Player Matchup

Kukulkan
Kukulkan
Bronze III
KINGCLAY
Kukulkan
Bronze III
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 13L
1,500 MMR
Party 2
Da Ji
Da Ji
Bronze III
hybrid53
Da Ji
Bronze III
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
45W - 24L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
ll N3m3S1S ll
Xing Tian
Bronze III
Level 148
God Stats
11W - 5L
1,500 SR
Queue Stats
36W - 17L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 155
1,500 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 47
1,572 SR
1,496 MMR
Danzaburou
Danzaburou
Silver I
Craved by Death
Danzaburou
Silver I
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 66L
1,290 MMR
Party 1
Merlin
Merlin
Gold III
Papa Kwon
Merlin
Gold III
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 1L
1,908 MMR
Party 1
Ymir
Ymir
Silver I
Xชื่อของฉันคือX
Ymir
Silver I
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,290 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KINGCLAY
Kukulkan
17
4 / 0 / 11
13,116
656
19,959
7,080
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
hybrid53
Da Ji
17
7 / 1 / 8
13,531
677
15,409
13,711
5,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
ll N3m3S1S ll
Xing Tian
16
4 / 0 / 11
12,591
630
10,554
14,937
19,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AchillesAphroditeSetPersephoneSobek

VS

Bans
CthulhuKumbhakarnaChaacCerberusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Craved by Death
Danzaburou
13
0 / 6 / 1
10,488
524
6,953
13,330
6,269
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Papa Kwon
Merlin
16
1 / 3 / 0
11,675
584
11,467
9,513
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 6 / 1
11,207
560
4,826
28,757
33,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
15
Kills
1
1
Deaths
15
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Craved by Death
Danzaburou
0
6
1
0.08
W
Kukulkan
KINGCLAY
Kukulkan
4
0
11
9.5
L
Merlin
Papa Kwon
Merlin
1
3
0
0.33
W
Da Ji
hybrid53
Da Ji
7
1
8
11
W
Xing Tian
ll N3m3S1S ll
Xing Tian
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,922
Damage
23,246
35,728
Taken
51,600
28,229
Mitigated
44,345
9,954
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Craved by Death
Danzaburou
6,953
1,845
0
1,674
13,330
6,269
0
7,684
5,309
0
42,822
W
Kukulkan
KINGCLAY
Kukulkan
19,959
1,015
0
2,722
7,080
3,215
1,385
3,086
3,842
109,228
0
L
Merlin
Papa Kwon
Merlin
11,467
467
0
1,508
9,513
4,554
0
4,254
5,089
77,329
0
L
4,826
95
0
7,490
28,757
33,522
0
16,777
10,617
17,406
0
W
Da Ji
hybrid53
Da Ji
15,409
5,007
0
3,503
13,711
5,821
2,232
7,318
5,959
0
76,438
W
Xing Tian
ll N3m3S1S ll
Xing Tian
10,554
631
0
3,729
14,937
19,193
23
5,265
9,188
37,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,238
Gold Earned
33,370
286
Minions Killed
217
0
Camps Cleared
0
1,075,507
Distance Traveled
1,036,575
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,488
524
86
4
0
342,173
4
W
Kukulkan
13,116
656
169
8
0
359,825
8
L
Merlin
11,675
584
99
5
0
346,873
6
L
Ymir
11,207
560
32
2
0
347,529
9
W
Da Ji
13,531
677
96
5
0
351,193
4
W
Xing Tian
12,591
630
21
1
0
364,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role