Player Matchup

Scylla
Scylla
Counteristics
Scylla
Level 13
God Stats
7W - 2L
1,500 SR
Queue Stats
54W - 23L
2,065 Elo+
Party 2
Neith
Neith
My_Dixie_Wreked_
Neith
Level 15
God Stats
1W - 6L
1,401 SR
Queue Stats
3W - 8L
1,335 Elo+
Solo
Ymir
Ymir
Rugbaee
Ymir
Level 25
God Stats
12W - 4L
1,500 SR
Queue Stats
31W - 22L
1,849 Elo+
Party 2
Erlang Shen
Erlang Shen
ayY0mommaO_o
Erlang Shen
Level 28
God Stats
4W - 1L
1,715 SR
Queue Stats
36W - 13L
1,932 Elo+
Party 2
Bellona
Bellona
luqidatoR-abbit
Bellona
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 43L
1,886 Elo+
Party 2
Team Averages
Level 22
1,523 SR
1,813 Elo+

VS

Team Averages
Level 13
1,486 SR
1,387 Elo+
Bellona
Bellona
Macdaddy9090
Bellona
Level 18
God Stats
6W - 1L
1,500 SR
Queue Stats
96W - 80L
1,647 Elo+
Party 3
Bakasura
Bakasura
QuickFire21
Bakasura
Level 18
God Stats
11W - 14L
1,269 SR
Queue Stats
91W - 106L
1,084 Elo+
Party 1
Heimdallr
Heimdallr
VaderOrNah
Heimdallr
Level 20
God Stats
9W - 7L
1,664 SR
Queue Stats
19W - 14L
1,618 Elo+
Solo
Fenrir
Fenrir
WilberJay
Fenrir
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
105W - 95L
1,084 Elo+
Party 1
Cthulhu
Cthulhu
terminator19275
Cthulhu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 0 / 8
10,300
687
11,457
7,223
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 7
7,310
487
5,568
10,660
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Rugbaee
Ymir
12
4 / 1 / 8
8,096
540
2,894
6,715
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
ayY0mommaO_o
Erlang Shen
16
8 / 0 / 8
9,785
652
6,110
9,916
5,313
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
9 / 3 / 4
9,688
646
10,506
10,310
10,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Macdaddy9090
Bellona
11
2 / 7 / 0
6,637
442
6,240
11,204
9,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
QuickFire21
Bakasura
11
1 / 7 / 1
6,753
450
4,218
12,389
4,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
VaderOrNah
Heimdallr
11
5 / 5 / 1
6,930
462
7,800
9,174
3,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
WilberJay
Fenrir
11
1 / 10 / 1
6,715
448
3,190
13,256
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 8 / 4
6,054
404
2,815
12,756
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
36
Kills
10
10
Deaths
37
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
14
0
8
18
L
Bellona
Macdaddy9090
Bellona
2
7
0
0.29
W
1
6
7
0.75
L
Bakasura
QuickFire21
Bakasura
1
7
1
0.21
W
Ymir
Rugbaee
Ymir
4
1
8
8
L
Heimdallr
VaderOrNah
Heimdallr
5
5
1
1.1
L
Fenrir
WilberJay
Fenrir
1
10
1
0.15
W
Erlang Shen
ayY0mommaO_o
Erlang Shen
8
0
8
12
W
9
3
4
3.67
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,535
Damage
24,263
44,824
Taken
58,779
24,830
Mitigated
27,435
14,811
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,457
2,370
0
1,867
7,223
2,208
231
0
6,812
52,868
0
L
Bellona
Macdaddy9090
Bellona
6,240
1,213
0
1,716
11,204
9,612
315
2,279
8,845
0
25,096
W
5,568
2,713
99
3,173
10,660
3,214
1,362
1,518
9,142
0
31,202
L
Bakasura
QuickFire21
Bakasura
4,218
3,024
0
2,377
12,389
4,726
210
3,657
8,570
0
27,941
W
Ymir
Rugbaee
Ymir
2,894
837
0
658
6,715
3,566
312
907
5,651
13,740
0
L
Heimdallr
VaderOrNah
Heimdallr
7,800
2,826
0
1,413
9,174
3,060
0
2,618
6,532
0
28,575
L
Fenrir
WilberJay
Fenrir
3,190
1,063
0
1,962
13,256
5,026
0
2,978
10,102
0
29,788
W
Erlang Shen
ayY0mommaO_o
Erlang Shen
6,110
4,259
0
7,142
9,916
5,313
493
390
9,391
0
64,436
W
10,506
3,865
0
1,872
10,310
10,529
1,055
0
9,868
4,668
50,424
L
2,815
249
0
96
12,756
5,011
0
2,862
9,842
15,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,179
Gold Earned
33,089
400
Minions Killed
243
0
Camps Cleared
0
1,485,077
Distance Traveled
1,265,983
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,300
687
101
7
0
302,556
0
L
Bellona
6,637
442
45
3
0
269,701
0
W
Neith
7,310
487
47
3
0
303,414
2
L
Bakasura
6,753
450
79
5
0
266,705
0
W
Ymir
8,096
540
21
1
0
292,910
0
L
Heimdallr
6,930
462
39
3
0
209,868
0
L
Fenrir
6,715
448
53
4
0
256,758
0
W
Erlang Shen
9,785
652
119
8
0
306,171
5
W
Bellona
9,688
646
112
7
0
280,026
3
L
Cthulhu
6,054
404
27
2
0
262,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role