Player Matchup

Osiris
Osiris
Kropzet
Osiris
Level 26
God Stats
1W - 2L
1,294 SR
Queue Stats
2W - 12L
1,150 Elo+
Solo
Bacchus
Bacchus
LBDP1899A
Bacchus
Level 25
God Stats
3W - 3L
1,617 SR
Queue Stats
11W - 16L
1,248 Elo+
Party 2
Chiron
Chiron
Mateenso
Chiron
Level 17
God Stats
14W - 12L
1,503 SR
Queue Stats
129W - 152L
1,248 Elo+
Party 2
Hades
Hades
MatieehuGamer
Hades
Level 38
God Stats
20W - 19L
1,500 SR
Queue Stats
28W - 42L
1,248 Elo+
Party 2
Bakasura
Bakasura
pedriboii
Bakasura
Level 29
God Stats
7W - 5L
1,617 SR
Queue Stats
11W - 20L
1,248 Elo+
Party 2
Team Averages
Level 27
1,506 SR
1,229 Elo+

VS

Team Averages
Level 23
1,589 SR
1,643 Elo+
Loki
Loki
DyIIom
Loki
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
18W - 25L
1,826 Elo+
Party 1
Cthulhu
Cthulhu
ElNahuRo
Cthulhu
Level 26
God Stats
16W - 29L
1,723 SR
Queue Stats
35W - 76L
1,695 Elo+
Party 1
Odin
Odin
TiuKaito
Odin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Neith
Neith
greycat2016
Neith
Level 25
God Stats
8W - 10L
1,723 SR
Queue Stats
40W - 67L
1,695 Elo+
Party 1
Baba Yaga
Baba Yaga
xydwolf232
Baba Yaga
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kropzet
Osiris
20
6 / 1 / 3
13,976
635
12,452
17,643
13,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
LBDP1899A
Bacchus
15
1 / 1 / 11
9,411
428
5,542
11,182
8,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Mateenso
Chiron
16
4 / 0 / 14
10,718
487
10,767
9,354
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 0 / 11
11,587
527
11,383
10,031
4,567
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
pedriboii
Bakasura
20
15 / 0 / 8
13,263
603
14,939
12,718
9,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DyIIom
Loki
13
1 / 7 / 1
8,427
383
4,403
14,252
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
ElNahuRo
Cthulhu
12
1 / 7 / 0
7,451
339
4,993
11,779
7,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odin
14
0 / 5 / 1
8,099
368
6,845
15,274
11,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 1
7,644
347
5,773
13,514
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
xydwolf232
Baba Yaga
13
0 / 6 / 0
8,187
372
10,388
13,724
4,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
5
30
Kills
2
2
Deaths
30
47
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
DyIIom
Loki
1
7
1
0.21
L
Cthulhu
ElNahuRo
Cthulhu
1
7
0
0.14
W
Osiris
Kropzet
Osiris
6
1
3
7.5
W
Bacchus
LBDP1899A
Bacchus
1
1
11
6.5
W
Chiron
Mateenso
Chiron
4
0
14
11
W
4
0
11
9.5
L
Odin
0
5
1
0.1
L
0
5
1
0.1
W
Bakasura
pedriboii
Bakasura
15
0
8
19
L
Baba Yaga
xydwolf232
Baba Yaga
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,083
Damage
32,402
60,928
Taken
68,543
39,228
Mitigated
33,131
25,959
Healing
15,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
DyIIom
Loki
4,403
479
0
2,669
14,252
4,842
0
2,195
11,907
0
50,204
L
Cthulhu
ElNahuRo
Cthulhu
4,993
139
1,496
756
11,779
7,611
129
1,713
9,899
36,476
0
W
Osiris
Kropzet
Osiris
12,452
3,408
0
6,661
17,643
13,507
3,850
3,336
13,844
0
76,532
W
Bacchus
LBDP1899A
Bacchus
5,542
206
991
2,840
11,182
8,375
705
3,441
7,741
19,902
0
W
Chiron
Mateenso
Chiron
10,767
2,175
1,816
5,156
9,354
3,347
755
3,531
5,798
0
63,613
W
11,383
654
422
4,481
10,031
4,567
2,634
3,347
6,634
64,912
0
L
Odin
6,845
2,651
0
1,510
15,274
11,427
214
2,944
12,262
0
37,708
L
5,773
2,489
1,227
3,445
13,514
4,456
574
4,245
9,089
0
34,088
W
Bakasura
pedriboii
Bakasura
14,939
10,034
0
3,592
12,718
9,432
219
1,726
10,992
10,084
93,308
L
Baba Yaga
xydwolf232
Baba Yaga
10,388
338
0
4,667
13,724
4,795
86
6,575
7,149
52,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,955
Gold Earned
39,808
535
Minions Killed
373
0
Camps Cleared
0
2,117,303
Distance Traveled
1,876,025
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,427
383
99
5
0
382,048
6
L
Cthulhu
7,451
339
50
2
0
366,179
2
W
Osiris
13,976
635
144
7
0
403,858
6
W
Bacchus
9,411
428
42
2
0
391,423
1
W
Chiron
10,718
487
90
4
0
413,517
5
W
Hades
11,587
527
115
5
0
374,133
2
L
Odin
8,099
368
75
3
0
394,487
3
L
Neith
7,644
347
71
3
0
345,984
5
W
Bakasura
13,263
603
144
7
0
534,372
4
L
Baba Yaga
8,187
372
78
4
0
387,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role