Player Matchup

Merlin
Merlin
Silver I
Bubbles54
Merlin
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,635 MMR
Party 4
Bellona
Bellona
Silver I
FlimFlamMcBam
Bellona
Silver I
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 97L
1,635 MMR
Party 2
Chernobog
Chernobog
Silver I
SoupySolution25
Chernobog
Silver I
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,635 MMR
Party 4
Sobek
Sobek
Silver I
braxton47
Sobek
Silver I
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 54L
1,635 MMR
Party 2
Hun Batz
Hun Batz
Silver I
Ωmën
Hun Batz
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 24L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,500 SR
1,608 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,580 SR
1,609 MMR
Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold III
Anphuny
Janus
Gold III
Level 160
God Stats
118W - 82L
1,500 SR
Queue Stats
760W - 725L
1,727 MMR
Party 3
Xing Tian
Xing Tian
Silver I
KumiIa
Xing Tian
Silver I
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
294W - 273L
1,549 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver I
Nubian_god
Cu Chulainn
Silver I
Level 149
God Stats
63W - 50L
1,899 SR
Queue Stats
347W - 357L
1,634 MMR
Party 1
Arachne
Arachne
Silver I
OneHellaBigFella
Arachne
Silver I
Level 160
God Stats
11W - 4L
1,500 SR
Queue Stats
133W - 114L
1,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bubbles54
Merlin
15
0 / 9 / 4
8,641
432
9,151
13,117
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
18
8 / 5 / 3
11,285
564
18,289
23,590
24,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
SoupySolution25
Chernobog
15
1 / 8 / 1
9,597
480
7,340
17,292
6,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
braxton47
Sobek
13
1 / 7 / 3
8,393
420
8,369
20,176
22,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Ωmën
Hun Batz
14
5 / 7 / 4
9,362
468
9,268
16,134
6,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AphroditeNemesisTsukuyomiPersephoneSet

VS

Bans
DanzaburouNu WaApolloThe MorriganCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
6 / 3 / 12
11,075
554
14,565
17,840
8,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
Anphuny
Janus
20
12 / 3 / 14
12,839
642
19,778
10,642
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
KumiIa
Xing Tian
16
5 / 2 / 21
10,893
545
11,720
23,670
26,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Nubian_god
Cu Chulainn
16
3 / 4 / 11
10,507
525
9,472
16,856
19,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 3 / 10
12,235
612
15,498
22,005
9,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
104
15
Kills
36
36
Deaths
15
15
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
3
12
4
W
Janus
Anphuny
Janus
12
3
14
6.33
L
Merlin
Bubbles54
Merlin
0
9
4
0.22
L
Bellona
8
5
3
1.9
W
Xing Tian
KumiIa
Xing Tian
5
2
21
7.75
W
Cu Chulainn
Nubian_god
Cu Chulainn
3
4
11
2.13
W
10
3
10
5
L
Chernobog
SoupySolution25
Chernobog
1
8
1
0.19
L
Sobek
braxton47
Sobek
1
7
3
0.36
L
Hun Batz
Ωmën
Hun Batz
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,417
Damage
71,033
90,309
Taken
91,013
64,150
Mitigated
67,994
13,688
Healing
40,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,565
471
8,689
10,313
17,840
8,007
1,001
4,345
13,285
87,812
0
W
Janus
Anphuny
Janus
19,778
1,088
696
1,300
10,642
4,539
1,409
2,003
8,587
97,550
0
L
Merlin
Bubbles54
Merlin
9,151
330
0
1,216
13,117
4,968
0
10,131
2,986
69,479
0
L
Bellona
18,289
5,273
0
4,309
23,590
24,057
370
9,986
13,604
6,778
74,554
W
Xing Tian
KumiIa
Xing Tian
11,720
1,162
0
3,158
23,670
26,374
276
7,194
16,212
29,856
0
W
Cu Chulainn
Nubian_god
Cu Chulainn
9,472
1,416
0
3,909
16,856
19,286
339
2,493
14,260
16,906
50,624
W
15,498
9,354
0
12,233
22,005
9,788
2,687
2,368
19,591
0
91,237
L
Chernobog
SoupySolution25
Chernobog
7,340
4,136
0
2,397
17,292
6,501
834
10,087
7,205
0
66,292
L
Sobek
braxton47
Sobek
8,369
652
0
4,776
20,176
22,105
0
10,071
10,105
26,864
0
L
Hun Batz
Ωmën
Hun Batz
9,268
1,264
0
990
16,134
6,519
48
8,088
8,046
0
51,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,278
Gold Earned
57,549
524
Minions Killed
562
0
Camps Cleared
0
1,793,700
Distance Traveled
2,045,479
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,075
554
138
7
0
383,351
6
W
Janus
12,839
642
149
7
0
439,594
2
L
Merlin
8,641
432
131
7
0
334,219
4
L
Bellona
11,285
564
144
7
0
384,425
0
W
Xing Tian
10,893
545
26
1
0
419,523
6
W
Cu Chulainn
10,507
525
122
6
0
387,456
2
W
Arachne
12,235
612
127
6
0
415,555
2
L
Chernobog
9,597
480
130
7
0
336,830
4
L
Sobek
8,393
420
31
2
0
357,149
1
L
Hun Batz
9,362
468
88
4
0
381,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role