Player Matchup

Fenrir
Fenrir
CRob1
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,099 Elo+
Party 2
Danzaburou
Danzaburou
RealPriapus
Danzaburou
Level 24
God Stats
22W - 32L
1,112 SR
Queue Stats
32W - 46L
1,099 Elo+
Party 2
Yemoja
Yemoja
SmiteDaBub
Yemoja
Level 24
God Stats
5W - 8L
1,112 SR
Queue Stats
44W - 47L
1,099 Elo+
Party 2
Loki
Loki
lamlr
Loki
Level 11
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,715 Elo+
Solo
Anubis
Anubis
wygibby
Anubis
Level 17
God Stats
8W - 5L
1,112 SR
Queue Stats
9W - 7L
1,099 Elo+
Party 2
Team Averages
Level 21
1,310 SR
1,222 Elo+

VS

Team Averages
Level 18
1,455 SR
1,312 Elo+
Bellona
Bellona
AustoneyOG
Bellona
Level 17
God Stats
2W - 3L
1,502 SR
Queue Stats
4W - 3L
1,541 Elo+
Solo
Jing Wei
Jing Wei
Chitogefan
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Solo
Sol
Sol
Keytrana
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 40L
1,016 Elo+
Party 1
Athena
Athena
melterz
Athena
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 41L
1,016 Elo+
Party 1
Thor
Thor
spartansz
Thor
Level 8
God Stats
4W - 1L
1,273 SR
Queue Stats
11W - 13L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CRob1
Fenrir
13
4 / 4 / 0
9,272
464
10,110
17,783
6,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
RealPriapus
Danzaburou
12
2 / 7 / 3
8,579
429
7,334
10,801
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
SmiteDaBub
Yemoja
12
2 / 6 / 0
7,885
394
7,751
11,722
7,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
lamlr
Loki
12
0 / 7 / 2
7,286
364
2,525
9,292
4,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
wygibby
Anubis
16
3 / 4 / 0
10,276
514
11,500
10,658
7,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AustoneyOG
Bellona
17
3 / 2 / 1
10,283
514
8,225
15,571
11,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Chitogefan
Jing Wei
17
15 / 4 / 3
11,596
580
17,621
25,542
10,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 0 / 2
9,974
499
3,857
6,530
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
melterz
Athena
15
3 / 6 / 9
10,063
503
5,543
13,774
9,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
16
5 / 1 / 4
10,221
511
5,097
9,648
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
11
Kills
28
28
Deaths
13
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
AustoneyOG
Bellona
3
2
1
1.75
L
Fenrir
CRob1
Fenrir
4
4
0
1
W
Jing Wei
Chitogefan
Jing Wei
15
4
3
4.13
W
2
0
2
3
L
Danzaburou
RealPriapus
Danzaburou
2
7
3
0.5
L
Yemoja
SmiteDaBub
Yemoja
2
6
0
0.33
L
Loki
lamlr
Loki
0
7
2
0.14
W
Athena
melterz
Athena
3
6
9
1.25
W
Thor
5
1
4
7
L
Anubis
wygibby
Anubis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,220
Damage
40,343
60,256
Taken
71,065
29,257
Mitigated
37,215
14,476
Healing
24,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AustoneyOG
Bellona
8,225
3,157
0
960
15,571
11,177
903
10,832
4,716
0
48,491
L
Fenrir
CRob1
Fenrir
10,110
1,640
0
5,967
17,783
6,720
0
3,780
13,978
0
50,372
W
Jing Wei
Chitogefan
Jing Wei
17,621
13,438
0
15,733
25,542
10,784
2,603
3,324
22,218
0
94,306
W
3,857
553
0
2,736
6,530
1,931
2,603
180
6,250
44,941
0
L
Danzaburou
RealPriapus
Danzaburou
7,334
2,557
0
1,441
10,801
3,239
0
1,081
9,720
0
28,053
L
Yemoja
SmiteDaBub
Yemoja
7,751
1,239
741
1,352
11,722
7,795
40
1,574
10,148
41,547
0
L
Loki
lamlr
Loki
2,525
651
0
1,138
9,292
4,097
0
2,897
6,395
0
18,752
W
Athena
melterz
Athena
5,543
2,278
0
1,073
13,774
9,762
457
3,334
10,215
30,531
0
W
Thor
5,097
1,914
0
4,415
9,648
3,561
0
1,581
8,067
0
59,715
L
Anubis
wygibby
Anubis
11,500
619
0
3,837
10,658
7,406
1,571
68
10,290
62,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,298
Gold Earned
52,137
331
Minions Killed
482
0
Camps Cleared
0
1,700,308
Distance Traveled
1,876,081
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,283
514
105
5
0
379,220
0
L
Fenrir
9,272
464
74
4
0
384,601
0
W
Jing Wei
11,596
580
129
6
0
291,020
7
W
Sol
9,974
499
89
4
0
378,852
6
L
Danzaburou
8,579
429
46
2
0
316,713
1
L
Yemoja
7,885
394
55
3
0
315,789
1
L
Loki
7,286
364
31
2
0
383,229
0
W
Athena
10,063
503
45
2
0
434,529
3
W
Thor
10,221
511
114
6
0
392,460
0
L
Anubis
10,276
514
125
6
0
299,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role