Player Matchup

Anubis
Anubis
APEN07
Anubis
Level 21
God Stats
44W - 27L
1,511 SR
Queue Stats
44W - 31L
1,491 Elo+
Party 2
Pele
Pele
AceMulaa
Pele
Level 26
God Stats
9W - 3L
1,310 SR
Queue Stats
55W - 38L
1,752 Elo+
Party 2
Chronos
Chronos
GuchiMaine
Chronos
Level 15
God Stats
9W - 7L
1,662 SR
Queue Stats
27W - 18L
1,752 Elo+
Party 2
Izanami
Izanami
kylek1978
Izanami
Level 25
God Stats
5W - 5L
1,689 SR
Queue Stats
30W - 22L
1,561 Elo+
Party 2
Bastet
Bastet
tai978
Bastet
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 29L
1,752 Elo+
Party 2
Team Averages
Level 22
1,534 SR
1,662 Elo+

VS

Team Averages
Level 24
1,577 SR
1,500 Elo+
Hades
Hades
AegonTargaryen51
Hades
Level 25
God Stats
48W - 50L
1,500 SR
Queue Stats
96W - 112L
1,500 Elo+
Solo
Achilles
Achilles
KippKiLLs
Achilles
Level 7
God Stats
1W - 1L
1,648 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Mexative_710
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
inactivebro
Fenrir
Level 68
God Stats
0W - 1L
1,738 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Chernobog
Chernobog
temp-711040
Chernobog
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
APEN07
Anubis
11
2 / 3 / 4
7,345
565
4,475
5,778
1,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
4 / 3 / 3
7,262
559
2,845
8,166
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
GuchiMaine
Chronos
14
6 / 0 / 0
8,264
636
7,056
8,169
2,713
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
kylek1978
Izanami
13
2 / 2 / 5
8,148
627
5,106
6,317
1,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
tai978
Bastet
13
7 / 0 / 3
8,247
634
6,344
5,736
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,196
477
4,558
5,265
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
KippKiLLs
Achilles
6
0 / 4 / 1
4,821
371
1,617
4,523
2,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
Mexative_710
Cthulhu
7
0 / 5 / 0
5,020
386
1,245
7,215
4,729
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
10
6 / 6 / 1
6,800
523
7,810
13,381
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
temp-711040
Chernobog
8
0 / 5 / 3
5,144
396
3,169
6,217
1,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
21
Kills
8
8
Deaths
21
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
APEN07
Anubis
2
3
4
1.33
W
Pele
4
3
3
1.83
L
2
1
2
3
W
Chronos
GuchiMaine
Chronos
6
0
0
6
L
Achilles
KippKiLLs
Achilles
0
4
1
0.13
L
Cthulhu
Mexative_710
Cthulhu
0
5
0
0
L
Fenrir
6
6
1
1.08
W
Izanami
kylek1978
Izanami
2
2
5
2.25
W
Bastet
tai978
Bastet
7
0
3
8.5
L
Chernobog
temp-711040
Chernobog
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,826
Damage
18,399
34,166
Taken
36,601
10,590
Mitigated
13,568
10,568
Healing
4,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
APEN07
Anubis
4,475
148
120
1,327
5,778
1,928
743
1,294
4,409
30,442
0
W
Pele
2,845
527
0
2,483
8,166
2,100
120
942
7,224
0
26,093
L
4,558
582
136
1,860
5,265
1,583
0
2,157
3,108
24,370
0
W
Chronos
GuchiMaine
Chronos
7,056
3,266
0
3,899
8,169
2,713
1,774
1,474
6,695
39,378
0
L
Achilles
KippKiLLs
Achilles
1,617
666
0
75
4,523
2,184
0
1,551
2,972
0
7,135
L
Cthulhu
Mexative_710
Cthulhu
1,245
337
0
0
7,215
4,729
0
4,634
2,581
14,055
0
L
Fenrir
7,810
2,007
0
2,521
13,381
3,664
0
2,160
11,221
0
31,399
W
Izanami
kylek1978
Izanami
5,106
3,254
0
1,331
6,317
1,829
2,694
989
5,328
0
46,639
W
Bastet
tai978
Bastet
6,344
2,514
0
1,408
5,736
2,020
1,661
1,104
4,632
0
33,281
L
Chernobog
temp-711040
Chernobog
3,169
2,317
0
0
6,217
1,408
0
1,029
5,188
0
13,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,266
Gold Earned
27,981
347
Minions Killed
140
0
Camps Cleared
0
1,233,703
Distance Traveled
1,154,771
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,345
565
54
4
0
239,631
1
W
Pele
7,262
559
60
5
0
220,506
1
L
Hades
6,196
477
49
4
0
267,545
2
W
Chronos
8,264
636
78
6
0
234,311
1
L
Achilles
4,821
371
16
1
0
156,081
0
L
Cthulhu
5,020
386
14
1
0
229,062
1
L
Fenrir
6,800
523
38
3
0
273,517
2
W
Izanami
8,148
627
97
7
0
233,425
3
W
Bastet
8,247
634
58
4
0
305,830
0
L
Chernobog
5,144
396
23
2
0
228,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role