Player Matchup

Achilles
Achilles
Anhtid0te
Achilles
Level 18
God Stats
5W - 7L
1,413 SR
Queue Stats
12W - 18L
1,626 Elo+
Solo
Medusa
Medusa
Mon-key_23
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,641 Elo+
Solo
Discordia
Discordia
NrG Ven0m
Discordia
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 68L
1,500 Elo+
Party 2
Yemoja
Yemoja
RUR UNIT
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 111L
1,500 Elo+
Party 2
Bakasura
Bakasura
Tyrone Alfonso
Bakasura
Level 8
God Stats
1W - 1L
1,721 SR
Queue Stats
5W - 4L
1,877 Elo+
Solo
Team Averages
Level 18
1,527 SR
1,629 Elo+

VS

Team Averages
Level 46
1,500 SR
1,443 Elo+
Artemis
Artemis
Aj Capalot23
Artemis
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 50L
1,500 Elo+
Party 1
Zeus
Zeus
MonKeyToes115
Zeus
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
91W - 86L
1,500 Elo+
Solo
Artio
Artio
OMG Chrxs
Artio
Level 133
God Stats
6W - 1L
1,500 SR
Queue Stats
135W - 86L
1,389 Elo+
Party 1
Nemesis
Nemesis
Xman233853
Nemesis
Level 22
God Stats
6W - 10L
1,500 SR
Queue Stats
223W - 220L
1,389 Elo+
Party 1
Ne Zha
Ne Zha
hippyxo
Ne Zha
Level 29
God Stats
11W - 14L
1,500 SR
Queue Stats
96W - 121L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anhtid0te
Achilles
7
0 / 2 / 0
4,669
467
1,509
4,970
2,227
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
Mon-key_23
Medusa
5
0 / 6 / 0
3,858
386
1,772
6,163
846
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
NrG Ven0m
Discordia
9
0 / 0 / 0
4,493
449
1,223
2,973
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
RUR UNIT
Yemoja
6
0 / 6 / 0
4,084
408
1,529
7,408
2,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
2
0 / 7 / 0
3,458
346
1,508
3,959
816
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aj Capalot23
Artemis
11
10 / 0 / 3
7,526
753
8,790
5,036
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 0 / 3
6,528
653
2,273
2,547
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
OMG Chrxs
Artio
11
3 / 0 / 1
6,257
626
2,969
5,091
3,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Xman233853
Nemesis
9
5 / 0 / 3
5,916
592
2,863
5,164
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
hippyxo
Ne Zha
9
2 / 0 / 7
6,147
615
1,578
4,086
1,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
21
21
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aj Capalot23
Artemis
10
0
3
11.5
L
Achilles
Anhtid0te
Achilles
0
2
0
0
L
Medusa
Mon-key_23
Medusa
0
6
0
0
W
1
0
3
2.5
L
Discordia
NrG Ven0m
Discordia
0
0
0
0
W
Artio
OMG Chrxs
Artio
3
0
1
3.5
L
Yemoja
RUR UNIT
Yemoja
0
6
0
0
L
Bakasura
0
7
0
0
W
Nemesis
Xman233853
Nemesis
5
0
3
6.5
W
Ne Zha
hippyxo
Ne Zha
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,541
Damage
18,473
25,473
Taken
21,924
6,767
Mitigated
8,382
3,081
Healing
11,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aj Capalot23
Artemis
8,790
4,879
0
2,753
5,036
1,607
1,922
1,005
4,031
0
36,351
L
Achilles
Anhtid0te
Achilles
1,509
589
0
1,352
4,970
2,227
0
1,960
2,785
0
17,025
L
Medusa
Mon-key_23
Medusa
1,772
690
99
319
6,163
846
0
0
6,163
0
8,395
W
2,273
43
0
1,575
2,547
644
0
416
1,957
39,267
0
L
Discordia
NrG Ven0m
Discordia
1,223
0
0
611
2,973
831
0
1,954
794
16,648
0
W
Artio
OMG Chrxs
Artio
2,969
72
113
2,564
5,091
3,353
562
217
4,874
28,626
0
L
Yemoja
RUR UNIT
Yemoja
1,529
526
111
589
7,408
2,047
0
0
7,408
9,414
0
L
Bakasura
1,508
1,174
0
0
3,959
816
0
771
3,081
0
2,351
W
Nemesis
Xman233853
Nemesis
2,863
1,483
0
2,481
5,164
1,398
412
366
4,678
0
28,293
W
Ne Zha
hippyxo
Ne Zha
1,578
558
0
1,898
4,086
1,380
0
748
3,298
0
13,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,562
Gold Earned
32,374
108
Minions Killed
304
0
Camps Cleared
0
769,890
Distance Traveled
890,901
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,526
753
65
7
0
142,285
1
L
Achilles
4,669
467
40
4
0
131,278
2
L
Medusa
3,858
386
16
2
0
139,678
3
W
Zeus
6,528
653
92
9
0
183,099
4
L
Discordia
4,493
449
34
3
0
182,041
2
W
Artio
6,257
626
68
7
0
180,345
1
L
Yemoja
4,084
408
15
2
0
149,168
0
L
Bakasura
3,458
346
3
0
0
167,725
1
W
Nemesis
5,916
592
64
6
0
170,927
4
W
Ne Zha
6,147
615
15
2
0
214,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role