Player Matchup

Nike
Nike
DeadlyAspectz
Nike
Level 15
God Stats
12W - 6L
1,500 SR
Queue Stats
75W - 68L
1,729 Elo+
Solo
Scylla
Scylla
Iaman12
Scylla
Level 26
God Stats
2W - 0L
1,735 SR
Queue Stats
9W - 6L
1,662 Elo+
Solo
Ymir
Ymir
LecheMaDeche
Ymir
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 9L
1,432 Elo+
Party 1
Cupid
Cupid
Stanithamonkey
Cupid
Level 85
God Stats
7W - 6L
1,500 SR
Queue Stats
231W - 210L
1,299 Elo+
Party 1
Nemesis
Nemesis
VendettaTheGOAT
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,285 Elo+
Solo
Team Averages
Level 29
1,547 SR
1,481 Elo+

VS

Team Averages
Level 10
1,504 SR
1,567 Elo+
Fenrir
Fenrir
FloppaRule34
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,542 Elo+
Party 2
Mulan
Mulan
NextWav3
Mulan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SwannsWay
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 70L
1,542 Elo+
Party 2
Eset
Eset
TigerThrower
Eset
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 178L
1,711 Elo+
Solo
Bakasura
Bakasura
daleiusdobackius
Bakasura
Level 8
God Stats
16W - 7L
1,520 SR
Queue Stats
300W - 287L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 0
7,440
744
3,967
6,579
2,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Iaman12
Scylla
12
5 / 0 / 1
6,730
673
3,415
3,625
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 5
5,683
568
2,294
4,300
1,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 0 / 1
5,850
585
2,255
3,790
965
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 4
5,889
589
2,445
3,685
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 2 / 0
4,524
452
2,541
6,280
2,366
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mulan
NextWav3
Mulan
8
0 / 5 / 0
4,379
438
1,770
5,617
3,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
SwannsWay
Heimdallr
8
0 / 0 / 1
5,187
519
1,624
4,031
1,127
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 5 / 1
4,900
490
1,730
5,897
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,576
458
402
6,189
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
1
1
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
Fenrir
1
2
0
0.5
W
Scylla
Iaman12
Scylla
5
0
1
5.5
W
1
1
5
3.5
L
Mulan
NextWav3
Mulan
0
5
0
0
W
0
0
1
0.5
L
Heimdallr
SwannsWay
Heimdallr
0
0
1
0.5
L
0
5
1
0.1
W
1
0
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,376
Damage
8,067
21,979
Taken
28,014
8,840
Mitigated
9,987
9,644
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,967
233
0
2,916
6,579
2,575
0
0
6,354
0
44,445
L
Fenrir
2,541
492
293
1,407
6,280
2,366
0
1,438
4,814
0
11,235
W
Scylla
Iaman12
Scylla
3,415
648
0
1,405
3,625
1,113
0
756
2,869
41,948
0
W
2,294
666
0
1,680
4,300
1,759
0
404
3,896
9,407
0
L
Mulan
NextWav3
Mulan
1,770
153
0
510
5,617
3,210
0
0
5,617
0
14,993
W
2,255
1,239
244
2,858
3,790
965
0
305
3,485
0
34,090
L
Heimdallr
SwannsWay
Heimdallr
1,624
766
0
1,407
4,031
1,127
66
1,311
2,720
0
26,994
L
1,730
244
0
1,122
5,897
1,519
0
2,740
3,083
27,765
0
W
2,445
1,236
0
541
3,685
2,428
0
265
3,420
6,677
28,034
L
402
402
0
2,441
6,189
1,765
0
287
5,880
0
13,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,592
Gold Earned
23,566
351
Minions Killed
222
0
Camps Cleared
0
926,808
Distance Traveled
917,015
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,440
744
102
10
0
205,496
1
L
Fenrir
4,524
452
23
2
0
191,004
6
W
Scylla
6,730
673
90
9
0
182,956
1
W
Ymir
5,683
568
13
1
0
177,611
2
L
Mulan
4,379
438
36
4
0
188,876
0
W
Cupid
5,850
585
79
8
0
156,593
2
L
Heimdallr
5,187
519
56
6
0
160,943
2
L
Eset
4,900
490
59
6
0
183,172
4
W
Nemesis
5,889
589
67
7
0
204,152
4
L
Bakasura
4,576
458
48
5
0
193,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role