Player Matchup

Awilix
Awilix
DFFRNT01
Awilix
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,414 Elo+
Solo
Ares
Ares
Eight_Bitx
Ares
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
38W - 48L
1,746 Elo+
Solo
Izanami
Izanami
Swanyboy56
Izanami
Level 29
God Stats
2W - 2L
1,243 SR
Queue Stats
17W - 28L
1,500 Elo+
Solo
Neith
Neith
YeMayne
Neith
Level 13
God Stats
4W - 4L
1,261 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Thoth
Thoth
wong_wild
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 20
1,401 SR
1,532 Elo+

VS

Team Averages
Level 25
1,560 SR
1,574 Elo+
Hercules
Hercules
Arik223
Hercules
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hel
Hel
BaconaterMuffin
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hades
Hades
BloodPhoenix530
Hades
Level 30
God Stats
6W - 6L
1,266 SR
Queue Stats
40W - 28L
1,584 Elo+
Party 1
Achilles
Achilles
Loto2517
Achilles
Level 29
God Stats
10W - 5L
1,747 SR
Queue Stats
40W - 29L
1,700 Elo+
Party 1
Arachne
Arachne
ShadowNinja004
Arachne
Level 28
God Stats
9W - 7L
1,790 SR
Queue Stats
36W - 21L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DFFRNT01
Awilix
14
0 / 8 / 1
8,523
426
3,852
16,165
5,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 5 / 3
8,008
400
6,280
13,697
7,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Swanyboy56
Izanami
15
4 / 7 / 1
9,115
456
18,978
18,883
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
YeMayne
Neith
14
3 / 4 / 2
8,794
440
5,726
11,859
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
wong_wild
Thoth
8
0 / 14 / 2
6,240
312
1,158
9,711
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arik223
Hercules
5
0 / 2 / 0
5,994
300
622
2,744
1,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 4 / 3
8,639
432
6,374
13,489
5,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
22 / 0 / 6
13,122
656
21,428
14,336
9,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Loto2517
Achilles
16
8 / 3 / 3
10,059
503
10,670
15,857
17,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 1 / 4
11,062
553
7,647
10,416
9,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
10
Kills
36
38
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
Arik223
Hercules
0
2
0
0
W
2
4
3
0.88
W
22
0
6
25
L
Awilix
DFFRNT01
Awilix
0
8
1
0.06
L
3
5
3
0.9
W
Achilles
Loto2517
Achilles
8
3
3
3.17
W
4
1
4
6
L
Izanami
Swanyboy56
Izanami
4
7
1
0.64
L
Neith
YeMayne
Neith
3
4
2
1
L
Thoth
wong_wild
Thoth
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,994
Damage
46,741
70,315
Taken
56,842
26,244
Mitigated
43,304
17,784
Healing
26,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Arik223
Hercules
622
146
0
254
2,744
1,537
0
621
2,123
0
4,019
W
6,374
1,468
3,683
5,916
13,489
5,385
1,191
1,454
12,035
41,170
0
W
21,428
4,548
388
10,206
14,336
9,853
1,241
3,355
10,981
82,584
0
L
Awilix
DFFRNT01
Awilix
3,852
1,504
0
4,188
16,165
5,815
175
5,217
10,948
0
56,813
L
6,280
455
324
2,426
13,697
7,090
171
5,499
8,148
23,983
0
W
Achilles
Loto2517
Achilles
10,670
3,130
219
2,386
15,857
17,059
1,407
1,208
14,649
0
44,081
W
7,647
4,856
0
3,774
10,416
9,470
1,548
800
9,616
12,808
72,105
L
Izanami
Swanyboy56
Izanami
18,978
13,156
0
7,829
18,883
6,864
825
7,333
11,550
0
78,415
L
Neith
YeMayne
Neith
5,726
1,880
0
3,017
11,859
3,754
1,388
5,288
6,471
0
43,807
L
Thoth
wong_wild
Thoth
1,158
480
0
0
9,711
2,721
60
4,922
4,789
5,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,680
Gold Earned
48,876
332
Minions Killed
445
0
Camps Cleared
0
1,559,397
Distance Traveled
1,577,084
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,994
300
11
1
0
120,208
1
W
Hel
8,639
432
67
3
0
337,008
2
W
Hades
13,122
656
151
8
0
358,921
0
L
Awilix
8,523
426
98
5
0
357,712
2
L
Ares
8,008
400
27
1
0
339,938
3
W
Achilles
10,059
503
66
3
0
362,416
0
W
Arachne
11,062
553
150
8
0
398,531
0
L
Izanami
9,115
456
127
6
0
283,040
0
L
Neith
8,794
440
77
4
0
334,455
1
L
Thoth
6,240
312
3
0
0
244,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role