Player Matchup

Cupid
Cupid
Tadeow2m12
Cupid
Level 29
God Stats
12W - 11L
1,500 SR
Queue Stats
124W - 175L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
TheMacGoogle
Nu Wa
Level 27
God Stats
8W - 7L
1,500 SR
Queue Stats
108W - 109L
1,500 Elo+
Solo
Kali
Kali
YummyJonny8
Kali
Level 29
God Stats
19W - 27L
1,500 SR
Queue Stats
34W - 47L
1,500 Elo+
Party 2
Ymir
Ymir
eHStrafe
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,506 Elo+
Party 3
Tyr
Tyr
stezus666
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,506 Elo+
Party 3
Team Averages
Level 21
1,500 SR
1,503 Elo+

VS

Team Averages
Level 20
1,443 SR
1,553 Elo+
Kali
Kali
EagleGamerYT
Kali
Level 17
God Stats
6W - 6L
1,724 SR
Queue Stats
124W - 145L
1,659 Elo+
Solo
Hades
Hades
FestiveAl
Hades
Level 22
God Stats
7W - 10L
1,500 SR
Queue Stats
123W - 185L
1,793 Elo+
Party 1
Osiris
Osiris
Hkelly205
Osiris
Level 26
God Stats
15W - 6L
1,500 SR
Queue Stats
577W - 670L
1,793 Elo+
Party 1
Yemoja
Yemoja
Soapytatas
Yemoja
Level 28
God Stats
59W - 69L
1,305 SR
Queue Stats
395W - 440L
1,318 Elo+
Party 1
Cupid
Cupid
ankiyu
Cupid
Level 7
God Stats
1W - 2L
1,184 SR
Queue Stats
1W - 4L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
0 / 4 / 4
5,635
403
4,562
8,390
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
5 / 2 / 1
8,352
597
8,350
6,479
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 2 / 2
6,970
498
3,297
10,077
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
8
2 / 8 / 3
6,305
450
2,297
13,507
8,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 10 / 3
5,561
397
1,909
13,397
7,900
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
8,507
608
8,249
7,507
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
FestiveAl
Hades
12
1 / 1 / 2
7,153
511
3,372
6,443
2,688
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Osiris
Hkelly205
Osiris
13
15 / 1 / 3
8,718
623
10,606
8,928
7,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Soapytatas
Yemoja
10
1 / 3 / 7
6,277
448
8,392
7,382
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cupid
ankiyu
Cupid
9
3 / 3 / 6
6,316
451
3,003
5,783
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
8
Kills
25
26
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
Hades
FestiveAl
Hades
1
1
2
2
W
Osiris
Hkelly205
Osiris
15
1
3
16.5
W
Yemoja
Soapytatas
Yemoja
1
3
7
1.5
L
Cupid
0
4
4
0.5
L
5
2
1
2.75
L
1
2
2
1
W
Cupid
ankiyu
Cupid
3
3
6
2
L
Ymir
2
8
3
0.44
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,415
Damage
33,622
51,850
Taken
36,043
24,412
Mitigated
19,773
9,684
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,249
3,676
0
2,953
7,507
5,016
1,037
1,454
6,005
9,755
50,563
W
Hades
FestiveAl
Hades
3,372
424
0
3,214
6,443
2,688
0
3,363
2,753
36,755
0
W
Osiris
Hkelly205
Osiris
10,606
6,198
72
2,946
8,928
7,590
1,392
1,734
7,130
0
31,772
W
Yemoja
Soapytatas
Yemoja
8,392
1,034
828
1,061
7,382
2,919
504
1,672
5,612
23,720
0
L
Cupid
4,562
1,714
263
2,283
8,390
2,520
437
2,494
5,846
0
31,495
L
8,350
1,852
0
1,448
6,479
2,196
56
2,916
3,563
48,367
0
L
3,297
1,173
0
4,048
10,077
3,229
0
933
9,069
0
25,876
W
Cupid
ankiyu
Cupid
3,003
1,662
267
1,804
5,783
1,560
161
1,753
3,896
0
16,157
L
Ymir
2,297
983
0
938
13,507
8,567
212
4,102
9,284
8,736
0
L
1,909
1,337
0
704
13,397
7,900
0
2,123
11,024
0
8,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,823
Gold Earned
36,971
239
Minions Killed
292
0
Camps Cleared
0
1,264,523
Distance Traveled
1,167,565
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,507
608
109
8
0
285,448
1
W
Hades
7,153
511
78
6
0
228,215
2
W
Osiris
8,718
623
45
3
0
253,980
1
W
Yemoja
6,277
448
29
2
0
228,952
1
L
Cupid
5,635
403
62
4
0
232,854
3
L
Nu Wa
8,352
597
96
7
0
260,575
2
L
Kali
6,970
498
58
4
0
290,422
0
W
Cupid
6,316
451
31
2
0
170,970
0
L
Ymir
6,305
450
15
1
0
232,595
0
L
Tyr
5,561
397
8
1
0
248,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role