Player Matchup

Kukulkan
Kukulkan
DucksAreMagic
Kukulkan
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 33L
1,500 Elo+
Party 2
Nemesis
Nemesis
JllyFshJam
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,500 Elo+
Party 2
Athena
Athena
TakeMiniNotes
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,285 Elo+
Party 2
Heimdallr
Heimdallr
llXxBoByxXll
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 89L
1,494 Elo+
Solo
Set
Set
neonfall12
Set
Level 64
God Stats
5W - 8L
1,174 SR
Queue Stats
61W - 80L
1,285 Elo+
Party 2
Team Averages
Level 43
1,435 SR
1,413 Elo+

VS

Team Averages
Level 85
1,481 SR
1,301 Elo+
Danzaburou
Danzaburou
Cheese4Pie
Danzaburou
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Apollo
Apollo
Impellus
Apollo
Level 146
God Stats
9W - 15L
1,500 SR
Queue Stats
495W - 487L
1,188 Elo+
Solo
Janus
Janus
ZanotGaming
Janus
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 147L
1,248 Elo+
Party 1
Ares
Ares
mememasterflexx
Ares
Level 38
God Stats
2W - 3L
1,719 SR
Queue Stats
6W - 13L
1,320 Elo+
Party 3
King Arthur
King Arthur
xXbillfromlaXx
King Arthur
Level 18
God Stats
3W - 5L
1,184 SR
Queue Stats
36W - 37L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DucksAreMagic
Kukulkan
12
2 / 6 / 0
7,537
538
939
6,478
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
JllyFshJam
Nemesis
11
0 / 3 / 1
6,200
443
2,303
8,357
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 3 / 1
6,155
440
4,277
10,949
7,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
llXxBoByxXll
Heimdallr
9
1 / 5 / 0
5,978
427
5,460
9,120
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 5 / 1
6,747
482
3,954
9,803
6,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cheese4Pie
Danzaburou
12
4 / 0 / 3
7,964
569
7,120
6,341
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Impellus
Apollo
15
6 / 0 / 4
8,687
621
6,103
6,895
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 2 / 2
9,023
645
9,410
5,118
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 7
7,126
509
4,670
9,084
4,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
xXbillfromlaXx
King Arthur
14
2 / 0 / 5
8,251
589
4,662
7,527
7,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
22
22
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cheese4Pie
Danzaburou
4
0
3
5.5
L
Kukulkan
DucksAreMagic
Kukulkan
2
6
0
0.33
W
Apollo
Impellus
Apollo
6
0
4
8
L
Nemesis
JllyFshJam
Nemesis
0
3
1
0.17
L
0
3
1
0.17
W
9
2
2
5
L
Heimdallr
llXxBoByxXll
Heimdallr
1
5
0
0.2
W
1
1
7
4.5
L
0
5
1
0.1
W
King Arthur
xXbillfromlaXx
King Arthur
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,933
Damage
31,965
44,707
Taken
34,965
22,876
Mitigated
18,285
9,999
Healing
7,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cheese4Pie
Danzaburou
7,120
4,258
0
3,046
6,341
2,117
1,626
1,647
4,694
0
52,195
L
Kukulkan
DucksAreMagic
Kukulkan
939
185
0
0
6,478
2,631
53
4,630
1,584
24,428
0
W
Apollo
Impellus
Apollo
6,103
2,706
0
0
6,895
2,317
1,388
239
6,656
0
64,649
L
Nemesis
JllyFshJam
Nemesis
2,303
1,194
0
3,245
8,357
2,655
0
1,849
6,417
0
31,093
L
4,277
1,597
0
1,247
10,949
7,097
0
3,710
7,155
24,410
0
W
9,410
471
0
690
5,118
1,925
0
1,215
3,903
53,643
0
L
Heimdallr
llXxBoByxXll
Heimdallr
5,460
1,313
0
2,092
9,120
3,808
0
3,203
5,846
0
28,771
W
4,670
315
0
2,111
9,084
4,824
503
2,115
6,969
10,206
0
L
3,954
1,307
0
3,415
9,803
6,685
164
228
9,179
2,173
34,555
W
King Arthur
xXbillfromlaXx
King Arthur
4,662
821
0
2,015
7,527
7,102
454
146
7,381
0
41,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,617
Gold Earned
41,051
299
Minions Killed
405
0
Camps Cleared
0
1,330,785
Distance Traveled
1,408,514
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,964
569
102
7
0
244,331
4
L
Kukulkan
7,537
538
57
4
0
245,524
6
W
Apollo
8,687
621
99
7
0
323,893
3
L
Nemesis
6,200
443
72
5
0
288,170
0
L
Athena
6,155
440
29
2
0
284,856
3
W
Janus
9,023
645
100
7
0
258,786
0
L
Heimdallr
5,978
427
60
4
0
252,694
5
W
Ares
7,126
509
9
1
0
335,644
3
L
Set
6,747
482
81
6
0
259,541
3
W
King Arthur
8,251
589
95
7
0
245,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role