Player Matchup

Chaac
Chaac
Flutenoises
Chaac
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 18L
1,616 Elo+
Party 2
Fenrir
Fenrir
Gxnvetta
Fenrir
Level 127
God Stats
1W - 0L
1,285 SR
Queue Stats
69W - 57L
1,620 Elo+
Party 2
Danzaburou
Danzaburou
Harrisouly
Danzaburou
Level 40
God Stats
12W - 9L
1,839 SR
Queue Stats
522W - 474L
1,803 Elo+
Party 1
Hun Batz
Hun Batz
TitanusGhidorah
Hun Batz
Level 123
God Stats
3W - 2L
1,715 SR
Queue Stats
9W - 9L
1,675 Elo+
Party 1
Poseidon
Poseidon
madmike10147
Poseidon
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,517 Elo+
Party 2
Team Averages
Level 92
1,568 SR
1,646 Elo+

VS

Team Averages
Level 92
1,476 SR
1,399 Elo+
Susano
Susano
ELLO GUVNA DIE
Susano
Level 49
God Stats
3W - 7L
1,765 SR
Queue Stats
166W - 184L
1,748 Elo+
Solo
Ganesha
Ganesha
Hays100
Ganesha
Level 146
God Stats
9W - 12L
1,307 SR
Queue Stats
79W - 85L
1,249 Elo+
Party 3
Anubis
Anubis
Maldark05
Anubis
Level 23
God Stats
5W - 2L
1,306 SR
Queue Stats
11W - 15L
1,249 Elo+
Party 3
Xbalanque
Xbalanque
Skr0tumm
Xbalanque
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
108W - 110L
1,249 Elo+
Party 3
Zhong Kui
Zhong Kui
kanzaku
Zhong Kui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 8
14,020
584
20,200
26,329
29,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Gxnvetta
Fenrir
18
11 / 2 / 12
13,301
554
17,896
20,251
18,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Harrisouly
Danzaburou
18
6 / 4 / 12
12,811
534
18,756
17,933
6,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
20
8 / 3 / 10
13,040
543
13,143
18,037
6,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
madmike10147
Poseidon
20
6 / 2 / 7
12,965
540
7,010
8,488
2,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 2
9,914
413
10,965
22,233
9,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Hays100
Ganesha
16
2 / 7 / 7
10,441
435
10,848
20,683
22,733
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Maldark05
Anubis
17
4 / 7 / 1
11,030
460
8,950
15,505
7,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Skr0tumm
Xbalanque
16
1 / 8 / 2
9,818
409
7,678
17,911
7,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
kanzaku
Zhong Kui
19
2 / 7 / 0
12,172
507
14,003
22,766
14,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
39
Kills
11
11
Deaths
39
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
W
8
0
8
12
W
Fenrir
Gxnvetta
Fenrir
11
2
12
8.5
W
Danzaburou
Harrisouly
Danzaburou
6
4
12
3
L
Ganesha
Hays100
Ganesha
2
7
7
0.79
L
Anubis
Maldark05
Anubis
4
7
1
0.64
L
Xbalanque
Skr0tumm
Xbalanque
1
8
2
0.25
W
Hun Batz
8
3
10
4.33
L
Zhong Kui
kanzaku
Zhong Kui
2
7
0
0.29
W
Poseidon
madmike10147
Poseidon
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,005
Damage
52,444
91,038
Taken
99,098
63,462
Mitigated
61,524
38,037
Healing
21,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,965
2,923
0
3,812
22,233
9,195
608
695
21,363
0
54,503
W
20,200
5,169
0
15,800
26,329
29,469
796
9,666
16,663
0
96,127
W
Fenrir
Gxnvetta
Fenrir
17,896
4,499
630
4,470
20,251
18,811
785
5,676
14,575
323
69,040
W
Danzaburou
Harrisouly
Danzaburou
18,756
6,831
0
7,786
17,933
6,538
3,646
5,842
12,091
0
74,583
L
Ganesha
Hays100
Ganesha
10,848
867
575
1,234
20,683
22,733
0
3,014
17,619
41,485
0
L
Anubis
Maldark05
Anubis
8,950
806
692
4,398
15,505
7,503
0
1,926
13,554
68,660
0
L
Xbalanque
Skr0tumm
Xbalanque
7,678
2,710
0
2,891
17,911
7,531
600
500
17,361
0
62,166
W
Hun Batz
13,143
4,181
0
7,632
18,037
6,147
1,063
7,341
10,696
0
87,485
L
Zhong Kui
kanzaku
Zhong Kui
14,003
1,655
0
7,929
22,766
14,562
1,110
1,198
20,743
91,482
0
W
Poseidon
madmike10147
Poseidon
7,010
1,015
0
1,719
8,488
2,497
576
5,276
3,212
80,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,137
Gold Earned
53,375
577
Minions Killed
568
0
Camps Cleared
0
2,253,596
Distance Traveled
1,996,640
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,914
413
99
4
0
419,349
1
W
Chaac
14,020
584
149
6
0
436,582
2
W
Fenrir
13,301
554
62
3
0
477,391
5
W
Danzaburou
12,811
534
115
5
0
403,440
5
L
Ganesha
10,441
435
35
1
0
435,526
3
L
Anubis
11,030
460
141
6
0
379,212
0
L
Xbalanque
9,818
409
125
5
0
384,168
2
W
Hun Batz
13,040
543
124
5
0
472,822
2
L
Zhong Kui
12,172
507
168
7
0
378,385
2
W
Poseidon
12,965
540
127
5
0
463,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role