Player Matchup

Ra
Ra
Natsu_98_PR
Ra
Level 106
God Stats
9W - 6L
1,187 SR
Queue Stats
755W - 720L
1,251 Elo+
Party 2
Ullr
Ullr
Robotman703
Ullr
Level 68
God Stats
1W - 3L
1,505 SR
Queue Stats
76W - 75L
1,595 Elo+
Party 1
Fenrir
Fenrir
Umveon_15
Fenrir
Level 159
God Stats
18W - 8L
1,735 SR
Queue Stats
463W - 429L
1,481 Elo+
Party 2
Athena
Athena
Weeping Kermit
Athena
Level 80
God Stats
7W - 6L
1,500 SR
Queue Stats
211W - 195L
1,654 Elo+
Party 1
Cu Chulainn
Cu Chulainn
swagey37
Cu Chulainn
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,786 Elo+
Solo
Team Averages
Level 103
1,485 SR
1,553 Elo+

VS

Team Averages
Level 137
1,500 SR
1,659 Elo+
Odin
Odin
 
Odin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
BrokenApple98
Izanami
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 105L
1,898 Elo+
Party 3
Kuzenbo
Kuzenbo
MaterYata12
Kuzenbo
Level 121
God Stats
4W - 0L
1,500 SR
Queue Stats
53W - 45L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Thegoldenmonkey3
Kukulkan
Level 129
God Stats
7W - 3L
1,500 SR
Queue Stats
25W - 34L
1,500 Elo+
Solo
Loki
Loki
TraceNo
Loki
Level 147
God Stats
5W - 6L
1,500 SR
Queue Stats
210W - 198L
1,898 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,144
510
3,258
8,547
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 1
6,623
473
4,235
8,508
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Umveon_15
Fenrir
13
5 / 5 / 1
7,626
545
6,308
13,040
4,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 3
6,393
457
2,977
14,756
10,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cu Chulainn
swagey37
Cu Chulainn
11
0 / 5 / 0
6,229
445
4,347
12,609
5,006
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
10 / 0 / 2
9,900
707
11,585
7,753
6,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
14
2 / 0 / 4
8,878
634
6,766
6,808
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
MaterYata12
Kuzenbo
11
0 / 2 / 7
7,270
519
4,209
9,716
9,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 3 / 6
7,725
552
7,476
4,698
1,680
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
TraceNo
Loki
15
9 / 1 / 7
9,525
680
7,501
9,301
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
21
21
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
10
0
2
11
W
Izanami
2
0
4
4
W
Kuzenbo
MaterYata12
Kuzenbo
0
2
7
1.75
L
1
4
3
0.63
L
0
3
1
0.17
W
0
3
6
1
W
Loki
TraceNo
Loki
9
1
7
12.5
L
Fenrir
Umveon_15
Fenrir
5
5
1
1.1
L
0
4
3
0.38
L
Cu Chulainn
swagey37
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,125
Damage
37,537
57,460
Taken
38,276
26,346
Mitigated
22,529
15,725
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,585
3,512
0
730
7,753
6,016
1,046
325
7,388
0
59,508
W
Izanami
6,766
4,318
0
4,760
6,808
2,022
2,345
451
6,335
0
66,610
W
Kuzenbo
MaterYata12
Kuzenbo
4,209
1,934
0
1,620
9,716
9,794
108
3,243
6,362
10,229
0
L
3,258
275
796
2,710
8,547
3,355
0
3,208
5,339
47,682
0
L
4,235
1,797
0
2,487
8,508
2,867
0
1,272
7,236
0
43,371
W
7,476
521
0
40
4,698
1,680
0
1,107
3,523
52,613
0
W
Loki
TraceNo
Loki
7,501
2,090
0
5,045
9,301
3,017
558
784
8,433
0
54,289
L
Fenrir
Umveon_15
Fenrir
6,308
1,380
0
5,573
13,040
4,920
0
1,530
11,510
0
50,124
L
2,977
1,237
0
2,788
14,756
10,198
0
5,483
9,273
17,720
0
L
Cu Chulainn
swagey37
Cu Chulainn
4,347
748
0
1,371
12,609
5,006
0
192
12,417
0
32,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,015
Gold Earned
43,298
381
Minions Killed
428
0
Camps Cleared
0
1,265,519
Distance Traveled
1,351,429
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,900
707
105
8
0
287,531
0
W
Izanami
8,878
634
134
10
0
238,782
2
W
Kuzenbo
7,270
519
7
1
0
246,462
3
L
Ra
7,144
510
117
8
0
265,552
0
L
Ullr
6,623
473
85
6
0
233,312
2
W
Kukulkan
7,725
552
96
7
0
256,429
2
W
Loki
9,525
680
86
6
0
322,225
2
L
Fenrir
7,626
545
89
6
0
273,532
5
L
Athena
6,393
457
25
2
0
261,513
2
L
Cu Chulainn
6,229
445
65
5
0
231,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role