Player Matchup

Janus
Janus
DebonairOlive17
Janus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
DongerErin
Kali
Level 98
God Stats
4W - 2L
1,500 SR
Queue Stats
815W - 736L
1,174 Elo+
Party 1
Bellona
Bellona
Hobgob
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
syerius
Sylvanus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 3
Apollo
Apollo
tdog293
Apollo
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 75L
1,212 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,377 Elo+

VS

Team Averages
Level 37
1,457 SR
1,498 Elo+
Erlang Shen
Erlang Shen
DoJobOrGulag
Erlang Shen
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
140W - 149L
1,568 Elo+
Party 2
Sol
Sol
Doubletary
Sol
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,288 Elo+
Party 4
Artio
Artio
Midwaydread
Artio
Level 48
God Stats
2W - 2L
1,285 SR
Queue Stats
4W - 4L
1,516 Elo+
Party 4
Medusa
Medusa
Syds22
Medusa
Level 54
God Stats
4W - 1L
1,500 SR
Queue Stats
177W - 196L
1,619 Elo+
Party 2
Guan Yu
Guan Yu
xansword
Guan Yu
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,740
516
4,752
5,820
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
11 / 0 / 2
9,730
649
10,126
9,237
5,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Hobgob
Bellona
15
5 / 2 / 2
8,933
596
10,430
14,168
8,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
syerius
Sylvanus
12
4 / 1 / 8
7,486
499
10,017
11,371
8,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
tdog293
Apollo
12
3 / 4 / 5
8,018
535
6,767
12,039
4,050
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DoJobOrGulag
Erlang Shen
13
3 / 3 / 0
7,511
501
6,350
9,442
6,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 6 / 0
6,744
450
2,732
10,561
2,196
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 7 / 3
6,690
446
6,250
13,097
7,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Syds22
Medusa
11
2 / 5 / 3
6,972
465
10,731
9,666
2,983
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
xansword
Guan Yu
12
1 / 5 / 1
6,930
462
7,908
13,614
9,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
26
Kills
8
8
Deaths
26
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Erlang Shen
DoJobOrGulag
Erlang Shen
3
3
0
1
W
11
0
2
12
L
1
6
0
0.17
W
Bellona
Hobgob
Bellona
5
2
2
3
L
1
7
3
0.36
L
Medusa
Syds22
Medusa
2
5
3
0.7
W
Sylvanus
syerius
Sylvanus
4
1
8
8
W
Apollo
tdog293
Apollo
3
4
5
1.38
L
Guan Yu
xansword
Guan Yu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,092
Damage
33,971
52,635
Taken
56,380
28,322
Mitigated
28,361
22,989
Healing
15,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,752
228
0
1,433
5,820
1,566
336
1,064
4,756
36,925
0
L
Erlang Shen
DoJobOrGulag
Erlang Shen
6,350
3,040
0
993
9,442
6,331
146
1,649
7,735
8,166
44,279
W
10,126
5,034
0
4,285
9,237
5,648
604
2,801
6,436
7,293
54,301
L
2,732
486
0
2,463
10,561
2,196
788
2,265
8,200
26,567
0
W
Bellona
Hobgob
Bellona
10,430
4,499
0
7,668
14,168
8,879
1,289
559
13,609
0
54,270
L
6,250
919
601
2,821
13,097
7,233
0
4,690
8,347
14,679
0
L
Medusa
Syds22
Medusa
10,731
5,725
501
2,742
9,666
2,983
49
4,922
4,654
0
45,508
W
Sylvanus
syerius
Sylvanus
10,017
4,034
1,909
4,292
11,371
8,179
973
2,886
8,485
24,561
0
W
Apollo
tdog293
Apollo
6,767
4,547
434
2,968
12,039
4,050
998
2,222
9,817
0
40,748
L
Guan Yu
xansword
Guan Yu
7,908
1,091
85
5,226
13,614
9,618
579
1,553
12,061
0
29,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,907
Gold Earned
34,847
430
Minions Killed
316
0
Camps Cleared
0
1,267,565
Distance Traveled
1,311,613
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,740
516
82
5
0
282,381
2
L
Erlang Shen
7,511
501
91
6
0
285,233
4
W
Kali
9,730
649
107
7
0
291,074
5
L
Sol
6,744
450
57
4
0
226,256
0
W
Bellona
8,933
596
120
8
0
250,140
1
L
Artio
6,690
446
19
1
0
285,696
1
L
Medusa
6,972
465
91
6
0
240,972
0
W
Sylvanus
7,486
499
33
2
0
223,894
1
W
Apollo
8,018
535
88
6
0
220,076
0
L
Guan Yu
6,930
462
58
4
0
273,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role