Player Matchup

Arachne
Arachne
Fite The Goat
Arachne
Level 28
God Stats
18W - 18L
1,126 SR
Queue Stats
84W - 105L
1,140 Elo+
Solo
Athena
Athena
Rui51103
Athena
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 223L
1,681 Elo+
Party 2
Amaterasu
Amaterasu
Somesexyguy607
Amaterasu
Level 13
God Stats
7W - 4L
1,808 SR
Queue Stats
11W - 13L
1,652 Elo+
Party 1
Apollo
Apollo
Tizzian
Apollo
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
108W - 99L
1,623 Elo+
Party 1
Ra
Ra
peperony0123
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,681 Elo+
Party 2
Team Averages
Level 34
1,487 SR
1,555 Elo+

VS

Team Averages
Level 20
1,544 SR
1,657 Elo+
Bellona
Bellona
Darkounda03
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 43L
1,519 Elo+
Solo
Cthulhu
Cthulhu
IcyGrapeJuice
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,539 Elo+
Solo
Rama
Rama
KoR-TheRipper
Rama
Level 29
God Stats
3W - 2L
1,720 SR
Queue Stats
39W - 42L
1,848 Elo+
Party 3
Mercury
Mercury
Order_69_
Mercury
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 96L
1,819 Elo+
Party 3
Janus
Janus
Slightmares_
Janus
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 30L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
4 / 1 / 1
5,996
600
2,832
6,217
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
Rui51103
Athena
9
2 / 0 / 5
5,697
570
3,660
5,020
1,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Somesexyguy607
Amaterasu
10
1 / 0 / 2
5,646
565
1,206
4,514
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Tizzian
Apollo
10
2 / 0 / 0
5,931
593
2,943
4,285
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
5 / 1 / 2
5,608
561
5,623
4,235
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darkounda03
Bellona
5
0 / 3 / 1
4,012
401
1,229
5,961
2,332
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
6
0 / 6 / 1
4,245
425
2,457
6,204
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 0
4,035
404
2,782
3,793
929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Order_69_
Mercury
8
2 / 3 / 0
5,138
514
2,557
4,603
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 0 / 0
5,262
526
3,082
3,573
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
2
2
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Darkounda03
Bellona
0
3
1
0.17
W
Arachne
4
1
1
4.5
L
Cthulhu
0
6
1
0.08
L
0
2
0
0
L
Mercury
Order_69_
Mercury
2
3
0
0.67
W
Athena
Rui51103
Athena
2
0
5
4.5
L
0
0
0
0
W
Amaterasu
Somesexyguy607
Amaterasu
1
0
2
2
W
Apollo
Tizzian
Apollo
2
0
0
2
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,264
Damage
12,107
24,271
Taken
24,134
7,734
Mitigated
9,181
12,019
Healing
2,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Darkounda03
Bellona
1,229
652
0
578
5,961
2,332
0
1,952
4,009
0
7,978
W
Arachne
2,832
2,219
0
4,077
6,217
1,818
0
717
5,500
0
24,939
L
Cthulhu
2,457
680
0
156
6,204
2,611
0
4,240
1,964
6,811
0
L
2,782
1,981
0
1,367
3,793
929
506
816
2,977
0
10,464
L
Mercury
Order_69_
Mercury
2,557
1,141
0
0
4,603
2,459
0
1,304
3,299
2,542
17,226
W
Athena
Rui51103
Athena
3,660
1,039
0
956
5,020
1,733
657
1,413
3,607
12,892
0
L
3,082
161
0
650
3,573
850
0
971
2,602
34,201
0
W
Amaterasu
Somesexyguy607
Amaterasu
1,206
663
0
2,604
4,514
1,747
920
642
3,872
0
19,986
W
Apollo
Tizzian
Apollo
2,943
1,389
0
1,561
4,285
1,160
525
1,766
2,519
0
31,253
W
5,623
529
683
2,138
4,235
1,276
242
1,190
3,045
27,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,878
Gold Earned
22,692
227
Minions Killed
157
0
Camps Cleared
0
960,903
Distance Traveled
821,528
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,012
401
14
1
0
164,982
0
W
Arachne
5,996
600
52
5
0
199,759
0
L
Cthulhu
4,245
425
16
2
0
198,018
0
L
Rama
4,035
404
16
2
0
114,214
0
L
Mercury
5,138
514
46
5
0
161,147
0
W
Athena
5,697
570
18
2
0
201,256
1
L
Janus
5,262
526
65
7
0
183,167
1
W
Amaterasu
5,646
565
51
5
0
192,570
0
W
Apollo
5,931
593
62
6
0
174,088
1
W
Ra
5,608
561
44
4
0
193,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role