stats
208W - 179L
1,500 MMR
Solo
Ra
Ra
Bronze III
deividvil
Ra
Bronze III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
janat27
Guan Yu
Bronze III
Level 158
God Stats
10W - 6L
1,500 SR
Queue Stats
112W - 111L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 147
1,547 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,457 SR
1,500 MMR
Hercules
Hercules
Bronze III
MasterRDF
Hercules
Bronze III
Level 108
God Stats
1W - 3L
1,285 SR
Queue Stats
131W - 121L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
Raezt
Khepri
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
Wéifǎn
Skadi
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
happymeal2
Anubis
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Ŝhadow
Bellona
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ARESMX
Ganesha
10
0 / 0 / 4
5,886
535
1,962
4,558
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Valkyng
Cupid
11
4 / 0 / 0
6,208
564
6,006
5,992
1,727
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Zelluh
Fenrir
11
4 / 1 / 2
6,646
604
4,539
7,636
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 2
6,964
633
3,722
4,474
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
janat27
Guan Yu
11
1 / 2 / 1
6,316
574
3,030
9,121
5,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
PersephoneCthulhuYemojaDanzaburouThe Morrigan

VS

Bans
ArachneErlang ShenNemesisKing ArthurAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MasterRDF
Hercules
10
2 / 2 / 0
5,798
527
6,298
9,099
8,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
Raezt
Khepri
7
0 / 0 / 0
4,618
420
1,806
4,104
2,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Skadi
Wéifǎn
Skadi
8
0 / 4 / 0
5,044
459
4,397
6,744
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
happymeal2
Anubis
9
1 / 4 / 0
5,598
509
2,936
5,523
2,918
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Ŝhadow
Bellona
10
0 / 1 / 1
5,600
509
3,588
5,527
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
3
3
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ARESMX
Ganesha
0
0
4
2
L
Hercules
MasterRDF
Hercules
2
2
0
1
L
Khepri
Raezt
Khepri
0
0
0
0
W
Cupid
Valkyng
Cupid
4
0
0
4
L
Skadi
Wéifǎn
Skadi
0
4
0
0
W
Fenrir
Zelluh
Fenrir
4
1
2
5
W
2
0
2
3
L
Anubis
happymeal2
Anubis
1
4
0
0.25
W
Guan Yu
janat27
Guan Yu
1
2
1
0.75
L
Bellona
Ŝhadow
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,259
Damage
19,025
31,781
Taken
30,997
14,976
Mitigated
19,679
14,716
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ARESMX
Ganesha
1,962
209
0
2,222
4,558
3,585
0
790
3,743
16,817
0
L
Hercules
MasterRDF
Hercules
6,298
1,988
0
3,794
9,099
8,928
0
375
8,724
0
31,789
L
Khepri
Raezt
Khepri
1,806
253
0
1,275
4,104
2,401
0
782
3,322
11,447
0
W
Cupid
Valkyng
Cupid
6,006
3,333
138
4,152
5,992
1,727
306
598
5,394
0
34,188
L
Skadi
Wéifǎn
Skadi
4,397
1,283
0
1,698
6,744
1,436
0
812
5,932
0
26,186
W
Fenrir
Zelluh
Fenrir
4,539
1,540
0
3,780
7,636
2,279
0
1,795
5,841
0
34,252
W
3,722
629
635
1,533
4,474
1,454
0
1,608
2,866
53,397
0
L
Anubis
happymeal2
Anubis
2,936
154
0
2,058
5,523
2,918
0
1,823
3,700
29,641
0
W
Guan Yu
janat27
Guan Yu
3,030
669
0
2,256
9,121
5,931
0
434
8,312
0
30,368
L
Bellona
Ŝhadow
Bellona
3,588
1,562
0
638
5,527
3,996
0
1,892
3,635
5,050
32,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,020
Gold Earned
26,658
345
Minions Killed
288
0
Camps Cleared
0
1,086,011
Distance Traveled
1,004,946
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,886
535
7
1
0
209,413
6
L
Hercules
5,798
527
68
6
0
211,994
0
L
Khepri
4,618
420
21
2
0
204,893
5
W
Cupid
6,208
564
84
8
0
183,859
3
L
Skadi
5,044
459
51
5
0
181,083
0
W
Fenrir
6,646
604
67
6
0
234,626
0
W
Ra
6,964
633
114
10
0
223,016
3
L
Anubis
5,598
509
63
6
0
189,410
1
W
Guan Yu
6,316
574
73
7
0
235,097
4
L
Bellona
5,600
509
85
8
0
217,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role