Player Matchup

Hera
Hera
Quasimojoejoejo
Hera
Level 105
God Stats
3W - 5L
1,500 SR
Queue Stats
19W - 42L
1,300 Elo+
Party 2
Xing Tian
Xing Tian
Slacker Extreme
Xing Tian
Level 43
God Stats
1W - 6L
1,500 SR
Queue Stats
12W - 27L
1,300 Elo+
Party 2
Chiron
Chiron
TOXIKILL
Chiron
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 29L
1,300 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,300 Elo+

VS

Team Averages
Level 80
1,500 SR
1,679 Elo+
Danzaburou
Danzaburou
MaceTheFierce
Danzaburou
Level 81
God Stats
40W - 30L
1,500 SR
Queue Stats
386W - 336L
1,744 Elo+
Party 1
Nox
Nox
RemadyzQueen
Nox
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,744 Elo+
Party 1
Chaac
Chaac
Vernez1361
Chaac
Level 121
God Stats
44W - 24L
1,500 SR
Queue Stats
545W - 538L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 6
14,535
632
16,384
15,511
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xing Tian
Slacker Extreme
Xing Tian
16
5 / 3 / 6
13,802
600
12,571
24,637
23,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
TOXIKILL
Chiron
17
3 / 6 / 7
14,017
609
19,903
17,746
8,934
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MaceTheFierce
Danzaburou
20
7 / 6 / 9
16,008
696
18,384
18,544
8,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
4 / 4 / 8
14,509
631
13,162
14,689
6,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
17
5 / 4 / 8
14,502
631
16,273
29,603
34,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
13
Kills
16
16
Deaths
14
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
MaceTheFierce
Danzaburou
7
6
9
1.92
L
5
7
6
1.14
W
4
4
8
2
L
Xing Tian
Slacker Extreme
Xing Tian
5
3
6
2.67
L
Chiron
TOXIKILL
Chiron
3
6
7
1.08
W
Chaac
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,858
Damage
47,819
57,894
Taken
62,836
37,914
Mitigated
49,284
13,486
Healing
24,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
MaceTheFierce
Danzaburou
18,384
7,753
0
6,696
18,544
8,166
1,066
7,479
10,606
0
117,095
L
16,384
3,653
234
2,607
15,511
5,168
0
2,179
12,816
69,399
0
W
13,162
405
1,154
4,107
14,689
6,220
0
7,151
7,203
62,187
0
L
Xing Tian
Slacker Extreme
Xing Tian
12,571
1,348
0
3,605
24,637
23,812
0
8,622
15,210
25,979
0
L
Chiron
TOXIKILL
Chiron
19,903
7,994
954
6,086
17,746
8,934
0
2,420
15,055
0
86,464
W
Chaac
16,273
5,346
0
12,403
29,603
34,898
1,244
13,868
14,809
0
62,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,354
Gold Earned
45,019
220
Minions Killed
294
0
Camps Cleared
0
1,064,145
Distance Traveled
1,146,240
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,008
696
147
6
0
360,755
1
L
Hera
14,535
632
82
4
0
347,190
3
W
Nox
14,509
631
96
4
0
412,095
1
L
Xing Tian
13,802
600
21
1
0
382,931
2
L
Chiron
14,017
609
117
5
0
334,024
5
W
Chaac
14,502
631
51
2
0
373,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role