Player Matchup

Thanatos
Thanatos
FettuccineAlf
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,677 Elo+
Party 1
Izanami
Izanami
Keko75FTW
Izanami
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
36W - 39L
1,677 Elo+
Party 1
Merlin
Merlin
Kovako
Merlin
Level 16
God Stats
8W - 10L
1,508 SR
Queue Stats
272W - 226L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
Tasit68
Sylvanus
Level 39
God Stats
7W - 4L
1,500 SR
Queue Stats
169W - 147L
1,359 Elo+
Party 2
Sun Wukong
Sun Wukong
schplee
Sun Wukong
Level 5
God Stats
25W - 32L
1,500 SR
Queue Stats
418W - 386L
1,359 Elo+
Party 2
Team Averages
Level 20
1,502 SR
1,509 Elo+

VS

Team Averages
Level 14
1,542 SR
1,584 Elo+
Cerberus
Cerberus
Dhrenzen
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,500 Elo+
Solo
The Morrigan
The Morrigan
KlaussPark
The Morrigan
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Mulan
Mulan
Madiiko
Mulan
Level 13
God Stats
5W - 15L
1,492 SR
Queue Stats
100W - 118L
1,456 Elo+
Party 3
Arachne
Arachne
Shannon Escobar
Arachne
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 49L
1,770 Elo+
Party 3
Cthulhu
Cthulhu
TrippinTrap
Cthulhu
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 15L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FettuccineAlf
Thanatos
19
7 / 7 / 15
12,470
959
21,074
19,315
8,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Keko75FTW
Izanami
20
10 / 0 / 20
14,304
1,100
28,782
12,716
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
Kovako
Merlin
19
6 / 3 / 23
13,099
1,008
25,320
8,247
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Tasit68
Sylvanus
19
8 / 1 / 22
14,182
1,091
19,098
16,089
20,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
schplee
Sun Wukong
19
3 / 3 / 25
12,385
953
13,223
21,340
17,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dhrenzen
Cerberus
18
3 / 6 / 9
12,406
954
22,296
35,005
38,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

The Morrigan
KlaussPark
The Morrigan
18
3 / 6 / 5
12,084
930
8,741
12,313
4,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Madiiko
Mulan
18
1 / 7 / 12
11,522
886
11,899
21,884
24,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 7 / 6
13,067
1,005
16,522
28,652
11,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
TrippinTrap
Cthulhu
15
0 / 8 / 2
10,019
771
9,605
15,403
11,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
48
34
Kills
14
14
Deaths
34
105
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dhrenzen
Cerberus
3
6
9
1.25
W
Thanatos
FettuccineAlf
Thanatos
7
7
15
2.07
W
Izanami
Keko75FTW
Izanami
10
0
20
20
L
The Morrigan
KlaussPark
The Morrigan
3
6
5
0.92
W
Merlin
Kovako
Merlin
6
3
23
5.83
L
Mulan
Madiiko
Mulan
1
7
12
1
L
7
7
6
1.43
W
Sylvanus
Tasit68
Sylvanus
8
1
22
19
L
Cthulhu
TrippinTrap
Cthulhu
0
8
2
0.13
W
Sun Wukong
schplee
Sun Wukong
3
3
25
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,497
Damage
69,063
77,707
Taken
113,257
55,161
Mitigated
90,035
32,465
Healing
14,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dhrenzen
Cerberus
22,296
1,785
0
9,088
35,005
38,319
0
9,951
24,779
33,960
0
W
Thanatos
FettuccineAlf
Thanatos
21,074
8,378
2,552
9,511
19,315
8,496
0
7,864
11,226
0
33,497
W
Izanami
Keko75FTW
Izanami
28,782
23,874
0
4,966
12,716
5,544
0
9,281
3,310
0
65,942
L
The Morrigan
KlaussPark
The Morrigan
8,741
692
357
165
12,313
4,853
0
3,538
8,725
29,294
0
W
Merlin
Kovako
Merlin
25,320
1,348
0
607
8,247
3,239
0
5,018
3,129
59,696
0
L
Mulan
Madiiko
Mulan
11,899
2,385
0
1,225
21,884
24,252
0
11,443
10,303
0
19,189
L
16,522
12,373
0
3,699
28,652
11,108
0
11,452
16,522
0
31,425
W
Sylvanus
Tasit68
Sylvanus
19,098
5,658
7,132
5,355
16,089
20,125
0
8,390
7,299
27,299
0
L
Cthulhu
TrippinTrap
Cthulhu
9,605
653
159
291
15,403
11,503
0
8,034
7,213
15,880
0
W
Sun Wukong
schplee
Sun Wukong
13,223
5,039
0
2,342
21,340
17,757
0
9,451
11,447
0
24,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,440
Gold Earned
59,098
244
Minions Killed
179
3
Camps Cleared
2
1,130,400
Distance Traveled
975,912
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,406
954
35
3
1
202,167
4
W
Thanatos
12,470
959
27
2
2
230,390
2
W
Izanami
14,304
1,100
101
8
1
228,128
0
L
The Morrigan
12,084
930
62
5
0
172,309
1
W
Merlin
13,099
1,008
76
6
0
213,558
1
L
Mulan
11,522
886
26
2
0
193,496
0
L
Arachne
13,067
1,005
37
3
0
289,244
0
W
Sylvanus
14,182
1,091
11
1
0
208,003
0
L
Cthulhu
10,019
771
19
1
1
118,696
1
W
Sun Wukong
12,385
953
29
2
0
250,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role