Player Matchup

King Arthur
King Arthur
Preston_Curtis
King Arthur
Level 78
God Stats
5W - 5L
1,320 SR
Queue Stats
76W - 103L
1,292 Elo+
Party 1
Cerberus
Cerberus
SWAGGYBURRITO18
Cerberus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 107L
1,292 Elo+
Party 1
Hel
Hel
Wahcyman1
Hel
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
64W - 85L
1,292 Elo+
Party 1
Artemis
Artemis
notcdod
Artemis
Level 54
God Stats
12W - 19L
1,500 SR
Queue Stats
27W - 52L
1,339 Elo+
Party 1
Mercury
Mercury
xtajty
Mercury
Level 53
God Stats
3W - 5L
1,500 SR
Queue Stats
77W - 93L
1,292 Elo+
Party 1
Team Averages
Level 53
1,464 SR
1,302 Elo+

VS

Team Averages
Level 80
1,500 SR
1,709 Elo+
Hercules
Hercules
DarthLordChanka
Hercules
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
168W - 170L
1,918 Elo+
Party 2
Nu Wa
Nu Wa
HobbzTheHammer
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
InevetabIe
Hun Batz
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 152L
1,918 Elo+
Party 2
Cthulhu
Cthulhu
UnbeatenCoyote7
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,707 Elo+
Party 2
Medusa
Medusa
keitan1825
Medusa
Level 42
God Stats
21W - 33L
1,500 SR
Queue Stats
140W - 195L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Preston_Curtis
King Arthur
11
2 / 2 / 1
6,294
525
4,884
10,013
6,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
9
3 / 2 / 5
5,682
474
7,182
10,549
3,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 1 / 2
7,144
595
4,647
6,838
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
notcdod
Artemis
11
5 / 2 / 6
6,753
563
7,294
5,544
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
xtajty
Mercury
10
3 / 1 / 2
6,192
516
2,601
6,076
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 1 / 1
7,144
595
5,861
8,595
7,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 2 / 0
7,073
589
6,801
4,550
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
InevetabIe
Hun Batz
11
3 / 3 / 1
6,733
561
3,391
7,296
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
5,066
422
4,490
7,489
2,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
keitan1825
Medusa
8
0 / 7 / 2
5,230
436
3,121
9,473
2,302
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
8
8
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
1
1
2.5
L
3
2
0
1.5
L
Hun Batz
InevetabIe
Hun Batz
3
3
1
1.17
W
King Arthur
Preston_Curtis
King Arthur
2
2
1
1.25
W
Cerberus
3
2
5
2.75
L
0
3
2
0.33
W
3
1
2
4
L
Medusa
keitan1825
Medusa
0
7
2
0.14
W
Artemis
notcdod
Artemis
5
2
6
4
W
Mercury
xtajty
Mercury
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,608
Damage
23,664
39,020
Taken
37,403
17,546
Mitigated
17,487
10,885
Healing
6,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,861
2,455
0
3,034
8,595
7,226
158
1,057
7,170
0
36,680
L
6,801
1,510
0
493
4,550
1,371
0
1,790
2,760
43,795
0
L
Hun Batz
InevetabIe
Hun Batz
3,391
718
0
994
7,296
4,029
0
2,448
4,826
6,866
27,679
W
King Arthur
Preston_Curtis
King Arthur
4,884
711
0
3,001
10,013
6,427
0
1,061
8,640
0
31,240
W
Cerberus
7,182
319
249
3,688
10,549
3,795
167
3,576
6,948
27,246
0
L
4,490
457
0
300
7,489
2,559
0
3,063
4,406
13,144
0
W
4,647
70
600
2,655
6,838
1,876
134
2,506
4,332
46,822
0
L
Medusa
keitan1825
Medusa
3,121
992
0
1,601
9,473
2,302
456
3,563
5,885
0
24,187
W
Artemis
notcdod
Artemis
7,294
2,450
0
692
5,544
1,778
371
2,648
2,896
0
27,639
W
Mercury
xtajty
Mercury
2,601
995
0
0
6,076
3,670
0
1,614
4,462
3,376
24,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,065
Gold Earned
31,246
337
Minions Killed
274
0
Camps Cleared
0
1,228,863
Distance Traveled
1,093,397
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,144
595
88
7
0
219,942
1
L
Nu Wa
7,073
589
68
6
0
218,911
0
L
Hun Batz
6,733
561
61
5
0
256,558
0
W
King Arthur
6,294
525
70
6
0
270,171
2
W
Cerberus
5,682
474
65
5
0
241,083
3
L
Cthulhu
5,066
422
28
2
0
241,859
2
W
Hel
7,144
595
92
8
0
233,603
1
L
Medusa
5,230
436
29
2
0
156,127
0
W
Artemis
6,753
563
60
5
0
204,650
3
W
Mercury
6,192
516
50
4
0
279,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role