Player Matchup

King Arthur
King Arthur
CaptainBitzlez
King Arthur
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 43L
1,343 Elo+
Solo
Scylla
Scylla
NexRazgriz
Scylla
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Izanami
Izanami
xArthardx
Izanami
Level 34
God Stats
1W - 1L
1,280 SR
Queue Stats
1W - 2L
1,254 Elo+
Party 2
Team Averages
Level 82
1,427 SR
1,366 Elo+

VS

Team Averages
Level 65
1,500 SR
1,504 Elo+
Hel
Hel
Kryptor420
Hel
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 48L
1,506 Elo+
Party 1
Athena
Athena
Vorland
Athena
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,500 Elo+
Solo
King Arthur
King Arthur
ellomyisjeff
King Arthur
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaptainBitzlez
King Arthur
15
4 / 10 / 11
13,437
672
14,247
20,818
15,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
NexRazgriz
Scylla
19
9 / 1 / 6
14,511
726
34,879
13,682
5,152
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
xArthardx
Izanami
16
3 / 2 / 9
12,963
648
23,459
13,897
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 2
13,936
697
13,665
21,623
18,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Vorland
Athena
15
1 / 5 / 10
11,984
599
10,996
30,777
37,063
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
ellomyisjeff
King Arthur
15
3 / 8 / 9
12,212
611
10,786
32,666
31,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
16
Kills
13
13
Deaths
16
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CaptainBitzlez
King Arthur
4
10
11
0.95
L
9
3
2
3.33
W
Scylla
NexRazgriz
Scylla
9
1
6
12
L
Athena
Vorland
Athena
1
5
10
1.2
L
King Arthur
ellomyisjeff
King Arthur
3
8
9
0.94
W
Izanami
xArthardx
Izanami
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,585
Damage
35,447
48,397
Taken
85,066
26,007
Mitigated
86,976
11,525
Healing
27,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CaptainBitzlez
King Arthur
14,247
1,977
0
1,965
20,818
15,636
42
9,451
11,367
0
42,230
L
13,665
607
13,183
10,699
21,623
18,074
603
12,047
9,576
55,455
0
W
Scylla
NexRazgriz
Scylla
34,879
3,080
0
3,076
13,682
5,152
705
7,812
5,870
100,737
0
L
Athena
Vorland
Athena
10,996
3,071
0
0
30,777
37,063
154
11,863
18,914
37,834
0
L
King Arthur
ellomyisjeff
King Arthur
10,786
1,114
0
3,695
32,666
31,839
129
11,118
21,548
0
40,386
W
Izanami
xArthardx
Izanami
23,459
18,498
864
5,620
13,897
5,219
1,732
7,492
6,405
0
81,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,911
Gold Earned
38,132
230
Minions Killed
180
0
Camps Cleared
0
1,030,276
Distance Traveled
1,055,346
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,437
672
41
2
0
358,166
1
L
Hel
13,936
697
79
4
0
354,735
1
W
Scylla
14,511
726
102
5
0
362,392
0
L
Athena
11,984
599
42
2
0
342,941
0
L
King Arthur
12,212
611
59
3
0
357,670
3
W
Izanami
12,963
648
87
4
0
309,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role