Player Matchup

Olorun
Olorun
BootyCrack97
Olorun
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 67L
1,893 Elo+
Party 2
Ne Zha
Ne Zha
Judoman20
Ne Zha
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
242W - 236L
1,893 Elo+
Party 2
Achilles
Achilles
ParTHeReaPAR
Achilles
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 93L
1,814 Elo+
Party 2
Team Averages
Level 72
1,500 SR
1,867 Elo+

VS

Team Averages
Level 87
1,500 SR
1,358 Elo+
Neith
Neith
PapaPryff
Neith
Level 4
God Stats
0W - 7L
1,500 SR
Queue Stats
302W - 403L
1,500 Elo+
Solo
Thanatos
Thanatos
R3b3lwire
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,287 Elo+
Party 1
Janus
Janus
UnwishingLion01
Janus
Level 148
God Stats
1W - 6L
1,500 SR
Queue Stats
293W - 380L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
4 / 4 / 12
11,574
681
7,966
10,275
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Judoman20
Ne Zha
16
9 / 1 / 6
12,986
764
11,890
13,471
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ParTHeReaPAR
Achilles
15
5 / 3 / 12
11,796
694
14,069
18,890
22,272
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PapaPryff
Neith
10
1 / 7 / 2
9,110
536
4,703
8,719
2,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
R3b3lwire
Thanatos
14
3 / 8 / 3
10,718
630
8,736
18,319
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 4 / 2
11,965
704
11,194
14,778
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
18
Kills
8
8
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
4
12
2.5
W
Ne Zha
Judoman20
Ne Zha
9
1
6
12
L
Neith
PapaPryff
Neith
1
7
2
0.29
W
Achilles
ParTHeReaPAR
Achilles
5
3
12
3.67
L
Thanatos
R3b3lwire
Thanatos
3
8
3
0.56
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,925
Damage
24,633
42,636
Taken
41,816
31,352
Mitigated
11,836
10,052
Healing
6,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
7,966
2,541
1,631
2,528
10,275
4,019
860
3,239
7,036
49,064
0
W
Ne Zha
Judoman20
Ne Zha
11,890
1,603
0
3,789
13,471
5,061
1,080
3,627
9,844
0
64,856
L
Neith
PapaPryff
Neith
4,703
2,801
0
237
8,719
2,315
0
1,053
7,666
0
10,278
W
Achilles
ParTHeReaPAR
Achilles
14,069
3,674
0
2,104
18,890
22,272
691
4,542
14,348
0
44,548
L
Thanatos
R3b3lwire
Thanatos
8,736
1,108
0
6,487
18,319
5,928
0
3,980
14,339
0
37,679
L
11,194
1,317
0
0
14,778
3,593
0
3,127
11,651
64,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,356
Gold Earned
31,793
194
Minions Killed
136
0
Camps Cleared
0
889,918
Distance Traveled
753,530
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,574
681
65
4
0
246,523
0
W
Ne Zha
12,986
764
72
4
0
319,992
1
L
Neith
9,110
536
14
1
0
194,380
2
W
Achilles
11,796
694
57
3
0
323,403
1
L
Thanatos
10,718
630
54
3
0
267,231
0
L
Janus
11,965
704
68
4
0
291,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role