Player Matchup

Artemis
Artemis
Arkimaru
Artemis
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,751 Elo+
Party 4
Ra
Ra
Bestower
Ra
Level 134
God Stats
11W - 11L
1,604 SR
Queue Stats
93W - 77L
1,735 Elo+
Party 4
Awilix
Awilix
DeadPan00
Awilix
Level 67
God Stats
5W - 5L
1,733 SR
Queue Stats
60W - 46L
1,959 Elo+
Party 1
Bellona
Bellona
Rarson
Bellona
Level 103
God Stats
5W - 0L
1,500 SR
Queue Stats
184W - 126L
1,860 Elo+
Party 1
Ares
Ares
Stuy126
Ares
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 105
1,567 SR
1,761 Elo+

VS

Team Averages
Level 140
1,633 SR
1,746 Elo+
He Bo
He Bo
Affectionists
He Bo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,901 Elo+
Party 2
Apollo
Apollo
Breesh
Apollo
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
49W - 53L
1,456 Elo+
Party 2
Terra
Terra
CrazyJack145
Terra
Level 159
God Stats
2W - 5L
1,719 SR
Queue Stats
250W - 228L
1,850 Elo+
Party 3
Danzaburou
Danzaburou
DWINTS04
Danzaburou
Level 157
God Stats
4W - 8L
1,626 SR
Queue Stats
414W - 364L
1,761 Elo+
Party 3
Kali
Kali
NoisyVibez
Kali
Level 155
God Stats
4W - 6L
1,822 SR
Queue Stats
346W - 319L
1,761 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arkimaru
Artemis
12
1 / 5 / 6
6,901
460
4,805
9,601
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 3
7,912
527
6,548
8,957
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
DeadPan00
Awilix
15
7 / 1 / 4
8,829
589
4,182
7,165
2,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Rarson
Bellona
14
4 / 2 / 0
8,336
556
9,583
12,534
8,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
Stuy126
Ares
13
6 / 2 / 3
8,162
544
8,224
12,281
7,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
6,984
466
5,495
8,509
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Breesh
Apollo
13
3 / 5 / 5
8,133
542
7,664
12,064
4,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 0
8,289
553
6,957
13,170
13,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
DWINTS04
Danzaburou
12
5 / 5 / 1
7,915
528
7,839
9,837
5,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 1 / 2
8,386
559
4,275
11,163
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
20
Kills
15
15
Deaths
20
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Artemis
Arkimaru
Artemis
1
5
6
0.8
W
2
5
3
0.7
L
Apollo
Breesh
Apollo
3
5
5
1.1
L
1
4
0
0.25
L
Danzaburou
DWINTS04
Danzaburou
5
5
1
1.1
W
Awilix
DeadPan00
Awilix
7
1
4
9
L
3
1
2
4
W
Bellona
Rarson
Bellona
4
2
0
2
W
Ares
Stuy126
Ares
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,342
Damage
32,230
50,538
Taken
54,743
25,375
Mitigated
30,008
15,914
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,495
50
0
1,420
8,509
2,575
0
1,315
7,194
34,585
0
W
Artemis
Arkimaru
Artemis
4,805
1,713
0
2,110
9,601
3,150
0
1,788
7,813
0
26,213
W
6,548
317
774
2,860
8,957
3,678
44
2,654
6,303
48,934
0
L
Apollo
Breesh
Apollo
7,664
2,899
0
755
12,064
4,479
504
5,210
6,854
0
48,778
L
6,957
948
414
4,428
13,170
13,139
28
0
13,170
54,799
0
L
Danzaburou
DWINTS04
Danzaburou
7,839
2,588
0
2,358
9,837
5,273
507
5,641
4,196
3,705
38,934
W
Awilix
DeadPan00
Awilix
4,182
1,612
0
3,253
7,165
2,533
0
1,665
5,450
0
48,130
L
4,275
2,287
0
4,747
11,163
4,542
0
2,606
8,557
0
43,652
W
Bellona
Rarson
Bellona
9,583
5,167
0
3,135
12,534
8,290
0
5,301
6,654
0
55,140
W
Ares
Stuy126
Ares
8,224
319
0
3,782
12,281
7,724
0
775
11,506
28,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,140
Gold Earned
39,707
386
Minions Killed
403
0
Camps Cleared
0
1,490,682
Distance Traveled
1,395,489
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,984
466
62
4
0
261,818
2
W
Artemis
6,901
460
52
3
0
266,954
5
W
Ra
7,912
527
98
7
0
275,751
0
L
Apollo
8,133
542
75
5
0
287,364
4
L
Terra
8,289
553
107
7
0
258,674
0
L
Danzaburou
7,915
528
68
5
0
259,575
5
W
Awilix
8,829
589
93
6
0
355,316
3
L
Kali
8,386
559
91
6
0
328,058
1
W
Bellona
8,336
556
106
7
0
288,853
0
W
Ares
8,162
544
37
2
0
303,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role