Player Matchup

Eset
Eset
 
Eset
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
HeckinKewt
King Arthur
Level 63
God Stats
19W - 28L
1,500 SR
Queue Stats
813W - 831L
1,500 Elo+
Party 3
Hachiman
Hachiman
RiperSoul
Hachiman
Level 21
God Stats
0W - 2L
1,249 SR
Queue Stats
1W - 2L
1,219 Elo+
Party 2
Cthulhu
Cthulhu
StrangeSlaya
Cthulhu
Level 38
God Stats
2W - 4L
1,500 SR
Queue Stats
477W - 486L
1,500 Elo+
Party 3
Fenrir
Fenrir
cuero-adorado85
Fenrir
Level 59
God Stats
23W - 28L
1,249 SR
Queue Stats
438W - 447L
1,219 Elo+
Party 2
Team Averages
Level 55
1,400 SR
1,388 Elo+

VS

Team Averages
Level 55
1,430 SR
1,303 Elo+
King Arthur
King Arthur
GunSaint__
King Arthur
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,153 Elo+
Party 1
Artemis
Artemis
ITzRynz
Artemis
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 77L
1,305 Elo+
Party 1
Ra
Ra
KingJoey806
Ra
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 74L
1,192 Elo+
Party 1
Yemoja
Yemoja
Montage3229
Yemoja
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 135L
1,714 Elo+
Solo
Pele
Pele
yungsteez
Pele
Level 27
God Stats
12W - 13L
1,148 SR
Queue Stats
62W - 61L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
0 / 1 / 0
4,902
490
2,209
3,883
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
HeckinKewt
King Arthur
9
1 / 2 / 2
5,550
555
3,863
8,542
4,011
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
RiperSoul
Hachiman
6
1 / 4 / 0
4,226
423
3,131
6,255
1,367
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
StrangeSlaya
Cthulhu
7
1 / 4 / 1
4,798
480
2,720
7,576
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
2 / 4 / 2
5,376
538
2,831
6,380
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GunSaint__
King Arthur
9
1 / 1 / 1
5,349
535
2,789
5,270
3,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
ITzRynz
Artemis
10
5 / 1 / 3
6,057
606
6,014
5,041
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
5 / 1 / 0
6,041
604
4,416
3,642
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
9
3 / 1 / 5
6,166
617
3,496
4,818
1,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pele
9
1 / 1 / 4
5,374
537
5,044
6,873
1,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
15
15
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
1
0
0
W
King Arthur
GunSaint__
King Arthur
1
1
1
1.5
L
King Arthur
HeckinKewt
King Arthur
1
2
2
1
W
Artemis
ITzRynz
Artemis
5
1
3
6.5
W
5
1
0
5
W
Yemoja
3
1
5
5.5
L
Hachiman
RiperSoul
Hachiman
1
4
0
0.25
L
Cthulhu
StrangeSlaya
Cthulhu
1
4
1
0.38
L
2
4
2
0.75
W
Pele
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,754
Damage
21,759
32,636
Taken
25,644
11,847
Mitigated
10,470
7,731
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,209
376
203
523
3,883
1,168
0
710
3,148
23,746
0
W
King Arthur
GunSaint__
King Arthur
2,789
177
0
525
5,270
3,914
296
1,112
4,158
0
15,409
L
King Arthur
HeckinKewt
King Arthur
3,863
661
0
2,027
8,542
4,011
0
1,788
6,509
0
20,840
W
Artemis
ITzRynz
Artemis
6,014
3,273
0
2,257
5,041
1,506
1,104
1,523
3,518
0
27,529
W
4,416
430
363
807
3,642
1,317
577
211
3,431
27,429
0
W
Yemoja
3,496
828
584
1,968
4,818
1,893
520
1,114
3,704
14,556
0
L
Hachiman
RiperSoul
Hachiman
3,131
1,656
0
1,423
6,255
1,367
0
2,233
4,022
0
8,949
L
Cthulhu
StrangeSlaya
Cthulhu
2,720
46
480
1,347
7,576
3,317
0
1,263
6,313
18,106
0
L
2,831
367
0
1,728
6,380
1,984
0
1,918
4,437
0
15,263
W
Pele
5,044
2,145
135
2,747
6,873
1,840
431
969
5,904
0
24,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,852
Gold Earned
28,987
159
Minions Killed
194
0
Camps Cleared
0
956,094
Distance Traveled
950,296
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,902
490
54
5
0
201,968
3
W
King Arthur
5,349
535
30
3
0
196,913
3
L
King Arthur
5,550
555
34
3
0
206,082
0
W
Artemis
6,057
606
51
5
0
179,019
0
W
Ra
6,041
604
50
5
0
204,651
0
W
Yemoja
6,166
617
22
2
0
163,958
1
L
Hachiman
4,226
423
18
2
0
158,039
0
L
Cthulhu
4,798
480
21
2
0
176,839
0
L
Fenrir
5,376
538
32
3
0
213,166
0
W
Pele
5,374
537
41
4
0
205,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role