Player Matchup

Olorun
Olorun
GlizzyGawblin
Olorun
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 59L
1,680 Elo+
Party 1
Cerberus
Cerberus
GriffinSpitz-TTV
Cerberus
Level 109
God Stats
3W - 5L
1,505 SR
Queue Stats
412W - 320L
1,778 Elo+
Party 1
Neith
Neith
That_Kid_Sniff
Neith
Level 56
God Stats
4W - 4L
1,500 SR
Queue Stats
279W - 260L
1,680 Elo+
Party 1
Ymir
Ymir
i-TaZii
Ymir
Level 45
God Stats
6W - 4L
1,696 SR
Queue Stats
9W - 9L
1,666 Elo+
Party 1
Pele
Pele
yoyoLouie
Pele
Level 29
God Stats
5W - 4L
1,857 SR
Queue Stats
40W - 43L
1,680 Elo+
Party 1
Team Averages
Level 62
1,612 SR
1,697 Elo+

VS

Team Averages
Level 52
1,500 SR
1,500 Elo+
Baron Samedi
Baron Samedi
Goldentouch69
Baron Samedi
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Neith
Neith
ShytPoster389
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
SyctheTheReaper
Mercury
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Ganesha
Ganesha
WolfBrothers_
Ganesha
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Bellona
Bellona
brodybear18
Bellona
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 6
5,817
582
5,448
3,865
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 1
5,933
593
3,566
5,018
2,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
8 / 1 / 0
6,115
612
3,394
3,679
944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
i-TaZii
Ymir
8
0 / 1 / 10
5,431
543
2,681
5,329
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
9
3 / 0 / 2
5,515
552
3,661
3,800
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Goldentouch69
Baron Samedi
7
0 / 4 / 0
4,218
422
2,157
5,462
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 4 / 2
4,165
417
2,857
4,593
1,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 1 / 0
4,843
484
1,857
5,329
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
7
0 / 3 / 2
4,440
444
1,357
6,046
2,516
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
brodybear18
Bellona
9
0 / 2 / 0
5,166
517
2,934
7,067
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
14
Kills
2
2
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Baron Samedi
Goldentouch69
Baron Samedi
0
4
0
0
W
1
0
1
1.5
L
0
4
2
0.25
L
2
1
0
2
W
8
1
0
8
L
Ganesha
0
3
2
0.33
L
Bellona
brodybear18
Bellona
0
2
0
0
W
Ymir
i-TaZii
Ymir
0
1
10
5
W
Pele
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,750
Damage
11,162
21,691
Taken
28,497
10,039
Mitigated
13,364
9,485
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,448
1,435
1,230
2,805
3,865
1,316
1,156
1,285
2,580
33,543
0
L
Baron Samedi
Goldentouch69
Baron Samedi
2,157
51
134
1,184
5,462
2,208
0
3,603
1,859
16,381
0
W
3,566
157
0
2,778
5,018
2,856
546
0
5,018
30,370
0
L
2,857
1,060
0
342
4,593
1,112
81
880
3,713
0
16,341
L
1,857
434
0
1,268
5,329
2,921
0
1,772
3,557
3,126
15,542
W
3,394
1,608
417
1,374
3,679
944
174
1,079
2,600
0
19,547
L
Ganesha
1,357
42
210
1,487
6,046
2,516
0
1,949
4,097
7,258
0
L
Bellona
brodybear18
Bellona
2,934
870
0
2,364
7,067
4,607
0
3,574
3,493
0
22,662
W
Ymir
i-TaZii
Ymir
2,681
745
0
850
5,329
2,807
351
810
4,519
15,836
0
W
Pele
3,661
727
0
31
3,800
2,116
280
391
3,409
2,413
22,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,811
Gold Earned
22,832
244
Minions Killed
149
0
Camps Cleared
0
931,266
Distance Traveled
880,485
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,817
582
58
6
0
168,762
3
L
Baron Samedi
4,218
422
22
2
0
168,671
2
W
Cerberus
5,933
593
81
8
0
170,654
1
L
Neith
4,165
417
31
3
0
156,731
0
L
Mercury
4,843
484
33
3
0
211,755
1
W
Neith
6,115
612
36
4
0
168,197
0
L
Ganesha
4,440
444
0
0
0
180,092
5
L
Bellona
5,166
517
63
6
0
163,236
2
W
Ymir
5,431
543
19
2
0
203,488
0
W
Pele
5,515
552
50
5
0
220,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role